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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ | 5 #ifndef COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ |
| 6 #define COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ | 6 #define COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/files/file_path.h" | 11 #include "base/files/file_path.h" |
| 12 #include "components/user_manager/user_manager_export.h" | 12 #include "components/user_manager/user_manager_export.h" |
| 13 #include "ui/gfx/image/image_skia.h" | 13 #include "ui/gfx/image/image_skia.h" |
| 14 #include "url/gurl.h" | 14 #include "url/gurl.h" |
| 15 | 15 |
| 16 namespace user_manager { | 16 namespace user_manager { |
| 17 | 17 |
| 18 // Wrapper class storing a still image and its bytes representation for | 18 // Wrapper class storing a still image and its bytes representation for |
| 19 // WebUI in a web-compatible format such as JPEG. Could be used for storing | 19 // WebUI in a web-compatible format such as JPEG. Could be used for storing |
| 20 // profile images and user wallpapers. | 20 // profile images and user wallpapers. |
| 21 class USER_MANAGER_EXPORT UserImage { | 21 class USER_MANAGER_EXPORT UserImage { |
| 22 public: | 22 public: |
| 23 // Used to store bytes representation for WebUI. | 23 // Used to store bytes representation for WebUI. |
| 24 // TODO(ivankr): replace with RefCountedMemory to prevent copying. | 24 // TODO(ivankr): replace with RefCountedMemory to prevent copying. |
| 25 typedef std::vector<unsigned char> Bytes; | 25 typedef std::vector<unsigned char> Bytes; |
| 26 | 26 |
| 27 // Encodes the given bitmap to bytes representation for WebUI. Returns null |
| 28 // on failure. |
| 29 static scoped_ptr<Bytes> Encode(const SkBitmap& bitmap); |
| 30 |
| 27 // Creates a new instance from a given still frame and tries to encode it | 31 // Creates a new instance from a given still frame and tries to encode it |
| 28 // to bytes representation for WebUI. | 32 // to bytes representation for WebUI. |
| 29 // TODO(ivankr): remove eventually. | 33 // TODO(ivankr): remove eventually. |
| 30 static UserImage CreateAndEncode(const gfx::ImageSkia& image); | 34 static UserImage CreateAndEncode(const gfx::ImageSkia& image); |
| 31 | 35 |
| 32 // Create instance with an empty still frame and no bytes | 36 // Create instance with an empty still frame and no bytes |
| 33 // representation for WebUI. | 37 // representation for WebUI. |
| 34 UserImage(); | 38 UserImage(); |
| 35 | 39 |
| 36 // Creates a new instance from a given still frame without any bytes | 40 // Creates a new instance from a given still frame without any bytes |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 70 GURL url_; | 74 GURL url_; |
| 71 | 75 |
| 72 // If image was loaded from the local file, file path is stored here. | 76 // If image was loaded from the local file, file path is stored here. |
| 73 base::FilePath file_path_; | 77 base::FilePath file_path_; |
| 74 bool is_safe_format_; | 78 bool is_safe_format_; |
| 75 }; | 79 }; |
| 76 | 80 |
| 77 } // namespace user_manager | 81 } // namespace user_manager |
| 78 | 82 |
| 79 #endif // COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ | 83 #endif // COMPONENTS_USER_MANAGER_USER_IMAGE_USER_IMAGE_H_ |
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