Chromium Code Reviews| Index: ui/views/cocoa/bridged_native_widget.mm |
| diff --git a/ui/views/cocoa/bridged_native_widget.mm b/ui/views/cocoa/bridged_native_widget.mm |
| index 1c9560f2e8834aeb19225abd760819145854b361..29eb700f467f986ab33d6dcfd95c3bc80fdb44d3 100644 |
| --- a/ui/views/cocoa/bridged_native_widget.mm |
| +++ b/ui/views/cocoa/bridged_native_widget.mm |
| @@ -37,8 +37,12 @@ |
| extern "C" { |
| +typedef int32_t CGSWindow; |
| typedef int32_t CGSConnection; |
| CGSConnection _CGSDefaultConnection(); |
| +OSStatus CGSGetWindowBounds(CGSConnection connection, |
| + CGSWindow window, |
| + CGRect* bounds); |
| CGError CGSSetWindowBackgroundBlurRadius(CGSConnection connection, |
| NSInteger windowNumber, |
| int radius); |
| @@ -615,6 +619,77 @@ bool BridgedNativeWidget::HasCapture() { |
| return mouse_capture_ && mouse_capture_->IsActive(); |
| } |
| +Widget::MoveLoopResult BridgedNativeWidget::RunMoveLoop( |
| + const gfx::Vector2d& drag_offset) { |
| + DCHECK(!HasCapture()); |
| + DCHECK(!window_move_loop_); |
| + |
| + // First, position the window in the right place. The point |drag_offset| |
| + // away from the top-left corner needs to be positioned under the mouse. |
| + // TODO(tapted): Figure out why the toolkit-views drag controller doesn't get |
| + // this right when it first initializes the Widget. |
| + gfx::Point mouse_in_screen = |
| + display::Screen::GetScreen()->GetCursorScreenPoint(); |
| + |
| + // A window can't be moved vertically up out of the work area. Treat this case |
| + // as if the mouse location is at the point it would be when the window first |
| + // stopped moving. That is, vertically down such that the top edge of the |
| + // window touches the menubar (or top of the screen in a dual-screen setup). |
| + // Note on Mac we can assume that the y-coordinate of the work area origin is |
| + // the bottom of the menu bar and not the Dock which doesn't affect window |
| + // movement, but can reduce the work area on the bottom, left and right. |
| + const display::Display display = |
| + display::Screen::GetScreen()->GetDisplayNearestPoint(mouse_in_screen); |
| + const int min_y = display.work_area().y() + drag_offset.y(); |
| + if (mouse_in_screen.y() < min_y) |
| + mouse_in_screen.set_y(min_y); |
| + |
| + gfx::Rect frame = gfx::ScreenRectFromNSRect([window_ frame]); |
| + frame.set_x(mouse_in_screen.x() - drag_offset.x()); |
| + frame.set_y(mouse_in_screen.y() - drag_offset.y()); |
| + DCHECK_GE(frame.y(), display.work_area().y()); |
| + |
| + // After setting the frame to correct the initial offset, the drag controller |
| + // may immediately want to quit when it's notified of the new bounds. So the |
| + // MoveLoop must be set up before the call to setFrame. |
| + window_move_loop_.reset(new CocoaWindowMoveLoop(this, mouse_in_screen)); |
| + |
| + const NSRect ns_frame = gfx::ScreenRectToNSRect(frame); |
| + [window_ setFrame:ns_frame display:YES animate:NO]; |
| + |
| + // Setting the frame will call OnWidgetBoundsChanged(), which could result in |
| + // a call to EndMoveLoop(). |
| + if (!window_move_loop_) |
| + return Widget::MOVE_LOOP_SUCCESSFUL; |
| + |
| + // Make sure WindowServer has caught up with moving the window, this is |
| + // required in order to send the MouseDown click to the intended position. |
| + // El Capitan would always replicate the old window coordinates when calling |
| + // CGSGetWindowBounds(). |
| + // DetachToBrowserTabDragControllerTest.MacDetachesAndReattachesSecondTab will |
| + // fail without the following NSRunLoop pass. |
| + [[NSRunLoop currentRunLoop] |
|
tapted
2016/05/23 07:29:28
is this still needed?
themblsha
2016/05/26 15:13:25
Nope, removed.
|
| + runUntilDate:[NSDate dateWithTimeIntervalSinceNow:0]]; |
| + DCHECK(NSEqualRects(ns_frame, WindowServerFrame())); |
| + |
| + return window_move_loop_->Run(); |
| + |
| + // |this| may be destroyed during the RunLoop, causing it to exit early. |
| + // Even if that doesn't happen, CocoaWindowMoveLoop will clean itself up by |
| + // calling EndMoveLoop(). So window_move_loop_ will always be null before the |
| + // function returns. But don't DCHECK since |this| might not be valid. |
| +} |
| + |
| +void BridgedNativeWidget::EndMoveLoop() { |
| + DCHECK(window_move_loop_); |
| + window_move_loop_->End(); |
| + window_move_loop_.reset(); |
| +} |
| + |
| +bool BridgedNativeWidget::IsRunMoveLoopActive() const { |
| + return window_move_loop_.get(); |
| +} |
| + |
| void BridgedNativeWidget::SetNativeWindowProperty(const char* name, |
| void* value) { |
| NSString* key = [NSString stringWithUTF8String:name]; |
| @@ -636,6 +711,7 @@ void BridgedNativeWidget::SetCursor(NSCursor* cursor) { |
| } |
| void BridgedNativeWidget::OnWindowWillClose() { |
| + DCHECK(!drag_run_loop_); |
| if (parent_) { |
| parent_->RemoveChildWindow(this); |
| parent_ = nullptr; |
| @@ -733,6 +809,10 @@ void BridgedNativeWidget::OnSizeChanged() { |
| [bridged_view_ updateWindowMask]; |
| } |
| +void BridgedNativeWidget::OnPositionChanged() { |
| + native_widget_mac_->GetWidget()->OnNativeWidgetMove(); |
| +} |
| + |
| void BridgedNativeWidget::OnVisibilityChanged() { |
| OnVisibilityChangedTo([window_ isVisible]); |
| } |
| @@ -889,6 +969,15 @@ gfx::Rect BridgedNativeWidget::GetRestoredBounds() const { |
| return gfx::ScreenRectFromNSRect([window_ frame]); |
| } |
| +NSRect BridgedNativeWidget::WindowServerFrame() const { |
| + CGRect bounds = NSZeroRect; |
| + CGSGetWindowBounds(_CGSDefaultConnection(), [window_ windowNumber], |
| + &bounds); |
| + NSRect rect = ScreenRectToNSRect(gfx::Rect(bounds)); |
| + rect.size = [window_ frame].size; |
| + return rect; |
| +} |
| + |
| void BridgedNativeWidget::CreateLayer(ui::LayerType layer_type, |
| bool translucent) { |
| DCHECK(bridged_view_); |