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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
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| 487 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessExitCode", | 487 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessExitCode", |
| 488 exit_code, | 488 exit_code, |
| 489 RESULT_CODE_LAST_CODE); | 489 RESULT_CODE_LAST_CODE); |
| 490 } | 490 } |
| 491 | 491 |
| 492 switch (status) { | 492 switch (status) { |
| 493 case base::TERMINATION_STATUS_NORMAL_TERMINATION: | 493 case base::TERMINATION_STATUS_NORMAL_TERMINATION: |
| 494 // Don't block offscreen contexts (and force page reload for webgl) | 494 // Don't block offscreen contexts (and force page reload for webgl) |
| 495 // if this was an intentional shutdown or the OOM killer on Android | 495 // if this was an intentional shutdown or the OOM killer on Android |
| 496 // killed us while Chrome was in the background. | 496 // killed us while Chrome was in the background. |
| 497 // TODO(crbug.com/598400): Restrict this to Android for now, since other |
| 498 // platforms might fall through here for the 'exit_on_context_lost' workaround. |
| 499 #if defined(OS_ANDROID) |
| 497 block_offscreen_contexts = false; | 500 block_offscreen_contexts = false; |
| 501 #endif |
| 498 message = "The GPU process exited normally. Everything is okay."; | 502 message = "The GPU process exited normally. Everything is okay."; |
| 499 break; | 503 break; |
| 500 case base::TERMINATION_STATUS_ABNORMAL_TERMINATION: | 504 case base::TERMINATION_STATUS_ABNORMAL_TERMINATION: |
| 501 message = base::StringPrintf( | 505 message = base::StringPrintf( |
| 502 "The GPU process exited with code %d.", | 506 "The GPU process exited with code %d.", |
| 503 exit_code); | 507 exit_code); |
| 504 break; | 508 break; |
| 505 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED: | 509 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED: |
| 506 message = "You killed the GPU process! Why?"; | 510 message = "You killed the GPU process! Why?"; |
| 507 break; | 511 break; |
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| 1164 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1168 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
| 1165 ClientIdToShaderCacheMap::iterator iter = | 1169 ClientIdToShaderCacheMap::iterator iter = |
| 1166 client_id_to_shader_cache_.find(client_id); | 1170 client_id_to_shader_cache_.find(client_id); |
| 1167 // If the cache doesn't exist then this is an off the record profile. | 1171 // If the cache doesn't exist then this is an off the record profile. |
| 1168 if (iter == client_id_to_shader_cache_.end()) | 1172 if (iter == client_id_to_shader_cache_.end()) |
| 1169 return; | 1173 return; |
| 1170 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1174 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
| 1171 } | 1175 } |
| 1172 | 1176 |
| 1173 } // namespace content | 1177 } // namespace content |
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