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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <map> | 5 #include <map> |
6 | 6 |
7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
8 #include "base/rand_util.h" | 8 #include "base/rand_util.h" |
9 #include "base/strings/string_util.h" | 9 #include "base/strings/string_util.h" |
10 #include "base/strings/utf_string_conversions.h" | 10 #include "base/strings/utf_string_conversions.h" |
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31 #include "ui/views/views_delegate.h" | 31 #include "ui/views/views_delegate.h" |
32 #include "ui/views/widget/native_widget.h" | 32 #include "ui/views/widget/native_widget.h" |
33 #include "ui/views/widget/root_view.h" | 33 #include "ui/views/widget/root_view.h" |
34 #include "ui/views/window/dialog_client_view.h" | 34 #include "ui/views/window/dialog_client_view.h" |
35 #include "ui/views/window/dialog_delegate.h" | 35 #include "ui/views/window/dialog_delegate.h" |
36 | 36 |
37 #if defined(OS_WIN) | 37 #if defined(OS_WIN) |
38 #include "ui/views/test/test_views_delegate.h" | 38 #include "ui/views/test/test_views_delegate.h" |
39 #endif | 39 #endif |
40 #if defined(USE_AURA) | 40 #if defined(USE_AURA) |
41 #include "ui/aura/root_window.h" | 41 #include "ui/aura/window_event_dispatcher.h" |
42 #include "ui/events/gestures/gesture_recognizer.h" | 42 #include "ui/events/gestures/gesture_recognizer.h" |
43 #endif | 43 #endif |
44 | 44 |
45 using base::ASCIIToUTF16; | 45 using base::ASCIIToUTF16; |
46 | 46 |
47 namespace { | 47 namespace { |
48 | 48 |
49 // Returns true if |ancestor| is an ancestor of |layer|. | 49 // Returns true if |ancestor| is an ancestor of |layer|. |
50 bool LayerIsAncestor(const ui::Layer* ancestor, const ui::Layer* layer) { | 50 bool LayerIsAncestor(const ui::Layer* ancestor, const ui::Layer* layer) { |
51 while (layer && layer != ancestor) | 51 while (layer && layer != ancestor) |
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3618 TestView view; | 3618 TestView view; |
3619 view.SetFocusable(true); | 3619 view.SetFocusable(true); |
3620 EXPECT_TRUE(view.focusable()); | 3620 EXPECT_TRUE(view.focusable()); |
3621 view.SetEnabled(false); | 3621 view.SetEnabled(false); |
3622 EXPECT_TRUE(view.focusable()); | 3622 EXPECT_TRUE(view.focusable()); |
3623 view.SetFocusable(false); | 3623 view.SetFocusable(false); |
3624 EXPECT_FALSE(view.focusable()); | 3624 EXPECT_FALSE(view.focusable()); |
3625 } | 3625 } |
3626 | 3626 |
3627 } // namespace views | 3627 } // namespace views |
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