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| 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "InitModules.h" | 5 #include "InitModules.h" |
| 6 | 6 |
| 7 #include "bindings/modules/v8/ModuleBindingsInitializer.h" | 7 #include "bindings/modules/v8/ModuleBindingsInitializer.h" |
| 8 #include "core/EventTypeNames.h" | 8 #include "core/EventTypeNames.h" |
| 9 #include "core/dom/Document.h" | 9 #include "core/dom/Document.h" |
| 10 #include "core/html/HTMLCanvasElement.h" | 10 #include "core/html/HTMLCanvasElement.h" |
| 11 #include "modules/EventModulesFactory.h" | 11 #include "modules/EventModulesFactory.h" |
| 12 #include "modules/EventModulesNames.h" | 12 #include "modules/EventModulesNames.h" |
| 13 #include "modules/EventTargetModulesNames.h" | 13 #include "modules/EventTargetModulesNames.h" |
| 14 #include "modules/IndexedDBNames.h" | 14 #include "modules/IndexedDBNames.h" |
| 15 #include "modules/accessibility/AXObjectCacheImpl.h" | 15 #include "modules/accessibility/AXObjectCacheImpl.h" |
| 16 #include "modules/canvas2d/CanvasRenderingContext2D.h" | 16 #include "modules/canvas2d/CanvasRenderingContext2D.h" |
| 17 #include "modules/filesystem/DraggedIsolatedFileSystemImpl.h" | 17 #include "modules/filesystem/DraggedIsolatedFileSystemImpl.h" |
| 18 #include "modules/imagebitmap/ImageBitmapRenderingContext.h" | 18 #include "modules/imagebitmap/ImageBitmapRenderingContext.h" |
| 19 #include "modules/offscreencanvas/OffscreenCanvas.h" |
| 20 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" |
| 19 #include "modules/webdatabase/DatabaseManager.h" | 21 #include "modules/webdatabase/DatabaseManager.h" |
| 20 #include "modules/webgl/WebGL2RenderingContext.h" | 22 #include "modules/webgl/WebGL2RenderingContext.h" |
| 21 #include "modules/webgl/WebGLRenderingContext.h" | 23 #include "modules/webgl/WebGLRenderingContext.h" |
| 22 | 24 |
| 23 namespace blink { | 25 namespace blink { |
| 24 | 26 |
| 25 void ModulesInitializer::init() | 27 void ModulesInitializer::init() |
| 26 { | 28 { |
| 27 ASSERT(!isInitialized()); | 29 ASSERT(!isInitialized()); |
| 28 | 30 |
| (...skipping 12 matching lines...) Expand all Loading... |
| 41 DraggedIsolatedFileSystem::init(DraggedIsolatedFileSystemImpl::prepareForDat
aObject); | 43 DraggedIsolatedFileSystem::init(DraggedIsolatedFileSystemImpl::prepareForDat
aObject); |
| 42 | 44 |
| 43 CoreInitializer::init(); | 45 CoreInitializer::init(); |
| 44 | 46 |
| 45 // Canvas context types must be registered with the HTMLCanvasElement. | 47 // Canvas context types must be registered with the HTMLCanvasElement. |
| 46 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new CanvasRender
ingContext2D::Factory())); | 48 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new CanvasRender
ingContext2D::Factory())); |
| 47 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGLRenderi
ngContext::Factory())); | 49 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGLRenderi
ngContext::Factory())); |
| 48 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGL2Render
ingContext::Factory())); | 50 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGL2Render
ingContext::Factory())); |
| 49 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new ImageBitmapR
enderingContext::Factory())); | 51 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new ImageBitmapR
enderingContext::Factory())); |
| 50 | 52 |
| 53 // OffscreenCanvas context types must be registered with the OffscreenCanvas
. |
| 54 OffscreenCanvas::registerRenderingContextFactory(adoptPtr(new OffscreenCanva
sRenderingContext2D::Factory())); |
| 55 |
| 51 ASSERT(isInitialized()); | 56 ASSERT(isInitialized()); |
| 52 } | 57 } |
| 53 | 58 |
| 54 void ModulesInitializer::terminateThreads() | 59 void ModulesInitializer::terminateThreads() |
| 55 { | 60 { |
| 56 DatabaseManager::terminateDatabaseThread(); | 61 DatabaseManager::terminateDatabaseThread(); |
| 57 } | 62 } |
| 58 | 63 |
| 59 } // namespace blink | 64 } // namespace blink |
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