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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
|
jam
2016/03/16 20:56:43
this file should be in content/gpu to match the lo
Pawel Osciak
2016/03/17 11:15:16
content/gpu is very generic, perhaps the public he
jam
2016/03/17 15:43:26
not sure what "generic" has to do with it?
in gen
jam
2016/03/18 01:18:56
ditto, ignore this comment now. the current files
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| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/common/gpu/media/gpu_video_accelerator_util.h" | |
| 6 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | |
| 7 #include "content/public/gpu/gpu_video_decode_accelerator_factory.h" | |
| 8 #include "gpu/command_buffer/service/gpu_preferences.h" | |
| 9 | |
| 10 #if defined(OS_WIN) | |
| 11 #include "base/win/windows_version.h" | |
| 12 #include "content/common/gpu/media/dxva_video_decode_accelerator_win.h" | |
| 13 #elif defined(OS_MACOSX) | |
| 14 #include "content/common/gpu/media/vt_video_decode_accelerator_mac.h" | |
| 15 #elif defined(OS_CHROMEOS) | |
| 16 #if defined(USE_V4L2_CODEC) | |
| 17 #include "content/common/gpu/media/v4l2_device.h" | |
| 18 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h" | |
| 19 #include "content/common/gpu/media/v4l2_video_decode_accelerator.h" | |
| 20 #include "ui/gl/gl_surface_egl.h" | |
| 21 #endif | |
| 22 #if defined(ARCH_CPU_X86_FAMILY) | |
| 23 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h" | |
| 24 #include "ui/gl/gl_implementation.h" | |
| 25 #endif | |
| 26 #elif defined(USE_OZONE) | |
| 27 #include "media/ozone/media_ozone_platform.h" | |
| 28 #elif defined(OS_ANDROID) | |
| 29 #include "content/common/gpu/media/android_video_decode_accelerator.h" | |
| 30 #endif | |
| 31 | |
| 32 namespace content { | |
| 33 | |
| 34 namespace { | |
| 35 static base::WeakPtr<gpu::gles2::GLES2Decoder> GetEmptyGLES2Decoder() { | |
| 36 NOTREACHED() << "VDA requests a GLES2Decoder, but client did not provide it"; | |
| 37 return base::WeakPtr<gpu::gles2::GLES2Decoder>(); | |
| 38 } | |
| 39 } | |
| 40 | |
| 41 // static | |
| 42 scoped_ptr<GpuVideoDecodeAcceleratorFactory> | |
| 43 GpuVideoDecodeAcceleratorFactory::Create( | |
| 44 const GetGLContextCallback& get_gl_context_cb, | |
| 45 const MakeGLContextCurrentCallback& make_context_current_cb, | |
| 46 const BindGLImageCallback& bind_image_cb) { | |
| 47 return make_scoped_ptr(new GpuVideoDecodeAcceleratorFactory( | |
| 48 get_gl_context_cb, make_context_current_cb, bind_image_cb, | |
| 49 base::Bind(&GetEmptyGLES2Decoder))); | |
| 50 } | |
| 51 | |
| 52 // static | |
| 53 scoped_ptr<GpuVideoDecodeAcceleratorFactory> | |
| 54 GpuVideoDecodeAcceleratorFactory::CreateWithGLES2Decoder( | |
| 55 const GetGLContextCallback& get_gl_context_cb, | |
| 56 const MakeGLContextCurrentCallback& make_context_current_cb, | |
| 57 const BindGLImageCallback& bind_image_cb, | |
| 58 const GetGLES2DecoderCallback& get_gles2_decoder_cb) { | |
| 59 return make_scoped_ptr(new GpuVideoDecodeAcceleratorFactory( | |
| 60 get_gl_context_cb, make_context_current_cb, bind_image_cb, | |
| 61 get_gles2_decoder_cb)); | |
| 62 } | |
| 63 | |
| 64 // static | |
| 65 gpu::VideoDecodeAcceleratorCapabilities | |
| 66 GpuVideoDecodeAcceleratorFactory::GetDecoderCapabilities( | |
| 67 const gpu::GpuPreferences& gpu_preferences) { | |
| 68 media::VideoDecodeAccelerator::Capabilities capabilities; | |
| 69 if (gpu_preferences.disable_accelerated_video_decode) | |
| 70 return gpu::VideoDecodeAcceleratorCapabilities(); | |
| 71 | |
| 72 // Query VDAs for their capabilities and construct a set of supported | |
| 73 // profiles for current platform. This must be done in the same order as in | |
| 74 // CreateVDA(), as we currently preserve additional capabilities (such as | |
| 75 // resolutions supported) only for the first VDA supporting the given codec | |
| 76 // profile (instead of calculating a superset). | |
| 77 // TODO(posciak,henryhsu): improve this so that we choose a superset of | |
| 78 // resolutions and other supported profile parameters. | |
| 79 #if defined(OS_WIN) | |
| 80 capabilities.supported_profiles = | |
| 81 DXVAVideoDecodeAccelerator::GetSupportedProfiles(); | |
| 82 #elif defined(OS_CHROMEOS) | |
| 83 media::VideoDecodeAccelerator::SupportedProfiles vda_profiles; | |
| 84 #if defined(USE_V4L2_CODEC) | |
| 85 vda_profiles = V4L2VideoDecodeAccelerator::GetSupportedProfiles(); | |
| 86 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
| 87 vda_profiles, &capabilities.supported_profiles); | |
| 88 vda_profiles = V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles(); | |
| 89 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
| 90 vda_profiles, &capabilities.supported_profiles); | |
| 91 #endif | |
| 92 #if defined(ARCH_CPU_X86_FAMILY) | |
| 93 vda_profiles = VaapiVideoDecodeAccelerator::GetSupportedProfiles(); | |
| 94 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
| 95 vda_profiles, &capabilities.supported_profiles); | |
| 96 #endif | |
| 97 #elif defined(OS_MACOSX) | |
| 98 capabilities.supported_profiles = | |
| 99 VTVideoDecodeAccelerator::GetSupportedProfiles(); | |
| 100 #elif defined(OS_ANDROID) | |
| 101 capabilities = AndroidVideoDecodeAccelerator::GetCapabilities(); | |
| 102 #endif | |
| 103 return GpuVideoAcceleratorUtil::ConvertMediaToGpuDecodeCapabilities( | |
| 104 capabilities); | |
| 105 } | |
| 106 | |
| 107 scoped_ptr<media::VideoDecodeAccelerator> | |
| 108 GpuVideoDecodeAcceleratorFactory::CreateVDA( | |
| 109 media::VideoDecodeAccelerator::Client* client, | |
| 110 const media::VideoDecodeAccelerator::Config& config, | |
| 111 const gpu::GpuPreferences& gpu_preferences) { | |
| 112 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 113 | |
| 114 if (gpu_preferences.disable_accelerated_video_decode) | |
| 115 return nullptr; | |
| 116 | |
| 117 // Array of Create..VDA() function pointers, potentially usable on current | |
| 118 // platform. This list is ordered by priority, from most to least preferred, | |
| 119 // if applicable. This list must be in the same order as the querying order | |
| 120 // in GetDecoderCapabilities() above. | |
| 121 using CreateVDAFp = scoped_ptr<media::VideoDecodeAccelerator> ( | |
| 122 GpuVideoDecodeAcceleratorFactory::*)(const gpu::GpuPreferences&) const; | |
| 123 const CreateVDAFp create_vda_fps[] = { | |
| 124 #if defined(OS_WIN) | |
| 125 &GpuVideoDecodeAcceleratorFactory::CreateDXVAVDA, | |
| 126 #endif | |
| 127 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) | |
| 128 &GpuVideoDecodeAcceleratorFactory::CreateV4L2VDA, | |
| 129 &GpuVideoDecodeAcceleratorFactory::CreateV4L2SVDA, | |
| 130 #endif | |
| 131 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | |
| 132 &GpuVideoDecodeAcceleratorFactory::CreateVaapiVDA, | |
| 133 #endif | |
| 134 #if defined(OS_MACOSX) | |
| 135 &GpuVideoDecodeAcceleratorFactory::CreateVTVDA, | |
| 136 #endif | |
| 137 #if !defined(OS_CHROMEOS) && defined(USE_OZONE) | |
| 138 &GpuVideoDecodeAcceleratorFactory::CreateOzoneVDA, | |
| 139 #endif | |
| 140 #if defined(OS_ANDROID) | |
| 141 &GpuVideoDecodeAcceleratorFactory::CreateAndroidVDA, | |
| 142 #endif | |
| 143 }; | |
| 144 | |
| 145 scoped_ptr<media::VideoDecodeAccelerator> vda; | |
| 146 | |
| 147 for (const auto& create_vda_function : create_vda_fps) { | |
| 148 vda = (this->*create_vda_function)(gpu_preferences); | |
| 149 if (vda && vda->Initialize(config, client)) | |
| 150 return vda; | |
| 151 } | |
| 152 | |
| 153 return nullptr; | |
| 154 } | |
| 155 | |
| 156 #if defined(OS_WIN) | |
| 157 scoped_ptr<media::VideoDecodeAccelerator> | |
| 158 GpuVideoDecodeAcceleratorFactory::CreateDXVAVDA( | |
| 159 const gpu::GpuPreferences& gpu_preferences) const { | |
| 160 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
| 161 if (base::win::GetVersion() >= base::win::VERSION_WIN7) { | |
| 162 DVLOG(0) << "Initializing DXVA HW decoder for windows."; | |
| 163 decoder.reset(new DXVAVideoDecodeAccelerator( | |
| 164 get_gl_context_cb_, make_context_current_cb_, | |
| 165 gpu_preferences.enable_accelerated_vpx_decode)); | |
| 166 } | |
| 167 return decoder; | |
| 168 } | |
| 169 #endif | |
| 170 | |
| 171 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) | |
| 172 scoped_ptr<media::VideoDecodeAccelerator> | |
| 173 GpuVideoDecodeAcceleratorFactory::CreateV4L2VDA( | |
| 174 const gpu::GpuPreferences& gpu_preferences) const { | |
| 175 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
| 176 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); | |
| 177 if (device.get()) { | |
| 178 decoder.reset(new V4L2VideoDecodeAccelerator( | |
| 179 gfx::GLSurfaceEGL::GetHardwareDisplay(), get_gl_context_cb_, | |
| 180 make_context_current_cb_, device)); | |
| 181 } | |
| 182 return decoder; | |
| 183 } | |
| 184 | |
| 185 scoped_ptr<media::VideoDecodeAccelerator> | |
| 186 GpuVideoDecodeAcceleratorFactory::CreateV4L2SVDA( | |
| 187 const gpu::GpuPreferences& gpu_preferences) const { | |
| 188 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
| 189 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); | |
| 190 if (device.get()) { | |
| 191 decoder.reset(new V4L2SliceVideoDecodeAccelerator( | |
| 192 device, gfx::GLSurfaceEGL::GetHardwareDisplay(), get_gl_context_cb_, | |
| 193 make_context_current_cb_)); | |
| 194 } | |
| 195 return decoder; | |
| 196 } | |
| 197 #endif | |
| 198 | |
| 199 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | |
| 200 scoped_ptr<media::VideoDecodeAccelerator> | |
| 201 GpuVideoDecodeAcceleratorFactory::CreateVaapiVDA( | |
| 202 const gpu::GpuPreferences& gpu_preferences) const { | |
| 203 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
| 204 decoder.reset(new VaapiVideoDecodeAccelerator(make_context_current_cb_, | |
| 205 bind_image_cb_)); | |
| 206 return decoder; | |
| 207 } | |
| 208 #endif | |
| 209 | |
| 210 #if defined(OS_MACOSX) | |
| 211 scoped_ptr<media::VideoDecodeAccelerator> | |
| 212 GpuVideoDecodeAcceleratorFactory::CreateVTVDA( | |
| 213 const gpu::GpuPreferences& gpu_preferences) const { | |
| 214 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
| 215 decoder.reset( | |
| 216 new VTVideoDecodeAccelerator(make_context_current_cb_, bind_image_cb_)); | |
| 217 return decoder; | |
| 218 } | |
| 219 #endif | |
| 220 | |
| 221 #if !defined(OS_CHROMEOS) && defined(USE_OZONE) | |
| 222 scoped_ptr<media::VideoDecodeAccelerator> | |
| 223 GpuVideoDecodeAcceleratorFactory::CreateOzoneVDA( | |
| 224 const gpu::GpuPreferences& gpu_preferences) const { | |
| 225 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
| 226 media::MediaOzonePlatform* platform = | |
| 227 media::MediaOzonePlatform::GetInstance(); | |
| 228 decoder.reset( | |
| 229 platform->CreateVideoDecodeAccelerator(make_context_current_cb_)); | |
| 230 return decoder; | |
| 231 } | |
| 232 #endif | |
| 233 | |
| 234 #if defined(OS_ANDROID) | |
| 235 scoped_ptr<media::VideoDecodeAccelerator> | |
| 236 GpuVideoDecodeAcceleratorFactory::CreateAndroidVDA( | |
| 237 const gpu::GpuPreferences& gpu_preferences) const { | |
| 238 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
| 239 decoder.reset(new AndroidVideoDecodeAccelerator(make_context_current_cb_, | |
| 240 get_gles2_decoder_cb_)); | |
| 241 return decoder; | |
| 242 } | |
| 243 #endif | |
| 244 | |
| 245 GpuVideoDecodeAcceleratorFactory::GpuVideoDecodeAcceleratorFactory( | |
| 246 const GetGLContextCallback& get_gl_context_cb, | |
| 247 const MakeGLContextCurrentCallback& make_context_current_cb, | |
| 248 const BindGLImageCallback& bind_image_cb, | |
| 249 const GetGLES2DecoderCallback& get_gles2_decoder_cb) | |
| 250 : get_gl_context_cb_(get_gl_context_cb), | |
| 251 make_context_current_cb_(make_context_current_cb), | |
| 252 bind_image_cb_(bind_image_cb), | |
| 253 get_gles2_decoder_cb_(get_gles2_decoder_cb) {} | |
| 254 | |
| 255 GpuVideoDecodeAcceleratorFactory::~GpuVideoDecodeAcceleratorFactory() {} | |
| 256 | |
| 257 } // namespace content | |
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