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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <script src="../../resources/js-test.js"></script> | 2 <script src="../../resources/js-test.js"></script> |
3 <script> | 3 <script> |
4 description("Tests that the constructor of the OffscreenCanvas can be called on the main thread"); | 4 description("Tests that the OffscreenCanvas can be called on the main thread"); |
5 | 5 |
6 var aCanvas = new OffscreenCanvas(50, 50); | 6 var aCanvas = new OffscreenCanvas(50, 50); |
7 shouldBe("aCanvas.width", "50"); | 7 shouldBe("aCanvas.width", "50"); |
8 shouldBe("aCanvas.height", "50"); | 8 shouldBe("aCanvas.height", "50"); |
9 | 9 |
10 aCanvas.width = 100; | 10 aCanvas.width = 100; |
11 aCanvas.height = 100; | 11 aCanvas.height = 100; |
12 shouldBe("aCanvas.width", "100"); | 12 shouldBe("aCanvas.width", "100"); |
13 shouldBe("aCanvas.height", "100"); | 13 shouldBe("aCanvas.height", "100"); |
14 | |
15 shouldNotThrow("aCanvas.getContext('2d')"); | |
Justin Novosad
2016/03/02 15:41:50
You should test the return value. Something like t
xlai (Olivia)
2016/03/03 22:50:06
Done.
| |
14 </script> | 16 </script> |
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