| Index: content/common/gpu/stream_texture_android.cc
|
| diff --git a/content/common/gpu/stream_texture_android.cc b/content/common/gpu/stream_texture_android.cc
|
| index ae135d32d58d9c9d1c7a7a9069e2d878bd847b3a..15ebb532d492d4c60c9b6783aec71121d8cdacd1 100644
|
| --- a/content/common/gpu/stream_texture_android.cc
|
| +++ b/content/common/gpu/stream_texture_android.cc
|
| @@ -42,16 +42,16 @@ bool StreamTexture::Create(GpuCommandBufferStub* owner_stub,
|
|
|
| // TODO: Ideally a valid image id was returned to the client so that
|
| // it could then call glBindTexImage2D() for doing the following.
|
| - scoped_refptr<gl::GLImage> gl_image(
|
| + scoped_refptr<gpu::gles2::GLStreamTextureImage> gl_image(
|
| new StreamTexture(owner_stub, stream_id, texture->service_id()));
|
| gfx::Size size = gl_image->GetSize();
|
| texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES);
|
| texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA,
|
| size.width(), size.height(), 1, 0, GL_RGBA,
|
| GL_UNSIGNED_BYTE, gfx::Rect(size));
|
| - texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0,
|
| - gl_image.get(),
|
| - gpu::gles2::Texture::UNBOUND);
|
| + texture_manager->SetLevelStreamTextureImage(
|
| + texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get(),
|
| + gpu::gles2::Texture::UNBOUND);
|
| return true;
|
| }
|
|
|
| @@ -63,7 +63,6 @@ StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub,
|
| uint32_t texture_id)
|
| : surface_texture_(gfx::SurfaceTexture::Create(texture_id)),
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| size_(0, 0),
|
| - has_valid_frame_(false),
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| has_pending_frame_(false),
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| owner_stub_(owner_stub),
|
| route_id_(route_id),
|
| @@ -90,6 +89,12 @@ StreamTexture::~StreamTexture() {
|
| }
|
| }
|
|
|
| +// gpu::gles2::GLStreamTextureMatrix implementation
|
| +void StreamTexture::GetTextureMatrix(float xform[16]) {
|
| + UpdateTexImage();
|
| + surface_texture_->GetTransformMatrix(xform);
|
| +}
|
| +
|
| void StreamTexture::OnWillDestroyStub() {
|
| owner_stub_->RemoveDestructionObserver(this);
|
| owner_stub_->channel()->RemoveRoute(route_id_);
|
| @@ -142,23 +147,8 @@ void StreamTexture::UpdateTexImage() {
|
|
|
| surface_texture_->UpdateTexImage();
|
|
|
| - has_valid_frame_ = true;
|
| has_pending_frame_ = false;
|
|
|
| - float mtx[16];
|
| - surface_texture_->GetTransformMatrix(mtx);
|
| -
|
| - if (memcmp(current_matrix_, mtx, sizeof(mtx)) != 0) {
|
| - memcpy(current_matrix_, mtx, sizeof(mtx));
|
| -
|
| - if (has_listener_) {
|
| - GpuStreamTextureMsg_MatrixChanged_Params params;
|
| - memcpy(¶ms.m00, mtx, sizeof(mtx));
|
| - owner_stub_->channel()->Send(
|
| - new GpuStreamTextureMsg_MatrixChanged(route_id_, params));
|
| - }
|
| - }
|
| -
|
| if (scoped_make_current.get()) {
|
| // UpdateTexImage() implies glBindTexture().
|
| // The cmd decoder takes care of restoring the binding for this GLImage as
|
| @@ -176,12 +166,6 @@ void StreamTexture::UpdateTexImage() {
|
| }
|
|
|
| bool StreamTexture::CopyTexImage(unsigned target) {
|
| - if (target == GL_TEXTURE_2D) {
|
| - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size_.width(), size_.height(), 0,
|
| - GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
|
| - return CopyTexSubImage(GL_TEXTURE_2D, gfx::Point(), gfx::Rect(size_));
|
| - }
|
| -
|
| if (target != GL_TEXTURE_EXTERNAL_OES)
|
| return false;
|
|
|
| @@ -209,8 +193,8 @@ bool StreamTexture::CopyTexImage(unsigned target) {
|
| // By setting image state to UNBOUND instead of COPIED we ensure that
|
| // CopyTexImage() is called each time the surface texture is used for
|
| // drawing.
|
| - texture->SetLevelImage(GL_TEXTURE_EXTERNAL_OES, 0, this,
|
| - gpu::gles2::Texture::UNBOUND);
|
| + texture->SetLevelStreamTextureImage(GL_TEXTURE_EXTERNAL_OES, 0, this,
|
| + gpu::gles2::Texture::UNBOUND);
|
| }
|
|
|
| return true;
|
| @@ -272,94 +256,7 @@ void StreamTexture::ReleaseTexImage(unsigned target) {
|
| bool StreamTexture::CopyTexSubImage(unsigned target,
|
| const gfx::Point& offset,
|
| const gfx::Rect& rect) {
|
| - if (target != GL_TEXTURE_2D)
|
| - return false;
|
| -
|
| - if (!owner_stub_ || !surface_texture_.get())
|
| - return true;
|
| -
|
| - if (!offset.IsOrigin()) {
|
| - LOG(ERROR) << "Non-origin offset is not supported";
|
| - return false;
|
| - }
|
| -
|
| - if (rect != gfx::Rect(size_)) {
|
| - LOG(ERROR) << "Sub-rectangle is not supported";
|
| - return false;
|
| - }
|
| -
|
| - GLint target_texture = 0;
|
| - glGetIntegerv(GL_TEXTURE_BINDING_2D, &target_texture);
|
| - DCHECK(target_texture);
|
| -
|
| - UpdateTexImage();
|
| -
|
| - if (!framebuffer_) {
|
| - glGenFramebuffersEXT(1, &framebuffer_);
|
| -
|
| - // This vertex shader introduces a y flip before applying the stream
|
| - // texture matrix. This is required because the stream texture matrix
|
| - // Android provides is intended to be used in a y-up coordinate system,
|
| - // whereas Chromium expects y-down.
|
| -
|
| - // clang-format off
|
| - const char kVertexShader[] = STRINGIZE(
|
| - attribute vec2 a_position;
|
| - varying vec2 v_texCoord;
|
| - uniform mat4 u_xform;
|
| - void main() {
|
| - gl_Position = vec4(a_position.x, a_position.y, 0.0, 1.0);
|
| - vec2 uv_untransformed = a_position * vec2(0.5, -0.5) + vec2(0.5, 0.5);
|
| - v_texCoord = (u_xform * vec4(uv_untransformed, 0.0, 1.0)).xy;
|
| - }
|
| - );
|
| - const char kFragmentShader[] =
|
| - "#extension GL_OES_EGL_image_external : require\n" STRINGIZE(
|
| - precision mediump float;
|
| - uniform samplerExternalOES a_texture;
|
| - varying vec2 v_texCoord;
|
| - void main() {
|
| - gl_FragColor = texture2D(a_texture, v_texCoord);
|
| - }
|
| - );
|
| - // clang-format on
|
| -
|
| - vertex_buffer_ = gfx::GLHelper::SetupQuadVertexBuffer();
|
| - vertex_shader_ = gfx::GLHelper::LoadShader(GL_VERTEX_SHADER, kVertexShader);
|
| - fragment_shader_ =
|
| - gfx::GLHelper::LoadShader(GL_FRAGMENT_SHADER, kFragmentShader);
|
| - program_ = gfx::GLHelper::SetupProgram(vertex_shader_, fragment_shader_);
|
| - gfx::ScopedUseProgram use_program(program_);
|
| - int sampler_location = glGetUniformLocation(program_, "a_texture");
|
| - DCHECK_NE(-1, sampler_location);
|
| - glUniform1i(sampler_location, 0);
|
| - u_xform_location_ = glGetUniformLocation(program_, "u_xform");
|
| - DCHECK_NE(-1, u_xform_location_);
|
| - }
|
| -
|
| - gfx::ScopedActiveTexture active_texture(GL_TEXTURE0);
|
| - // UpdateTexImage() call below will bind the surface texture to
|
| - // TEXTURE_EXTERNAL_OES. This scoped texture binder will restore the current
|
| - // binding before this function returns.
|
| - gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_EXTERNAL_OES, texture_id_);
|
| -
|
| - {
|
| - gfx::ScopedFrameBufferBinder framebuffer_binder(framebuffer_);
|
| - gfx::ScopedViewport viewport(0, 0, size_.width(), size_.height());
|
| - glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| - GL_TEXTURE_2D, target_texture, 0);
|
| - DCHECK_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - glCheckFramebufferStatusEXT(GL_FRAMEBUFFER));
|
| - gfx::ScopedUseProgram use_program(program_);
|
| -
|
| - glUniformMatrix4fv(u_xform_location_, 1, false, current_matrix_);
|
| - gfx::GLHelper::DrawQuad(vertex_buffer_);
|
| -
|
| - // Detach the output texture from the fbo.
|
| - glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| - GL_TEXTURE_2D, 0, 0);
|
| - }
|
| - return true;
|
| + return false;
|
| }
|
|
|
| bool StreamTexture::ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
|
|
|