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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell/window_watcher.h" | 5 #include "ash/shell/window_watcher.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
8 #include "ash/shelf/shelf.h" | 8 #include "ash/shelf/shelf.h" |
9 #include "ash/shelf/shelf_item_delegate_manager.h" | 9 #include "ash/shelf/shelf_item_delegate_manager.h" |
10 #include "ash/shelf/shelf_model.h" | 10 #include "ash/shelf/shelf_model.h" |
11 #include "ash/shelf/shelf_util.h" | 11 #include "ash/shelf/shelf_util.h" |
12 #include "ash/shelf/shelf_widget.h" | 12 #include "ash/shelf/shelf_widget.h" |
13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
14 #include "ash/shell/window_watcher_shelf_item_delegate.h" | 14 #include "ash/shell/window_watcher_shelf_item_delegate.h" |
15 #include "ash/shell_window_ids.h" | 15 #include "ash/shell_window_ids.h" |
16 #include "ui/aura/root_window.h" | |
17 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
| 17 #include "ui/aura/window_event_dispatcher.h" |
18 #include "ui/gfx/display.h" | 18 #include "ui/gfx/display.h" |
19 | 19 |
20 namespace ash { | 20 namespace ash { |
21 namespace shell { | 21 namespace shell { |
22 | 22 |
23 class WindowWatcher::WorkspaceWindowWatcher : public aura::WindowObserver { | 23 class WindowWatcher::WorkspaceWindowWatcher : public aura::WindowObserver { |
24 public: | 24 public: |
25 explicit WorkspaceWindowWatcher(WindowWatcher* watcher) : watcher_(watcher) { | 25 explicit WorkspaceWindowWatcher(WindowWatcher* watcher) : watcher_(watcher) { |
26 } | 26 } |
27 | 27 |
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149 workspace_window_watcher_->RootWindowAdded(root); | 149 workspace_window_watcher_->RootWindowAdded(root); |
150 } | 150 } |
151 | 151 |
152 void WindowWatcher::OnDisplayRemoved(const gfx::Display& old_display) { | 152 void WindowWatcher::OnDisplayRemoved(const gfx::Display& old_display) { |
153 // All windows in the display has already been removed, so no need to | 153 // All windows in the display has already been removed, so no need to |
154 // remove observers. | 154 // remove observers. |
155 } | 155 } |
156 | 156 |
157 } // namespace shell | 157 } // namespace shell |
158 } // namespace ash | 158 } // namespace ash |
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