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Side by Side Diff: content/common/gpu/stream_texture_android.h

Issue 1746983002: Make Android StreamTexture implement GLStreamTextureImage (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Don't remove the default stream texture matrix from cc/layers Created 4 years, 8 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ 5 #ifndef CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_
6 #define CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ 6 #define CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
12 #include "content/common/gpu/gpu_command_buffer_stub.h" 12 #include "content/common/gpu/gpu_command_buffer_stub.h"
13 #include "gpu/command_buffer/service/gl_stream_texture_image.h"
13 #include "ipc/ipc_listener.h" 14 #include "ipc/ipc_listener.h"
14 #include "ui/gl/android/surface_texture.h" 15 #include "ui/gl/android/surface_texture.h"
15 #include "ui/gl/gl_image.h" 16 #include "ui/gl/gl_image.h"
16 17
17 namespace ui { 18 namespace ui {
18 class ScopedMakeCurrent; 19 class ScopedMakeCurrent;
19 } 20 }
20 21
21 namespace gfx { 22 namespace gfx {
22 class Size; 23 class Size;
23 } 24 }
24 25
25 namespace content { 26 namespace content {
26 27
27 class StreamTexture : public gl::GLImage, 28 class StreamTexture : public gpu::gles2::GLStreamTextureImage,
28 public IPC::Listener, 29 public IPC::Listener,
29 public GpuCommandBufferStub::DestructionObserver { 30 public GpuCommandBufferStub::DestructionObserver {
30 public: 31 public:
31 static bool Create(GpuCommandBufferStub* owner_stub, 32 static bool Create(GpuCommandBufferStub* owner_stub,
32 uint32_t client_texture_id, 33 uint32_t client_texture_id,
33 int stream_id); 34 int stream_id);
34 35
35 private: 36 private:
36 StreamTexture(GpuCommandBufferStub* owner_stub, 37 StreamTexture(GpuCommandBufferStub* owner_stub,
37 int32_t route_id, 38 int32_t route_id,
(...skipping 12 matching lines...) Expand all
50 const gfx::Rect& rect) override; 51 const gfx::Rect& rect) override;
51 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, 52 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
52 int z_order, 53 int z_order,
53 gfx::OverlayTransform transform, 54 gfx::OverlayTransform transform,
54 const gfx::Rect& bounds_rect, 55 const gfx::Rect& bounds_rect,
55 const gfx::RectF& crop_rect) override; 56 const gfx::RectF& crop_rect) override;
56 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, 57 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
57 uint64_t process_tracing_id, 58 uint64_t process_tracing_id,
58 const std::string& dump_name) override; 59 const std::string& dump_name) override;
59 60
61 // gpu::gles2::GLStreamTextureMatrix implementation
62 void GetTextureMatrix(float xform[16]) override;
63
60 // GpuCommandBufferStub::DestructionObserver implementation. 64 // GpuCommandBufferStub::DestructionObserver implementation.
61 void OnWillDestroyStub() override; 65 void OnWillDestroyStub() override;
62 66
63 scoped_ptr<ui::ScopedMakeCurrent> MakeStubCurrent(); 67 scoped_ptr<ui::ScopedMakeCurrent> MakeStubCurrent();
64 68
65 void UpdateTexImage(); 69 void UpdateTexImage();
66 70
67 // Called when a new frame is available for the SurfaceTexture. 71 // Called when a new frame is available for the SurfaceTexture.
68 void OnFrameAvailable(); 72 void OnFrameAvailable();
69 73
70 // IPC::Listener implementation: 74 // IPC::Listener implementation:
71 bool OnMessageReceived(const IPC::Message& message) override; 75 bool OnMessageReceived(const IPC::Message& message) override;
72 76
73 // IPC message handlers: 77 // IPC message handlers:
74 void OnStartListening(); 78 void OnStartListening();
75 void OnEstablishPeer(int32_t primary_id, int32_t secondary_id); 79 void OnEstablishPeer(int32_t primary_id, int32_t secondary_id);
76 void OnSetSize(const gfx::Size& size) { size_ = size; } 80 void OnSetSize(const gfx::Size& size) { size_ = size; }
77 81
78 scoped_refptr<gfx::SurfaceTexture> surface_texture_; 82 scoped_refptr<gfx::SurfaceTexture> surface_texture_;
79 83
80 // Current transform matrix of the surface texture. 84 // Current transform matrix of the surface texture.
81 float current_matrix_[16]; 85 float current_matrix_[16];
82 86
83 // Current size of the surface texture. 87 // Current size of the surface texture.
84 gfx::Size size_; 88 gfx::Size size_;
85 89
86 // Whether we ever bound a valid frame.
87 bool has_valid_frame_;
88
89 // Whether a new frame is available that we should update to. 90 // Whether a new frame is available that we should update to.
90 bool has_pending_frame_; 91 bool has_pending_frame_;
91 92
92 GpuCommandBufferStub* owner_stub_; 93 GpuCommandBufferStub* owner_stub_;
93 int32_t route_id_; 94 int32_t route_id_;
94 bool has_listener_; 95 bool has_listener_;
95 uint32_t texture_id_; 96 uint32_t texture_id_;
96 97
97 unsigned framebuffer_; 98 unsigned framebuffer_;
98 unsigned vertex_shader_; 99 unsigned vertex_shader_;
99 unsigned fragment_shader_; 100 unsigned fragment_shader_;
100 unsigned program_; 101 unsigned program_;
101 unsigned vertex_buffer_; 102 unsigned vertex_buffer_;
102 int u_xform_location_; 103 int u_xform_location_;
103 104
104 base::WeakPtrFactory<StreamTexture> weak_factory_; 105 base::WeakPtrFactory<StreamTexture> weak_factory_;
105 DISALLOW_COPY_AND_ASSIGN(StreamTexture); 106 DISALLOW_COPY_AND_ASSIGN(StreamTexture);
106 }; 107 };
107 108
108 } // namespace content 109 } // namespace content
109 110
110 #endif // CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ 111 #endif // CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_
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