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Side by Side Diff: Source/core/rendering/RenderView.cpp

Issue 17471008: Rework compositor touch hit testing (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Various fixes and test additions Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed. 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv ed.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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343 if (mode & IsFixed && m_frameView) 343 if (mode & IsFixed && m_frameView)
344 transformState.move(m_frameView->scrollOffsetForFixedPosition()); 344 transformState.move(m_frameView->scrollOffsetForFixedPosition());
345 345
346 if (mode & UseTransforms && shouldUseTransformFromContainer(0)) { 346 if (mode & UseTransforms && shouldUseTransformFromContainer(0)) {
347 TransformationMatrix t; 347 TransformationMatrix t;
348 getTransformFromContainer(0, LayoutSize(), t); 348 getTransformFromContainer(0, LayoutSize(), t);
349 transformState.applyTransform(t); 349 transformState.applyTransform(t);
350 } 350 }
351 } 351 }
352 352
353 void RenderView::computeOwnHitTestRects(Vector<IntRect>& rects, const LayoutPoin t& layerOffset) const
354 {
355 // A RenderView doesn't really have any hit testing of it's own.
leviw_travelin_and_unemployed 2013/07/10 01:51:16 Why is this needed?
356 }
357
353 bool RenderView::requiresColumns(int desiredColumnCount) const 358 bool RenderView::requiresColumns(int desiredColumnCount) const
354 { 359 {
355 if (m_frameView) 360 if (m_frameView)
356 return m_frameView->pagination().mode != Pagination::Unpaginated; 361 return m_frameView->pagination().mode != Pagination::Unpaginated;
357 362
358 return RenderBlock::requiresColumns(desiredColumnCount); 363 return RenderBlock::requiresColumns(desiredColumnCount);
359 } 364 }
360 365
361 void RenderView::calcColumnWidth() 366 void RenderView::calcColumnWidth()
362 { 367 {
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1143 #endif 1148 #endif
1144 1149
1145 if (layoutState) 1150 if (layoutState)
1146 layoutState->m_isPaginated = m_fragmenting; 1151 layoutState->m_isPaginated = m_fragmenting;
1147 1152
1148 if (m_flowThreadState != RenderObject::NotInsideFlowThread) 1153 if (m_flowThreadState != RenderObject::NotInsideFlowThread)
1149 m_root->setFlowThreadStateIncludingDescendants(m_flowThreadState); 1154 m_root->setFlowThreadStateIncludingDescendants(m_flowThreadState);
1150 } 1155 }
1151 1156
1152 } // namespace WebCore 1157 } // namespace WebCore
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