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Side by Side Diff: third_party/WebKit/Source/core/layout/svg/LayoutSVGModelObject.h

Issue 1747223002: Implement mapAncestorToLocal for LayoutSVG{ModelObject,Block} (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add ASSERT for expected types Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright (c) 2009, Google Inc. All rights reserved. 2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 bool isChildAllowed(LayoutObject*, const ComputedStyle&) const override; 48 bool isChildAllowed(LayoutObject*, const ComputedStyle&) const override;
49 49
50 LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutBoxModelObjec t* paintInvalidationContainer, const PaintInvalidationState* = nullptr) const ov erride; 50 LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutBoxModelObjec t* paintInvalidationContainer, const PaintInvalidationState* = nullptr) const ov erride;
51 51
52 FloatRect paintInvalidationRectInLocalCoordinates() const final { return m_p aintInvalidationBoundingBox; } 52 FloatRect paintInvalidationRectInLocalCoordinates() const final { return m_p aintInvalidationBoundingBox; }
53 53
54 void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) c onst final; 54 void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) c onst final;
55 void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override; 55 void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override;
56 56
57 void mapLocalToAncestor(const LayoutBoxModelObject* ancestor, TransformState &, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = nullptr, const Pai ntInvalidationState* = nullptr) const final; 57 void mapLocalToAncestor(const LayoutBoxModelObject* ancestor, TransformState &, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = nullptr, const Pai ntInvalidationState* = nullptr) const final;
58 void mapAncestorToLocal(const LayoutBoxModelObject* ancestor, TransformState &, MapCoordinatesFlags = ApplyContainerFlip) const final;
58 const LayoutObject* pushMappingToContainer(const LayoutBoxModelObject* ances torToStopAt, LayoutGeometryMap&) const final; 59 const LayoutObject* pushMappingToContainer(const LayoutBoxModelObject* ances torToStopAt, LayoutGeometryMap&) const final;
59 void styleDidChange(StyleDifference, const ComputedStyle* oldStyle) override ; 60 void styleDidChange(StyleDifference, const ComputedStyle* oldStyle) override ;
60 61
61 void computeLayerHitTestRects(LayerHitTestRects&) const final; 62 void computeLayerHitTestRects(LayerHitTestRects&) const final;
62 63
63 SVGElement* element() const { return toSVGElement(LayoutObject::node()); } 64 SVGElement* element() const { return toSVGElement(LayoutObject::node()); }
64 65
65 bool isOfType(LayoutObjectType type) const override { return type == LayoutO bjectSVG || LayoutObject::isOfType(type); } 66 bool isOfType(LayoutObjectType type) const override { return type == LayoutO bjectSVG || LayoutObject::isOfType(type); }
66 67
67 protected: 68 protected:
(...skipping 10 matching lines...) Expand all
78 79
79 void invalidateTreeIfNeeded(PaintInvalidationState&) final; 80 void invalidateTreeIfNeeded(PaintInvalidationState&) final;
80 81
81 protected: 82 protected:
82 FloatRect m_paintInvalidationBoundingBox; 83 FloatRect m_paintInvalidationBoundingBox;
83 }; 84 };
84 85
85 } // namespace blink 86 } // namespace blink
86 87
87 #endif 88 #endif
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