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Issue 1747803003: MacViews: Implement Tab Dragging (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix review issues. Created 4 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/base/test/ui_controls.h" 5 #include "ui/base/test/ui_controls.h"
6 6
7 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #import "base/mac/foundation_util.h"
13 #import "base/mac/scoped_nsobject.h"
14 #import "base/mac/scoped_objc_class_swizzler.h"
12 #include "base/message_loop/message_loop.h" 15 #include "base/message_loop/message_loop.h"
16 #include "base/thread_task_runner_handle.h"
17 #include "content/public/browser/browser_thread.h"
13 #include "ui/base/cocoa/cocoa_base_utils.h" 18 #include "ui/base/cocoa/cocoa_base_utils.h"
14 #include "ui/events/keycodes/keyboard_code_conversion_mac.h" 19 #include "ui/events/keycodes/keyboard_code_conversion_mac.h"
15 #import "ui/events/test/cocoa_test_event_utils.h" 20 #import "ui/events/test/cocoa_test_event_utils.h"
21 #import "ui/gfx/mac/coordinate_conversion.h"
22 #include "ui/gfx/screen.h"
16 23
17 // Implementation details: We use [NSApplication sendEvent:] instead 24 // Implementation details: We use [NSApplication sendEvent:] instead
18 // of [NSApplication postEvent:atStart:] so that the event gets sent 25 // of [NSApplication postEvent:atStart:] so that the event gets sent
19 // immediately. This lets us run the post-event task right 26 // immediately. This lets us run the post-event task right
20 // immediately as well. Unfortunately I cannot subclass NSEvent (it's 27 // immediately as well. Unfortunately I cannot subclass NSEvent (it's
21 // probably a class cluster) to allow other easy answers. For 28 // probably a class cluster) to allow other easy answers. For
22 // example, if I could subclass NSEvent, I could run the Task in it's 29 // example, if I could subclass NSEvent, I could run the Task in it's
23 // dealloc routine (which necessarily happens after the event is 30 // dealloc routine (which necessarily happens after the event is
24 // dispatched). Unlike Linux, Mac does not have message loop 31 // dispatched). Unlike Linux, Mac does not have message loop
25 // observer/notification. Unlike windows, I cannot post non-events 32 // observer/notification. Unlike windows, I cannot post non-events
(...skipping 15 matching lines...) Expand all
41 // events causes BrowserKeyEventsTest.CommandKeyEvents to fail. 48 // events causes BrowserKeyEventsTest.CommandKeyEvents to fail.
42 // See http://crbug.com/49270 49 // See http://crbug.com/49270
43 // 2. On OSX 10.6, [NSEvent addLocalMonitorForEventsMatchingMask:handler:] may 50 // 2. On OSX 10.6, [NSEvent addLocalMonitorForEventsMatchingMask:handler:] may
44 // be used, so that we don't need to poll the event queue time to time. 51 // be used, so that we don't need to poll the event queue time to time.
45 52
46 using cocoa_test_event_utils::SynthesizeKeyEvent; 53 using cocoa_test_event_utils::SynthesizeKeyEvent;
47 using cocoa_test_event_utils::TimeIntervalSinceSystemStartup; 54 using cocoa_test_event_utils::TimeIntervalSinceSystemStartup;
48 55
49 namespace { 56 namespace {
50 57
58 // When enabled, all simulated mouse events will be posted to
59 // the WindowServer, and the actual mouse will move on the screen.
60 bool g_use_cgevents = false;
61
51 // Stores the current mouse location on the screen. So that we can use it 62 // Stores the current mouse location on the screen. So that we can use it
52 // when firing keyboard and mouse click events. 63 // when firing keyboard and mouse click events.
53 NSPoint g_mouse_location = { 0, 0 }; 64 NSPoint g_mouse_location = { 0, 0 };
54 65
66 // If enabled overrides results returned by +[NSEvent mouseLocation] and
67 // -[NSWindow mouseLocationOutsideOfEventStream]
68 NSPoint g_mouse_location_override = { 0, 0 };
69 bool g_mouse_location_override_enabled = false;
70
71 // Stores the current pressed mouse buttons. Indexed by
72 // ui_controls::MouseButton.
73 bool g_mouse_button_down[3] = { false, false, false };
74
55 bool g_ui_controls_enabled = false; 75 bool g_ui_controls_enabled = false;
56 76
57 // Creates the proper sequence of autoreleased key events for a key down + up. 77 // Creates the proper sequence of autoreleased key events for a key down + up.
58 void SynthesizeKeyEventsSequence(NSWindow* window, 78 void SynthesizeKeyEventsSequence(NSWindow* window,
59 ui::KeyboardCode keycode, 79 ui::KeyboardCode keycode,
60 bool control, 80 bool control,
61 bool shift, 81 bool shift,
62 bool alt, 82 bool alt,
63 bool command, 83 bool command,
64 std::vector<NSEvent*>* events) { 84 std::vector<NSEvent*>* events) {
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
115 events->push_back(event); 135 events->push_back(event);
116 } 136 }
117 if (control) { 137 if (control) {
118 flags &= ~NSControlKeyMask; 138 flags &= ~NSControlKeyMask;
119 event = SynthesizeKeyEvent(window, false, ui::VKEY_CONTROL, flags); 139 event = SynthesizeKeyEvent(window, false, ui::VKEY_CONTROL, flags);
120 DCHECK(event); 140 DCHECK(event);
121 events->push_back(event); 141 events->push_back(event);
122 } 142 }
123 } 143 }
124 144
145 void RunTaskInTaskRunner(
146 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
147 const base::Closure& task) {
148 task_runner->PostTask(FROM_HERE, task);
149 }
150
125 // A helper function to watch for the event queue. The specific task will be 151 // A helper function to watch for the event queue. The specific task will be
126 // fired when there is no more event in the queue. 152 // fired when there is no more event in the queue.
153 // NOTE: It should be run on the UI thread, as otherwise it will always report
154 // there are no pending events.
127 void EventQueueWatcher(const base::Closure& task) { 155 void EventQueueWatcher(const base::Closure& task) {
156 DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
128 NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask 157 NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
129 untilDate:nil 158 untilDate:nil
130 inMode:NSDefaultRunLoopMode 159 inMode:NSDefaultRunLoopMode
131 dequeue:NO]; 160 dequeue:NO];
132 // If there is still event in the queue, then we need to check again. 161 // If there is still event in the queue, then we need to check again.
133 if (event) { 162 if (event) {
134 base::MessageLoop::current()->PostTask( 163 base::MessageLoop::current()->PostTask(
135 FROM_HERE, 164 FROM_HERE,
136 base::Bind(&EventQueueWatcher, task)); 165 base::Bind(&EventQueueWatcher, task));
137 } else { 166 } else {
(...skipping 28 matching lines...) Expand all
166 return window; 195 return window;
167 } 196 }
168 197
169 // Note that -[NSApplication orderedWindows] won't include NSPanels. If a test 198 // Note that -[NSApplication orderedWindows] won't include NSPanels. If a test
170 // uses those, it will need to handle that itself. 199 // uses those, it will need to handle that itself.
171 return nil; 200 return nil;
172 } 201 }
173 202
174 } // namespace 203 } // namespace
175 204
205 // Since CGEvents take some time to reach -[NSApplication sendEvent:] we use
206 // this class to wait for the events to start being processed before sending
207 // finish notifications.
208 class EventMonitor {
209 public:
210 void NotifyWhenEventIsProcessed(NSEvent* event, const base::Closure& task) {
211 if (g_use_cgevents) {
212 CHECK([[NSApplication sharedApplication] isActive])
213 << "If we generate CGEvents and the application is not active, we'll "
214 "deadlock waiting for NSMouseMoved events. Use "
215 "ui_test_utils::BringBrowserWindowToFront() to activate the "
216 "browser window prior to generating CGEvents.";
217 }
218
219 dispatch_sync(queue_, ^{
220 tasks_.emplace_back(Task(event, task));
221 });
222 }
223
224 void ProcessingEvent(NSEvent* event) {
225 dispatch_sync(queue_, ^{
226 auto it = std::find_if(
227 tasks_.begin(), tasks_.end(),
228 [&event](const Task& task) { return task.MatchesEvent(event); });
229 if (it != tasks_.end()) {
230 it->Run();
231 tasks_.erase(it);
232 }
233 });
234 }
235
236 static EventMonitor* Instance() {
237 static EventMonitor* monitor = nullptr;
238 if (!monitor) {
239 monitor = new EventMonitor();
240 }
241 return monitor;
242 }
243
244 private:
245 class Task {
246 public:
247 Task(NSEvent* event, const base::Closure& task)
248 : task_runner_(base::ThreadTaskRunnerHandle::Get()),
249 event_([event retain]),
250 finish_closure_(task) {}
251
252 bool MatchesEvent(NSEvent* event) const {
253 // When moving the window using BridgedNativeWidget::RunMoveLoop the
254 // locationInWindow can be a little inconsistent with what we expect.
255 // Seems that only comparing event type is fine.
256 return
257 [event_ type] == [event type] && [event_ subtype] == [event subtype];
258 }
259
260 void Run() {
261 // We get here before the event is actually processed. Run the
262 // EventQueueWatcher on the main thread in order to wait for all events to
263 // finish processing.
264 content::BrowserThread::PostTask(
265 content::BrowserThread::UI, FROM_HERE,
266 base::Bind(
267 &EventQueueWatcher,
268 base::Bind(&RunTaskInTaskRunner, task_runner_, finish_closure_)));
269 }
270
271 private:
272 // Events could be spawned on background threads. Be sure to invoke the
273 // |finish_closure_| on an appropriate thread.
274 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
275 base::scoped_nsobject<NSEvent> event_;
276 base::Closure finish_closure_;
277 };
278
279 EventMonitor()
280 : queue_(dispatch_queue_create("ui_controls_mac.EventMonitor",
281 DISPATCH_QUEUE_SERIAL)),
282 send_event_swizzler_(
283 new base::mac::ScopedObjCClassSwizzler([NSApplication class],
284 @selector(sendEvent:),
285 @selector(cr_sendEvent:))) {
286 }
287
288 std::vector<Task> tasks_;
289
290 // synchronizes access to the |tasks_| in case we spawn the events on a
291 // different thread
292 dispatch_queue_t queue_ = 0;
293
294 scoped_ptr<base::mac::ScopedObjCClassSwizzler>
295 send_event_swizzler_;
296
297 DISALLOW_COPY_AND_ASSIGN(EventMonitor);
298 };
299
300 // Donates testing implementations of NSApplication methods. We can't simply
301 // use -[NSEvent addLocalMonitorForEventsMatchingMask:handler:], as other event
302 // monitors could have precedence, and they could filter the events before we
303 // can see them. But since nobody swizzles -[NSApplication sendEvent:] we should
304 // be safe.
305 @interface NSApplication(TestingDonor)
306 @end
307
308 @implementation NSApplication(TestingDonor)
309 - (void)cr_sendEvent:(NSEvent*)event {
310 // Invoke the finish handler before the event is processed, since we can get
311 // stuck in BridgedNativeWidget::RunMoveLoop and would never see the event
312 // otherwise.
313 EventMonitor::Instance()->ProcessingEvent(event);
314
315 [self cr_sendEvent:event];
316 }
317 @end
318
319 // Donates testing implementations of NSEvent methods.
320 @interface FakeNSEventTestingDonor : NSObject
321 @end
322
323 @implementation FakeNSEventTestingDonor
324 + (NSPoint)mouseLocation {
325 if (g_mouse_location_override_enabled)
326 return g_mouse_location_override;
327
328 return g_mouse_location;
329 }
330
331 + (NSUInteger)pressedMouseButtons {
332 NSUInteger result = 0;
333 const int buttons[3] = {
334 ui_controls::LEFT, ui_controls::RIGHT, ui_controls::MIDDLE};
335 for (unsigned int i = 0; i < arraysize(buttons); ++i) {
336 if (g_mouse_button_down[buttons[i]])
337 result |= (1 << i);
338 }
339 return result;
340 }
341 @end
342
343 // Donates testing implementations of NSWindow methods.
344 @interface FakeNSWindowTestingDonor : NSObject
345 @end
346
347 @implementation FakeNSWindowTestingDonor
348 - (NSPoint)mouseLocationOutsideOfEventStream {
349 NSWindow* window = base::mac::ObjCCastStrict<NSWindow>(self);
350 if (g_mouse_location_override_enabled)
351 return [window convertScreenToBase:g_mouse_location_override];
352
353 return [window convertScreenToBase:g_mouse_location];
354 }
355 @end
356
357 namespace {
358 class NSEventSwizzler {
359 public:
360 static void Install() {
361 static NSEventSwizzler* swizzler = nullptr;
362 if (!swizzler) {
363 swizzler = new NSEventSwizzler();
364 }
365 }
366
367 protected:
368 NSEventSwizzler()
369 : mouse_location_swizzler_(new base::mac::ScopedObjCClassSwizzler(
370 [NSEvent class],
371 [FakeNSEventTestingDonor class],
372 @selector(mouseLocation))),
373 pressed_mouse_buttons_swizzler_(new base::mac::ScopedObjCClassSwizzler(
374 [NSEvent class],
375 [FakeNSEventTestingDonor class],
376 @selector(pressedMouseButtons))),
377 mouse_location_outside_of_event_stream_swizzler_(
378 new base::mac::ScopedObjCClassSwizzler(
379 [NSWindow class],
380 [FakeNSWindowTestingDonor class],
381 @selector(mouseLocationOutsideOfEventStream))) {}
382
383 private:
384 scoped_ptr<base::mac::ScopedObjCClassSwizzler> mouse_location_swizzler_;
385 scoped_ptr<base::mac::ScopedObjCClassSwizzler>
386 pressed_mouse_buttons_swizzler_;
387 scoped_ptr<base::mac::ScopedObjCClassSwizzler>
388 mouse_location_outside_of_event_stream_swizzler_;
389 };
390 } // namespace
391
176 namespace ui_controls { 392 namespace ui_controls {
177 393
178 void EnableUIControls() { 394 void EnableUIControls() {
179 g_ui_controls_enabled = true; 395 g_ui_controls_enabled = true;
180 } 396 }
181 397
182 bool IsUIControlsEnabled() { 398 bool IsUIControlsEnabled() {
183 return g_ui_controls_enabled; 399 return g_ui_controls_enabled;
184 } 400 }
185 401
(...skipping 11 matching lines...) Expand all
197 413
198 // Win and Linux implement a SendKeyPress() this as a 414 // Win and Linux implement a SendKeyPress() this as a
199 // SendKeyPressAndRelease(), so we should as well (despite the name). 415 // SendKeyPressAndRelease(), so we should as well (despite the name).
200 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, 416 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window,
201 ui::KeyboardCode key, 417 ui::KeyboardCode key,
202 bool control, 418 bool control,
203 bool shift, 419 bool shift,
204 bool alt, 420 bool alt,
205 bool command, 421 bool command,
206 const base::Closure& task) { 422 const base::Closure& task) {
423 DCHECK(!g_use_cgevents) << "Not implemented";
207 CHECK(g_ui_controls_enabled); 424 CHECK(g_ui_controls_enabled);
208 DCHECK(base::MessageLoopForUI::IsCurrent()); 425 DCHECK(base::MessageLoopForUI::IsCurrent());
209 426
210 std::vector<NSEvent*> events; 427 std::vector<NSEvent*> events;
211 SynthesizeKeyEventsSequence( 428 SynthesizeKeyEventsSequence(
212 window, key, control, shift, alt, command, &events); 429 window, key, control, shift, alt, command, &events);
213 430
214 // TODO(suzhe): Using [NSApplication postEvent:atStart:] here causes 431 // TODO(suzhe): Using [NSApplication postEvent:atStart:] here causes
215 // BrowserKeyEventsTest.CommandKeyEvents to fail. See http://crbug.com/49270 432 // BrowserKeyEventsTest.CommandKeyEvents to fail. See http://crbug.com/49270
216 // But using [NSApplication sendEvent:] should be safe for keyboard events, 433 // But using [NSApplication sendEvent:] should be safe for keyboard events,
(...skipping 15 matching lines...) Expand all
232 CHECK(g_ui_controls_enabled); 449 CHECK(g_ui_controls_enabled);
233 return SendMouseMoveNotifyWhenDone(x, y, base::Closure()); 450 return SendMouseMoveNotifyWhenDone(x, y, base::Closure());
234 } 451 }
235 452
236 // Input position is in screen coordinates. However, NSMouseMoved 453 // Input position is in screen coordinates. However, NSMouseMoved
237 // events require them window-relative, so we adjust. We *DO* flip 454 // events require them window-relative, so we adjust. We *DO* flip
238 // the coordinate space, so input events can be the same for all 455 // the coordinate space, so input events can be the same for all
239 // platforms. E.g. (0,0) is upper-left. 456 // platforms. E.g. (0,0) is upper-left.
240 bool SendMouseMoveNotifyWhenDone(long x, long y, const base::Closure& task) { 457 bool SendMouseMoveNotifyWhenDone(long x, long y, const base::Closure& task) {
241 CHECK(g_ui_controls_enabled); 458 CHECK(g_ui_controls_enabled);
242 CGFloat screenHeight = 459 g_mouse_location = gfx::ScreenPointToNSPoint(gfx::Point(x, y)); // flip!
243 [[[NSScreen screens] firstObject] frame].size.height; 460 NSEventSwizzler::Install();
244 g_mouse_location = NSMakePoint(x, screenHeight - y); // flip!
245 461
246 NSWindow* window = WindowAtCurrentMouseLocation(); 462 NSWindow* window = WindowAtCurrentMouseLocation();
247 463
248 NSPoint pointInWindow = g_mouse_location; 464 NSPoint pointInWindow = g_mouse_location;
249 if (window) 465 if (window)
250 pointInWindow = ui::ConvertPointFromScreenToWindow(window, pointInWindow); 466 pointInWindow = ui::ConvertPointFromScreenToWindow(window, pointInWindow);
251 NSTimeInterval timestamp = TimeIntervalSinceSystemStartup(); 467 NSTimeInterval timestamp = TimeIntervalSinceSystemStartup();
252 468
469 NSEventType event_type = NSMouseMoved;
470 if (g_mouse_button_down[LEFT]) {
471 event_type = NSLeftMouseDragged;
472 } else if (g_mouse_button_down[RIGHT]) {
473 event_type = NSRightMouseDragged;
474 } else if (g_mouse_button_down[MIDDLE]) {
475 event_type = NSOtherMouseDragged;
476 }
477
253 NSEvent* event = 478 NSEvent* event =
254 [NSEvent mouseEventWithType:NSMouseMoved 479 [NSEvent mouseEventWithType:event_type
255 location:pointInWindow 480 location:pointInWindow
256 modifierFlags:0 481 modifierFlags:0
257 timestamp:timestamp 482 timestamp:timestamp
258 windowNumber:[window windowNumber] 483 windowNumber:[window windowNumber]
259 context:nil 484 context:nil
260 eventNumber:0 485 eventNumber:0
261 clickCount:0 486 clickCount:(event_type == NSMouseMoved ? 0 : 1)
262 pressure:0.0]; 487 pressure:(event_type == NSMouseMoved ? 0.0 : 1.0)];
263 [[NSApplication sharedApplication] postEvent:event atStart:NO];
264 488
265 if (!task.is_null()) { 489 if (!task.is_null()) {
266 base::MessageLoop::current()->PostTask( 490 EventMonitor::Instance()->NotifyWhenEventIsProcessed(event, task);
267 FROM_HERE, base::Bind(&EventQueueWatcher, task)); 491 }
492
493 gfx::Point gp = gfx::ScreenPointFromNSPoint(g_mouse_location);
494 CGWarpMouseCursorPosition(CGPointMake(gp.x(), gp.y()));
495
496 if (g_use_cgevents) {
497 CGEventPost(kCGSessionEventTap, [event CGEvent]);
498 } else {
499 [[NSApplication sharedApplication] postEvent:event atStart:NO];
268 } 500 }
269 501
270 return true; 502 return true;
271 } 503 }
272 504
273 bool SendMouseEvents(MouseButton type, int state) { 505 bool SendMouseEvents(MouseButton type, int state) {
274 CHECK(g_ui_controls_enabled); 506 CHECK(g_ui_controls_enabled);
275 return SendMouseEventsNotifyWhenDone(type, state, base::Closure()); 507 return SendMouseEventsNotifyWhenDone(type, state, base::Closure());
276 } 508 }
277 509
278 bool SendMouseEventsNotifyWhenDone(MouseButton type, int state, 510 bool SendMouseEventsNotifyWhenDone(MouseButton type, int state,
279 const base::Closure& task) { 511 const base::Closure& task) {
280 CHECK(g_ui_controls_enabled); 512 CHECK(g_ui_controls_enabled);
281 // On windows it appears state can be (UP|DOWN). It is unclear if 513 // On windows it appears state can be (UP|DOWN). It is unclear if
282 // that'll happen here but prepare for it just in case. 514 // that'll happen here but prepare for it just in case.
283 if (state == (UP|DOWN)) { 515 if (state == (UP|DOWN)) {
284 return (SendMouseEventsNotifyWhenDone(type, DOWN, base::Closure()) && 516 return (SendMouseEventsNotifyWhenDone(type, DOWN, base::Closure()) &&
285 SendMouseEventsNotifyWhenDone(type, UP, task)); 517 SendMouseEventsNotifyWhenDone(type, UP, task));
286 } 518 }
287 NSEventType etype = NSLeftMouseDown; 519 NSEventType event_type = NSLeftMouseDown;
288 if (type == LEFT) { 520 if (type == LEFT) {
289 if (state == UP) { 521 if (state == UP) {
290 etype = NSLeftMouseUp; 522 event_type = NSLeftMouseUp;
291 } else { 523 } else {
292 etype = NSLeftMouseDown; 524 event_type = NSLeftMouseDown;
293 } 525 }
294 } else if (type == MIDDLE) { 526 } else if (type == MIDDLE) {
295 if (state == UP) { 527 if (state == UP) {
296 etype = NSOtherMouseUp; 528 event_type = NSOtherMouseUp;
297 } else { 529 } else {
298 etype = NSOtherMouseDown; 530 event_type = NSOtherMouseDown;
299 } 531 }
300 } else if (type == RIGHT) { 532 } else if (type == RIGHT) {
301 if (state == UP) { 533 if (state == UP) {
302 etype = NSRightMouseUp; 534 event_type = NSRightMouseUp;
303 } else { 535 } else {
304 etype = NSRightMouseDown; 536 event_type = NSRightMouseDown;
305 } 537 }
306 } else { 538 } else {
539 NOTREACHED();
307 return false; 540 return false;
308 } 541 }
542 g_mouse_button_down[type] = state == DOWN;
543
309 NSWindow* window = WindowAtCurrentMouseLocation(); 544 NSWindow* window = WindowAtCurrentMouseLocation();
310 NSPoint pointInWindow = g_mouse_location; 545 NSPoint pointInWindow = g_mouse_location;
311 if (window) 546 if (window)
312 pointInWindow = ui::ConvertPointFromScreenToWindow(window, pointInWindow); 547 pointInWindow = ui::ConvertPointFromScreenToWindow(window, pointInWindow);
313 548
549 NSEventSwizzler::Install();
550
314 NSEvent* event = 551 NSEvent* event =
315 [NSEvent mouseEventWithType:etype 552 [NSEvent mouseEventWithType:event_type
316 location:pointInWindow 553 location:pointInWindow
317 modifierFlags:0 554 modifierFlags:0
318 timestamp:TimeIntervalSinceSystemStartup() 555 timestamp:TimeIntervalSinceSystemStartup()
319 windowNumber:[window windowNumber] 556 windowNumber:[window windowNumber]
320 context:nil 557 context:nil
321 eventNumber:0 558 eventNumber:0
322 clickCount:1 559 clickCount:1
323 pressure:(state == DOWN ? 1.0 : 0.0 )]; 560 pressure:(state == DOWN ? 1.0 : 0.0 )];
324 [[NSApplication sharedApplication] postEvent:event atStart:NO];
325 561
326 if (!task.is_null()) { 562 if (!task.is_null()) {
327 base::MessageLoop::current()->PostTask( 563 EventMonitor::Instance()->NotifyWhenEventIsProcessed(event, task);
328 FROM_HERE, base::Bind(&EventQueueWatcher, task)); 564 }
565
566 if (g_use_cgevents) {
567 CGEventPost(kCGSessionEventTap, [event CGEvent]);
568 } else {
569 [[NSApplication sharedApplication] postEvent:event atStart:NO];
329 } 570 }
330 571
331 return true; 572 return true;
332 } 573 }
333 574
334 bool SendMouseClick(MouseButton type) { 575 bool SendMouseClick(MouseButton type) {
335 CHECK(g_ui_controls_enabled); 576 CHECK(g_ui_controls_enabled);
336 return SendMouseEventsNotifyWhenDone(type, UP|DOWN, base::Closure()); 577 return SendMouseEventsNotifyWhenDone(type, UP|DOWN, base::Closure());
337 } 578 }
338 579
339 void RunClosureAfterAllPendingUIEvents(const base::Closure& closure) { 580 void RunClosureAfterAllPendingUIEvents(const base::Closure& closure) {
340 base::MessageLoop::current()->PostTask( 581 base::MessageLoop::current()->PostTask(
341 FROM_HERE, base::Bind(&EventQueueWatcher, closure)); 582 FROM_HERE, base::Bind(&EventQueueWatcher, closure));
342 } 583 }
343 584
344 bool IsFullKeyboardAccessEnabled() { 585 bool IsFullKeyboardAccessEnabled() {
345 return [NSApp isFullKeyboardAccessEnabled]; 586 return [NSApp isFullKeyboardAccessEnabled];
346 } 587 }
347 588
589 void SetSendMouseEventsAsCGEvents(bool enable_cgevents) {
590 g_use_cgevents = enable_cgevents;
591 }
592
593 bool SendMouseEventsAsCGEvents() {
594 return g_use_cgevents;
595 }
596
597 void NotifyWhenEventIsProcessed(NSEvent* event, const base::Closure& task) {
598 EventMonitor::Instance()->NotifyWhenEventIsProcessed(event, task);
599 }
600
601 void SetMousePositionOverride(bool enable_override, const gfx::Point& p) {
602 g_mouse_location_override_enabled = enable_override;
603 g_mouse_location_override = gfx::ScreenPointToNSPoint(p); // flip!
604 }
605
348 } // namespace ui_controls 606 } // namespace ui_controls
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