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Side by Side Diff: content/common/gpu/media/vaapi_drm_picture.cc

Issue 1745903002: Introduce GpuVideoDecodeAcceleratorFactory. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/file_descriptor_posix.h" 5 #include "base/file_descriptor_posix.h"
6 #include "content/common/gpu/media/va_surface.h" 6 #include "content/common/gpu/media/va_surface.h"
7 #include "content/common/gpu/media/vaapi_drm_picture.h" 7 #include "content/common/gpu/media/vaapi_drm_picture.h"
8 #include "content/common/gpu/media/vaapi_wrapper.h" 8 #include "content/common/gpu/media/vaapi_wrapper.h"
9 #include "third_party/libva/va/drm/va_drm.h" 9 #include "third_party/libva/va/drm/va_drm.h"
10 #include "third_party/libva/va/va.h" 10 #include "third_party/libva/va/va.h"
11 #include "ui/gfx/gpu_memory_buffer.h" 11 #include "ui/gfx/gpu_memory_buffer.h"
12 #include "ui/gl/gl_bindings.h" 12 #include "ui/gl/gl_bindings.h"
13 #include "ui/gl/gl_image_ozone_native_pixmap.h" 13 #include "ui/gl/gl_image_ozone_native_pixmap.h"
14 #include "ui/gl/scoped_binders.h" 14 #include "ui/gl/scoped_binders.h"
15 #include "ui/ozone/public/native_pixmap.h" 15 #include "ui/ozone/public/native_pixmap.h"
16 #include "ui/ozone/public/ozone_platform.h" 16 #include "ui/ozone/public/ozone_platform.h"
17 #include "ui/ozone/public/surface_factory_ozone.h" 17 #include "ui/ozone/public/surface_factory_ozone.h"
18 18
19 namespace { 19 namespace {
20 // We decode video into YUV420, but for usage with GLImages we have to convert 20 // We decode video into YUV420, but for usage with GLImages we have to convert
21 // to BGRX_8888. 21 // to BGRX_8888.
22 const gfx::BufferFormat kPictureForGLImageFormat = gfx::BufferFormat::BGRX_8888; 22 const gfx::BufferFormat kPictureForGLImageFormat = gfx::BufferFormat::BGRX_8888;
23 23
24 } // namespace 24 } // namespace
25 25
26 namespace content { 26 namespace content {
27 27
28 VaapiDrmPicture::VaapiDrmPicture( 28 VaapiDrmPicture::VaapiDrmPicture(
29 const scoped_refptr<VaapiWrapper>& vaapi_wrapper, 29 const scoped_refptr<VaapiWrapper>& vaapi_wrapper,
30 const base::Callback<bool(void)>& make_context_current, 30 const MakeGLContextCurrentCallback& make_context_current_cb,
31 int32_t picture_buffer_id, 31 int32_t picture_buffer_id,
32 uint32_t texture_id, 32 uint32_t texture_id,
33 const gfx::Size& size) 33 const gfx::Size& size)
34 : VaapiPicture(picture_buffer_id, texture_id, size), 34 : VaapiPicture(picture_buffer_id, texture_id, size),
35 vaapi_wrapper_(vaapi_wrapper), 35 vaapi_wrapper_(vaapi_wrapper),
36 make_context_current_(make_context_current) {} 36 make_context_current_cb_(make_context_current_cb) {}
37 37
38 VaapiDrmPicture::~VaapiDrmPicture() { 38 VaapiDrmPicture::~VaapiDrmPicture() {
39 if (gl_image_ && make_context_current_.Run()) { 39 if (gl_image_ && make_context_current_cb_.Run()) {
40 gl_image_->ReleaseTexImage(GL_TEXTURE_EXTERNAL_OES); 40 gl_image_->ReleaseTexImage(GL_TEXTURE_EXTERNAL_OES);
41 gl_image_->Destroy(true); 41 gl_image_->Destroy(true);
42 42
43 DCHECK_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR)); 43 DCHECK_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR));
44 } 44 }
45 } 45 }
46 46
47 bool VaapiDrmPicture::Initialize() { 47 bool VaapiDrmPicture::Initialize() {
48 // We want to create a VASurface and an EGLImage out of the same 48 // We want to create a VASurface and an EGLImage out of the same
49 // memory buffer, so we can output decoded pictures to it using 49 // memory buffer, so we can output decoded pictures to it using
(...skipping 10 matching lines...) Expand all
60 60
61 va_surface_ = vaapi_wrapper_->CreateVASurfaceForPixmap(pixmap_); 61 va_surface_ = vaapi_wrapper_->CreateVASurfaceForPixmap(pixmap_);
62 if (!va_surface_) { 62 if (!va_surface_) {
63 LOG(ERROR) << "Failed creating VASurface for NativePixmap"; 63 LOG(ERROR) << "Failed creating VASurface for NativePixmap";
64 return false; 64 return false;
65 } 65 }
66 66
67 pixmap_->SetProcessingCallback( 67 pixmap_->SetProcessingCallback(
68 base::Bind(&VaapiWrapper::ProcessPixmap, vaapi_wrapper_)); 68 base::Bind(&VaapiWrapper::ProcessPixmap, vaapi_wrapper_));
69 69
70 if (!make_context_current_.Run()) 70 if (!make_context_current_cb_.Run())
71 return false; 71 return false;
72 72
73 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_EXTERNAL_OES, 73 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_EXTERNAL_OES,
74 texture_id()); 74 texture_id());
75 scoped_refptr<gfx::GLImageOzoneNativePixmap> image( 75 scoped_refptr<gfx::GLImageOzoneNativePixmap> image(
76 new gfx::GLImageOzoneNativePixmap(size(), GL_BGRA_EXT)); 76 new gfx::GLImageOzoneNativePixmap(size(), GL_BGRA_EXT));
77 if (!image->Initialize(pixmap_.get(), pixmap_->GetBufferFormat())) { 77 if (!image->Initialize(pixmap_.get(), pixmap_->GetBufferFormat())) {
78 LOG(ERROR) << "Failed to create GLImage"; 78 LOG(ERROR) << "Failed to create GLImage";
79 return false; 79 return false;
80 } 80 }
(...skipping 13 matching lines...) Expand all
94 94
95 scoped_refptr<gl::GLImage> VaapiDrmPicture::GetImageToBind() { 95 scoped_refptr<gl::GLImage> VaapiDrmPicture::GetImageToBind() {
96 return gl_image_; 96 return gl_image_;
97 } 97 }
98 98
99 bool VaapiDrmPicture::AllowOverlay() const { 99 bool VaapiDrmPicture::AllowOverlay() const {
100 return true; 100 return true;
101 } 101 }
102 102
103 } // namespace 103 } // namespace
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