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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/autoclick/autoclick_controller.h" | 5 #include "ash/autoclick/autoclick_controller.h" |
6 #include "ash/shell.h" | 6 #include "ash/shell.h" |
7 #include "ash/test/ash_test_base.h" | 7 #include "ash/test/ash_test_base.h" |
8 #include "ui/aura/root_window.h" | |
9 #include "ui/aura/test/event_generator.h" | 8 #include "ui/aura/test/event_generator.h" |
10 #include "ui/aura/test/test_window_delegate.h" | 9 #include "ui/aura/test/test_window_delegate.h" |
11 #include "ui/aura/window.h" | 10 #include "ui/aura/window.h" |
| 11 #include "ui/aura/window_event_dispatcher.h" |
12 #include "ui/events/event.h" | 12 #include "ui/events/event.h" |
13 #include "ui/events/event_constants.h" | 13 #include "ui/events/event_constants.h" |
14 #include "ui/events/event_handler.h" | 14 #include "ui/events/event_handler.h" |
15 #include "ui/events/keycodes/keyboard_codes.h" | 15 #include "ui/events/keycodes/keyboard_codes.h" |
16 | 16 |
17 namespace ash { | 17 namespace ash { |
18 | 18 |
19 class MouseEventCapturer : public ui::EventHandler { | 19 class MouseEventCapturer : public ui::EventHandler { |
20 public: | 20 public: |
21 MouseEventCapturer() { Reset(); } | 21 MouseEventCapturer() { Reset(); } |
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301 aura::test::EventCountDelegate delegate; | 301 aura::test::EventCountDelegate delegate; |
302 scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate( | 302 scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate( |
303 &delegate, 123, gfx::Rect(50, 50, 100, 100))); | 303 &delegate, 123, gfx::Rect(50, 50, 100, 100))); |
304 window->Show(); | 304 window->Show(); |
305 events = WaitForMouseEvents(); | 305 events = WaitForMouseEvents(); |
306 EXPECT_EQ(0u, events.size()); | 306 EXPECT_EQ(0u, events.size()); |
307 EXPECT_EQ("1 1 0", delegate.GetMouseMotionCountsAndReset()); | 307 EXPECT_EQ("1 1 0", delegate.GetMouseMotionCountsAndReset()); |
308 } | 308 } |
309 | 309 |
310 } // namespace ash | 310 } // namespace ash |
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