Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
index aae3741f731cee03b06b62af73f9acbcc0a828aa..95b25a0585f2e11411497cb9fcfc660ba034d0be 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
+++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
@@ -67,6 +67,28 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager { |
bool premultiply_alpha, |
bool unpremultiply_alpha); |
+ void DoCopySubTextureWithTransform(const gles2::GLES2Decoder* decoder, |
+ GLenum source_target, |
+ GLuint source_id, |
+ GLenum source_internal_format, |
+ GLenum dest_target, |
+ GLuint dest_id, |
+ GLenum dest_internal_format, |
+ GLint xoffset, |
+ GLint yoffset, |
+ GLint x, |
+ GLint y, |
+ GLsizei width, |
+ GLsizei height, |
+ GLsizei dest_width, |
+ GLsizei dest_height, |
+ GLsizei source_width, |
+ GLsizei source_height, |
+ bool flip_y, |
+ bool premultiply_alpha, |
+ bool unpremultiply_alpha, |
+ const GLfloat transform_matrix[16]); |
+ |
// This will apply a transform on the texture coordinates before sampling |
// the source texture and copying to the destination texture. The transform |
// matrix should be given in column-major form, so it can be passed |