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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/drag_drop/drag_drop_controller.h" | 5 #include "ash/drag_drop/drag_drop_controller.h" |
6 | 6 |
7 #include "ash/drag_drop/drag_drop_tracker.h" | 7 #include "ash/drag_drop/drag_drop_tracker.h" |
8 #include "ash/drag_drop/drag_image_view.h" | 8 #include "ash/drag_drop/drag_image_view.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/wm/coordinate_conversion.h" | 10 #include "ash/wm/coordinate_conversion.h" |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
13 #include "base/run_loop.h" | 13 #include "base/run_loop.h" |
14 #include "ui/aura/client/capture_client.h" | 14 #include "ui/aura/client/capture_client.h" |
15 #include "ui/aura/client/drag_drop_delegate.h" | 15 #include "ui/aura/client/drag_drop_delegate.h" |
16 #include "ui/aura/env.h" | 16 #include "ui/aura/env.h" |
17 #include "ui/aura/root_window.h" | |
18 #include "ui/aura/window.h" | 17 #include "ui/aura/window.h" |
19 #include "ui/aura/window_delegate.h" | 18 #include "ui/aura/window_delegate.h" |
| 19 #include "ui/aura/window_event_dispatcher.h" |
20 #include "ui/base/dragdrop/drag_drop_types.h" | 20 #include "ui/base/dragdrop/drag_drop_types.h" |
21 #include "ui/base/dragdrop/os_exchange_data.h" | 21 #include "ui/base/dragdrop/os_exchange_data.h" |
22 #include "ui/base/hit_test.h" | 22 #include "ui/base/hit_test.h" |
23 #include "ui/events/event.h" | 23 #include "ui/events/event.h" |
24 #include "ui/events/event_utils.h" | 24 #include "ui/events/event_utils.h" |
25 #include "ui/gfx/animation/linear_animation.h" | 25 #include "ui/gfx/animation/linear_animation.h" |
26 #include "ui/gfx/path.h" | 26 #include "ui/gfx/path.h" |
27 #include "ui/gfx/point.h" | 27 #include "ui/gfx/point.h" |
28 #include "ui/gfx/rect.h" | 28 #include "ui/gfx/rect.h" |
29 #include "ui/gfx/rect_conversions.h" | 29 #include "ui/gfx/rect_conversions.h" |
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557 drag_window_->RemoveObserver(this); | 557 drag_window_->RemoveObserver(this); |
558 drag_window_ = NULL; | 558 drag_window_ = NULL; |
559 drag_data_ = NULL; | 559 drag_data_ = NULL; |
560 // Cleanup can be called again while deleting DragDropTracker, so use Pass | 560 // Cleanup can be called again while deleting DragDropTracker, so use Pass |
561 // instead of reset to avoid double free. | 561 // instead of reset to avoid double free. |
562 drag_drop_tracker_.Pass(); | 562 drag_drop_tracker_.Pass(); |
563 } | 563 } |
564 | 564 |
565 } // namespace internal | 565 } // namespace internal |
566 } // namespace ash | 566 } // namespace ash |
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