Index: extensions/renderer/v8_helpers.h |
diff --git a/extensions/renderer/v8_helpers.h b/extensions/renderer/v8_helpers.h |
index 2a6fa9c06de7de37cfe49c9f132ccd6656bc4f68..3017772081c73aa1bce6b5d5d315ae77fad6a040 100644 |
--- a/extensions/renderer/v8_helpers.h |
+++ b/extensions/renderer/v8_helpers.h |
@@ -60,6 +60,9 @@ inline bool IsEmptyOrUndefied(v8::Local<v8::Value> value) { |
// SetProperty() family wraps V8::Object::DefineOwnProperty(). |
// Returns true on success. |
+// NOTE: Think about whether you want this or SetPrivateProperty() below. |
+// TODO(devlin): Sort through more of the callers of this and see if we can |
+// convert more to be private. |
inline bool SetProperty(v8::Local<v8::Context> context, |
v8::Local<v8::Object> object, |
v8::Local<v8::String> key, |
@@ -84,8 +87,29 @@ inline bool SetProperty(v8::Local<v8::Context> context, |
return SetProperty(context, object, base::UintToString(index).c_str(), value); |
} |
+// Wraps v8::Object::SetPrivate(). When possible, prefer this to SetProperty(). |
+inline bool SetPrivateProperty(v8::Local<v8::Context> context, |
+ v8::Local<v8::Object> object, |
+ v8::Local<v8::String> key, |
+ v8::Local<v8::Value> value) { |
+ return IsTrue(object->SetPrivate( |
+ context, v8::Private::ForApi(context->GetIsolate(), key), value)); |
+} |
+ |
+inline bool SetPrivateProperty(v8::Local<v8::Context> context, |
+ v8::Local<v8::Object> object, |
+ const char* key, |
+ v8::Local<v8::Value> value) { |
+ v8::Local<v8::String> v8_key; |
+ return ToV8String(context->GetIsolate(), key, &v8_key) && |
+ IsTrue(object->SetPrivate( |
+ context, v8::Private::ForApi(context->GetIsolate(), v8_key), |
+ value)); |
+} |
+ |
// GetProperty() family calls V8::Object::Get() and extracts a value from |
// returned MaybeLocal. Returns true on success. |
+// NOTE: Think about whether you want this or GetPrivateProperty() below. |
template <typename Key> |
inline bool GetProperty(v8::Local<v8::Context> context, |
v8::Local<v8::Object> object, |
@@ -104,6 +128,25 @@ inline bool GetProperty(v8::Local<v8::Context> context, |
return GetProperty(context, object, v8_key, out); |
} |
+// Wraps v8::Object::GetPrivate(). When possible, prefer this to GetProperty(). |
+inline bool GetPrivateProperty(v8::Local<v8::Context> context, |
+ v8::Local<v8::Object> object, |
+ v8::Local<v8::String> key, |
+ v8::Local<v8::Value>* out) { |
+ return object |
+ ->GetPrivate(context, v8::Private::ForApi(context->GetIsolate(), key)) |
+ .ToLocal(out); |
+} |
+ |
+inline bool GetPrivateProperty(v8::Local<v8::Context> context, |
+ v8::Local<v8::Object> object, |
+ const char* key, |
+ v8::Local<v8::Value>* out) { |
+ v8::Local<v8::String> v8_key; |
+ return ToV8String(context->GetIsolate(), key, &v8_key) && |
+ GetPrivateProperty(context, object, v8_key, out); |
+} |
+ |
// GetPropertyUnsafe() family wraps v8::Object::Get(). They crash when an |
// exception is thrown. |
inline v8::Local<v8::Value> GetPropertyUnsafe(v8::Local<v8::Context> context, |