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1 /* | 1 /* |
2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 | 32 |
33 #include "core/rendering/svg/RenderSVGModelObject.h" | 33 #include "core/rendering/svg/RenderSVGModelObject.h" |
34 | 34 |
35 #include "SVGNames.h" | 35 #include "SVGNames.h" |
| 36 #include "core/rendering/svg/RenderSVGRoot.h" |
36 #include "core/rendering/svg/SVGResourcesCache.h" | 37 #include "core/rendering/svg/SVGResourcesCache.h" |
37 #include "core/svg/SVGStyledElement.h" | 38 #include "core/svg/SVGStyledElement.h" |
38 | 39 |
39 namespace WebCore { | 40 namespace WebCore { |
40 | 41 |
41 RenderSVGModelObject::RenderSVGModelObject(SVGStyledElement* node) | 42 RenderSVGModelObject::RenderSVGModelObject(SVGStyledElement* node) |
42 : RenderObject(node) | 43 : RenderObject(node) |
43 , m_hasSVGShadow(false) | 44 , m_hasSVGShadow(false) |
44 { | 45 { |
45 } | 46 } |
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87 { | 88 { |
88 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed
)); | 89 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed
)); |
89 } | 90 } |
90 | 91 |
91 void RenderSVGModelObject::willBeDestroyed() | 92 void RenderSVGModelObject::willBeDestroyed() |
92 { | 93 { |
93 SVGResourcesCache::clientDestroyed(this); | 94 SVGResourcesCache::clientDestroyed(this); |
94 RenderObject::willBeDestroyed(); | 95 RenderObject::willBeDestroyed(); |
95 } | 96 } |
96 | 97 |
| 98 void RenderSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) co
nst |
| 99 { |
| 100 // Using just the rect for the SVGRoot is good enough for now. |
| 101 SVGRenderSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects); |
| 102 } |
| 103 |
| 104 void RenderSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const Render
Layer* currentLayer, const LayoutPoint& layerOffset) const |
| 105 { |
| 106 // We don't walk into SVG trees at all - just report their container. |
| 107 } |
| 108 |
97 void RenderSVGModelObject::styleWillChange(StyleDifference diff, const RenderSty
le* newStyle) | 109 void RenderSVGModelObject::styleWillChange(StyleDifference diff, const RenderSty
le* newStyle) |
98 { | 110 { |
99 if (diff == StyleDifferenceLayout) { | 111 if (diff == StyleDifferenceLayout) { |
100 setNeedsBoundariesUpdate(); | 112 setNeedsBoundariesUpdate(); |
101 if (newStyle->hasTransform()) | 113 if (newStyle->hasTransform()) |
102 setNeedsTransformUpdate(); | 114 setNeedsTransformUpdate(); |
103 } | 115 } |
104 RenderObject::styleWillChange(diff, newStyle); | 116 RenderObject::styleWillChange(diff, newStyle); |
105 } | 117 } |
106 | 118 |
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190 if (!isGraphicsElement(renderer)) | 202 if (!isGraphicsElement(renderer)) |
191 return false; | 203 return false; |
192 AffineTransform ctm; | 204 AffineTransform ctm; |
193 SVGElement* svgElement = toSVGElement(renderer->node()); | 205 SVGElement* svgElement = toSVGElement(renderer->node()); |
194 getElementCTM(svgElement, ctm); | 206 getElementCTM(svgElement, ctm); |
195 ASSERT(svgElement->renderer()); | 207 ASSERT(svgElement->renderer()); |
196 return rect.contains(ctm.mapRect(svgElement->renderer()->repaintRectInLocalC
oordinates())); | 208 return rect.contains(ctm.mapRect(svgElement->renderer()->repaintRectInLocalC
oordinates())); |
197 } | 209 } |
198 | 210 |
199 } // namespace WebCore | 211 } // namespace WebCore |
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