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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/panels/panel_window_resizer.h" | 5 #include "ash/wm/panels/panel_window_resizer.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
8 #include "ash/screen_util.h" | 8 #include "ash/screen_util.h" |
9 #include "ash/shelf/shelf.h" | 9 #include "ash/shelf/shelf.h" |
10 #include "ash/shelf/shelf_types.h" | 10 #include "ash/shelf/shelf_types.h" |
11 #include "ash/shelf/shelf_widget.h" | 11 #include "ash/shelf/shelf_widget.h" |
12 #include "ash/shell.h" | 12 #include "ash/shell.h" |
13 #include "ash/shell_window_ids.h" | 13 #include "ash/shell_window_ids.h" |
14 #include "ash/wm/coordinate_conversion.h" | 14 #include "ash/wm/coordinate_conversion.h" |
15 #include "ash/wm/panels/panel_layout_manager.h" | 15 #include "ash/wm/panels/panel_layout_manager.h" |
16 #include "ash/wm/window_state.h" | 16 #include "ash/wm/window_state.h" |
17 #include "ash/wm/window_util.h" | 17 #include "ash/wm/window_util.h" |
18 #include "base/memory/weak_ptr.h" | 18 #include "base/memory/weak_ptr.h" |
19 #include "ui/aura/client/aura_constants.h" | 19 #include "ui/aura/client/aura_constants.h" |
20 #include "ui/aura/client/window_tree_client.h" | 20 #include "ui/aura/client/window_tree_client.h" |
21 #include "ui/aura/env.h" | 21 #include "ui/aura/env.h" |
22 #include "ui/aura/root_window.h" | |
23 #include "ui/aura/window.h" | 22 #include "ui/aura/window.h" |
24 #include "ui/aura/window_delegate.h" | 23 #include "ui/aura/window_delegate.h" |
| 24 #include "ui/aura/window_event_dispatcher.h" |
25 #include "ui/base/hit_test.h" | 25 #include "ui/base/hit_test.h" |
26 #include "ui/base/ui_base_types.h" | 26 #include "ui/base/ui_base_types.h" |
27 #include "ui/gfx/screen.h" | 27 #include "ui/gfx/screen.h" |
28 #include "ui/views/widget/widget.h" | 28 #include "ui/views/widget/widget.h" |
29 | 29 |
30 namespace ash { | 30 namespace ash { |
31 | 31 |
32 namespace { | 32 namespace { |
33 const int kPanelSnapToLauncherDistance = 30; | 33 const int kPanelSnapToLauncherDistance = 30; |
34 | 34 |
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219 } | 219 } |
220 | 220 |
221 void PanelWindowResizer::UpdateLauncherPosition() { | 221 void PanelWindowResizer::UpdateLauncherPosition() { |
222 if (panel_container_) { | 222 if (panel_container_) { |
223 GetPanelLayoutManager(panel_container_)->shelf()-> | 223 GetPanelLayoutManager(panel_container_)->shelf()-> |
224 UpdateIconPositionForWindow(GetTarget()); | 224 UpdateIconPositionForWindow(GetTarget()); |
225 } | 225 } |
226 } | 226 } |
227 | 227 |
228 } // namespace aura | 228 } // namespace aura |
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