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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
11 #include "base/location.h" | 11 #include "base/location.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/single_thread_task_runner.h" | 14 #include "base/single_thread_task_runner.h" |
15 #include "base/stl_util.h" | 15 #include "base/stl_util.h" |
16 #include "base/thread_task_runner_handle.h" | 16 #include "base/thread_task_runner_handle.h" |
17 #include "build/build_config.h" | 17 #include "build/build_config.h" |
18 | 18 |
19 #include "content/common/gpu/gpu_channel.h" | 19 #include "content/common/gpu/gpu_channel.h" |
20 #include "content/common/gpu/media/gpu_video_accelerator_util.h" | 20 #include "content/common/gpu/media/gpu_video_accelerator_util.h" |
21 #include "content/common/gpu/media_messages.h" | 21 #include "content/common/gpu/media_messages.h" |
22 #include "content/public/common/content_switches.h" | 22 #include "content/public/common/content_switches.h" |
| 23 #include "content/public/common/gpu_video_decode_accelerator_factory.h" |
23 #include "gpu/command_buffer/common/command_buffer.h" | 24 #include "gpu/command_buffer/common/command_buffer.h" |
24 #include "ipc/ipc_message_macros.h" | 25 #include "ipc/ipc_message_macros.h" |
25 #include "ipc/ipc_message_utils.h" | 26 #include "ipc/ipc_message_utils.h" |
26 #include "ipc/message_filter.h" | 27 #include "ipc/message_filter.h" |
27 #include "media/base/limits.h" | 28 #include "media/base/limits.h" |
28 #include "ui/gl/gl_context.h" | 29 #include "ui/gl/gl_context.h" |
29 #include "ui/gl/gl_image.h" | 30 #include "ui/gl/gl_image.h" |
30 #include "ui/gl/gl_surface_egl.h" | |
31 | |
32 #if defined(OS_WIN) | |
33 #include "base/win/windows_version.h" | |
34 #include "content/common/gpu/media/dxva_video_decode_accelerator_win.h" | |
35 #elif defined(OS_MACOSX) | |
36 #include "content/common/gpu/media/vt_video_decode_accelerator_mac.h" | |
37 #elif defined(OS_CHROMEOS) | |
38 #if defined(USE_V4L2_CODEC) | |
39 #include "content/common/gpu/media/v4l2_device.h" | |
40 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h" | |
41 #include "content/common/gpu/media/v4l2_video_decode_accelerator.h" | |
42 #endif | |
43 #if defined(ARCH_CPU_X86_FAMILY) | |
44 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h" | |
45 #include "ui/gl/gl_implementation.h" | |
46 #endif | |
47 #elif defined(USE_OZONE) | |
48 #include "media/ozone/media_ozone_platform.h" | |
49 #elif defined(OS_ANDROID) | |
50 #include "content/common/gpu/media/android_video_decode_accelerator.h" | |
51 #endif | |
52 | |
53 #include "ui/gfx/geometry/size.h" | 31 #include "ui/gfx/geometry/size.h" |
54 | 32 |
55 namespace content { | 33 namespace content { |
56 | 34 |
| 35 namespace { |
| 36 static gfx::GLContext* GetGLContext( |
| 37 const base::WeakPtr<GpuCommandBufferStub>& stub) { |
| 38 if (!stub) { |
| 39 DLOG(ERROR) << "Stub is gone; no GLContext."; |
| 40 return nullptr; |
| 41 } |
| 42 |
| 43 return stub->decoder()->GetGLContext(); |
| 44 } |
| 45 |
57 static bool MakeDecoderContextCurrent( | 46 static bool MakeDecoderContextCurrent( |
58 const base::WeakPtr<GpuCommandBufferStub> stub) { | 47 const base::WeakPtr<GpuCommandBufferStub>& stub) { |
59 if (!stub) { | 48 if (!stub) { |
60 DLOG(ERROR) << "Stub is gone; won't MakeCurrent()."; | 49 DLOG(ERROR) << "Stub is gone; won't MakeCurrent()."; |
61 return false; | 50 return false; |
62 } | 51 } |
63 | 52 |
64 if (!stub->decoder()->MakeCurrent()) { | 53 if (!stub->decoder()->MakeCurrent()) { |
65 DLOG(ERROR) << "Failed to MakeCurrent()"; | 54 DLOG(ERROR) << "Failed to MakeCurrent()"; |
66 return false; | 55 return false; |
67 } | 56 } |
68 | 57 |
69 return true; | 58 return true; |
70 } | 59 } |
71 | 60 |
| 61 static bool BindImage(const base::WeakPtr<GpuCommandBufferStub>& stub, |
| 62 uint32_t client_texture_id, |
| 63 uint32_t texture_target, |
| 64 const scoped_refptr<gl::GLImage>& image) { |
| 65 if (!stub) { |
| 66 DLOG(ERROR) << "Stub is gone; won't BindImage()."; |
| 67 return false; |
| 68 } |
| 69 |
| 70 gpu::gles2::GLES2Decoder* command_decoder = stub->decoder(); |
| 71 gpu::gles2::TextureManager* texture_manager = |
| 72 command_decoder->GetContextGroup()->texture_manager(); |
| 73 gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id); |
| 74 if (ref) { |
| 75 texture_manager->SetLevelImage(ref, texture_target, 0, image.get(), |
| 76 gpu::gles2::Texture::BOUND); |
| 77 } |
| 78 |
| 79 return true; |
| 80 } |
| 81 |
| 82 static base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( |
| 83 const base::WeakPtr<GpuCommandBufferStub>& stub) { |
| 84 if (!stub) { |
| 85 DLOG(ERROR) << "Stub is gone; no GLES2Decoder."; |
| 86 return base::WeakPtr<gpu::gles2::GLES2Decoder>(); |
| 87 } |
| 88 |
| 89 return stub->decoder()->AsWeakPtr(); |
| 90 } |
| 91 } // anonymous namespace |
| 92 |
72 // DebugAutoLock works like AutoLock but only acquires the lock when | 93 // DebugAutoLock works like AutoLock but only acquires the lock when |
73 // DCHECK is on. | 94 // DCHECK is on. |
74 #if DCHECK_IS_ON() | 95 #if DCHECK_IS_ON() |
75 typedef base::AutoLock DebugAutoLock; | 96 typedef base::AutoLock DebugAutoLock; |
76 #else | 97 #else |
77 class DebugAutoLock { | 98 class DebugAutoLock { |
78 public: | 99 public: |
79 explicit DebugAutoLock(base::Lock&) {} | 100 explicit DebugAutoLock(base::Lock&) {} |
80 }; | 101 }; |
81 #endif | 102 #endif |
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133 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) | 154 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) |
134 : host_route_id_(host_route_id), | 155 : host_route_id_(host_route_id), |
135 stub_(stub), | 156 stub_(stub), |
136 texture_target_(0), | 157 texture_target_(0), |
137 filter_removed_(true, false), | 158 filter_removed_(true, false), |
138 child_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 159 child_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
139 io_task_runner_(io_task_runner), | 160 io_task_runner_(io_task_runner), |
140 weak_factory_for_io_(this) { | 161 weak_factory_for_io_(this) { |
141 DCHECK(stub_); | 162 DCHECK(stub_); |
142 stub_->AddDestructionObserver(this); | 163 stub_->AddDestructionObserver(this); |
143 make_context_current_ = | 164 get_gl_context_cb_ = base::Bind(&GetGLContext, stub_->AsWeakPtr()); |
| 165 make_context_current_cb_ = |
144 base::Bind(&MakeDecoderContextCurrent, stub_->AsWeakPtr()); | 166 base::Bind(&MakeDecoderContextCurrent, stub_->AsWeakPtr()); |
| 167 bind_image_cb_ = base::Bind(&BindImage, stub_->AsWeakPtr()); |
| 168 get_gles2_decoder_cb_ = base::Bind(&GetGLES2Decoder, stub_->AsWeakPtr()); |
145 } | 169 } |
146 | 170 |
147 GpuVideoDecodeAccelerator::~GpuVideoDecodeAccelerator() { | 171 GpuVideoDecodeAccelerator::~GpuVideoDecodeAccelerator() { |
148 // This class can only be self-deleted from OnWillDestroyStub(), which means | 172 // This class can only be self-deleted from OnWillDestroyStub(), which means |
149 // the VDA has already been destroyed in there. | 173 // the VDA has already been destroyed in there. |
150 DCHECK(!video_decode_accelerator_); | 174 DCHECK(!video_decode_accelerator_); |
151 } | 175 } |
152 | 176 |
153 // static | 177 // static |
154 gpu::VideoDecodeAcceleratorCapabilities | 178 gpu::VideoDecodeAcceleratorCapabilities |
155 GpuVideoDecodeAccelerator::GetCapabilities() { | 179 GpuVideoDecodeAccelerator::GetCapabilities() { |
156 media::VideoDecodeAccelerator::Capabilities capabilities; | 180 return GpuVideoDecodeAcceleratorFactory::GetDecoderCapabilities(); |
157 const base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess(); | |
158 if (cmd_line->HasSwitch(switches::kDisableAcceleratedVideoDecode)) | |
159 return gpu::VideoDecodeAcceleratorCapabilities(); | |
160 | |
161 // Query supported profiles for each VDA. The order of querying VDAs should | |
162 // be the same as the order of initializing VDAs. Then the returned profile | |
163 // can be initialized by corresponding VDA successfully. | |
164 #if defined(OS_WIN) | |
165 capabilities.supported_profiles = | |
166 DXVAVideoDecodeAccelerator::GetSupportedProfiles(); | |
167 #elif defined(OS_CHROMEOS) | |
168 media::VideoDecodeAccelerator::SupportedProfiles vda_profiles; | |
169 #if defined(USE_V4L2_CODEC) | |
170 vda_profiles = V4L2VideoDecodeAccelerator::GetSupportedProfiles(); | |
171 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
172 vda_profiles, &capabilities.supported_profiles); | |
173 vda_profiles = V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles(); | |
174 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
175 vda_profiles, &capabilities.supported_profiles); | |
176 #endif | |
177 #if defined(ARCH_CPU_X86_FAMILY) | |
178 vda_profiles = VaapiVideoDecodeAccelerator::GetSupportedProfiles(); | |
179 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
180 vda_profiles, &capabilities.supported_profiles); | |
181 #endif | |
182 #elif defined(OS_MACOSX) | |
183 capabilities.supported_profiles = | |
184 VTVideoDecodeAccelerator::GetSupportedProfiles(); | |
185 #elif defined(OS_ANDROID) | |
186 capabilities = AndroidVideoDecodeAccelerator::GetCapabilities(); | |
187 #endif | |
188 return GpuVideoAcceleratorUtil::ConvertMediaToGpuDecodeCapabilities( | |
189 capabilities); | |
190 } | 181 } |
191 | 182 |
192 bool GpuVideoDecodeAccelerator::OnMessageReceived(const IPC::Message& msg) { | 183 bool GpuVideoDecodeAccelerator::OnMessageReceived(const IPC::Message& msg) { |
193 if (!video_decode_accelerator_) | 184 if (!video_decode_accelerator_) |
194 return false; | 185 return false; |
195 | 186 |
196 bool handled = true; | 187 bool handled = true; |
197 IPC_BEGIN_MESSAGE_MAP(GpuVideoDecodeAccelerator, msg) | 188 IPC_BEGIN_MESSAGE_MAP(GpuVideoDecodeAccelerator, msg) |
198 IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_SetCdm, OnSetCdm) | 189 IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_SetCdm, OnSetCdm) |
199 IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Decode, OnDecode) | 190 IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Decode, OnDecode) |
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333 DCHECK(!video_decode_accelerator_); | 324 DCHECK(!video_decode_accelerator_); |
334 | 325 |
335 if (!stub_->channel()->AddRoute(host_route_id_, stub_->stream_id(), this)) { | 326 if (!stub_->channel()->AddRoute(host_route_id_, stub_->stream_id(), this)) { |
336 DLOG(ERROR) << "Initialize(): failed to add route"; | 327 DLOG(ERROR) << "Initialize(): failed to add route"; |
337 SendCreateDecoderReply(init_done_msg, false); | 328 SendCreateDecoderReply(init_done_msg, false); |
338 } | 329 } |
339 | 330 |
340 #if !defined(OS_WIN) | 331 #if !defined(OS_WIN) |
341 // Ensure we will be able to get a GL context at all before initializing | 332 // Ensure we will be able to get a GL context at all before initializing |
342 // non-Windows VDAs. | 333 // non-Windows VDAs. |
343 if (!make_context_current_.Run()) { | 334 if (!make_context_current_cb_.Run()) { |
344 SendCreateDecoderReply(init_done_msg, false); | 335 SendCreateDecoderReply(init_done_msg, false); |
345 return; | 336 return; |
346 } | 337 } |
347 #endif | 338 #endif |
348 | 339 |
349 // Array of Create..VDA() function pointers, maybe applicable to the current | 340 scoped_ptr<GpuVideoDecodeAcceleratorFactory> vda_factory = |
350 // platform. This list is ordered by priority of use and it should be the | 341 GpuVideoDecodeAcceleratorFactory::CreateWithGLES2Decoder( |
351 // same as the order of querying supported profiles of VDAs. | 342 get_gl_context_cb_, make_context_current_cb_, bind_image_cb_, |
352 const GpuVideoDecodeAccelerator::CreateVDAFp create_vda_fps[] = { | 343 get_gles2_decoder_cb_); |
353 &GpuVideoDecodeAccelerator::CreateDXVAVDA, | |
354 &GpuVideoDecodeAccelerator::CreateV4L2VDA, | |
355 &GpuVideoDecodeAccelerator::CreateV4L2SliceVDA, | |
356 &GpuVideoDecodeAccelerator::CreateVaapiVDA, | |
357 &GpuVideoDecodeAccelerator::CreateVTVDA, | |
358 &GpuVideoDecodeAccelerator::CreateOzoneVDA, | |
359 &GpuVideoDecodeAccelerator::CreateAndroidVDA}; | |
360 | 344 |
361 for (const auto& create_vda_function : create_vda_fps) { | 345 if (!vda_factory) { |
362 video_decode_accelerator_ = (this->*create_vda_function)(); | 346 LOG(ERROR) << "Failed creating the VDA factory"; |
363 if (!video_decode_accelerator_ || | 347 SendCreateDecoderReply(init_done_msg, false); |
364 !video_decode_accelerator_->Initialize(config, this)) | |
365 continue; | |
366 | |
367 if (video_decode_accelerator_->CanDecodeOnIOThread()) { | |
368 filter_ = new MessageFilter(this, host_route_id_); | |
369 stub_->channel()->AddFilter(filter_.get()); | |
370 } | |
371 SendCreateDecoderReply(init_done_msg, true); | |
372 return; | 348 return; |
373 } | 349 } |
374 video_decode_accelerator_.reset(); | |
375 LOG(ERROR) << "HW video decode not available for profile " << config.profile | |
376 << (config.is_encrypted ? " with encryption" : ""); | |
377 SendCreateDecoderReply(init_done_msg, false); | |
378 } | |
379 | 350 |
380 scoped_ptr<media::VideoDecodeAccelerator> | 351 video_decode_accelerator_ = vda_factory->CreateVDA(this, config); |
381 GpuVideoDecodeAccelerator::CreateDXVAVDA() { | 352 if (!video_decode_accelerator_) { |
382 scoped_ptr<media::VideoDecodeAccelerator> decoder; | 353 LOG(ERROR) << "HW video decode not available for profile " << config.profile |
383 #if defined(OS_WIN) | 354 << (config.is_encrypted ? " with encryption" : ""); |
384 if (base::win::GetVersion() >= base::win::VERSION_WIN7) { | 355 SendCreateDecoderReply(init_done_msg, false); |
385 DVLOG(0) << "Initializing DXVA HW decoder for windows."; | 356 return; |
386 decoder.reset(new DXVAVideoDecodeAccelerator(make_context_current_, | |
387 stub_->decoder()->GetGLContext())); | |
388 } else { | |
389 NOTIMPLEMENTED() << "HW video decode acceleration not available."; | |
390 } | 357 } |
391 #endif | |
392 return decoder; | |
393 } | |
394 | 358 |
395 scoped_ptr<media::VideoDecodeAccelerator> | 359 // Attempt to set up performing decoding tasks on IO thread, if supported by |
396 GpuVideoDecodeAccelerator::CreateV4L2VDA() { | 360 // the VDA. |
397 scoped_ptr<media::VideoDecodeAccelerator> decoder; | 361 if (video_decode_accelerator_->TryInitializeDecodeOnSeparateThread( |
398 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) | 362 weak_factory_for_io_.GetWeakPtr(), io_task_runner_)) { |
399 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); | 363 filter_ = new MessageFilter(this, host_route_id_); |
400 if (device.get()) { | 364 stub_->channel()->AddFilter(filter_.get()); |
401 decoder.reset(new V4L2VideoDecodeAccelerator( | |
402 gfx::GLSurfaceEGL::GetHardwareDisplay(), | |
403 stub_->decoder()->GetGLContext()->GetHandle(), | |
404 weak_factory_for_io_.GetWeakPtr(), | |
405 make_context_current_, | |
406 device, | |
407 io_task_runner_)); | |
408 } | 365 } |
409 #endif | |
410 return decoder; | |
411 } | |
412 | 366 |
413 scoped_ptr<media::VideoDecodeAccelerator> | 367 SendCreateDecoderReply(init_done_msg, true); |
414 GpuVideoDecodeAccelerator::CreateV4L2SliceVDA() { | |
415 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
416 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) | |
417 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); | |
418 if (device.get()) { | |
419 decoder.reset(new V4L2SliceVideoDecodeAccelerator( | |
420 device, | |
421 gfx::GLSurfaceEGL::GetHardwareDisplay(), | |
422 stub_->decoder()->GetGLContext()->GetHandle(), | |
423 weak_factory_for_io_.GetWeakPtr(), | |
424 make_context_current_, | |
425 io_task_runner_)); | |
426 } | |
427 #endif | |
428 return decoder; | |
429 } | |
430 | |
431 void GpuVideoDecodeAccelerator::BindImage(uint32_t client_texture_id, | |
432 uint32_t texture_target, | |
433 scoped_refptr<gl::GLImage> image) { | |
434 gpu::gles2::GLES2Decoder* command_decoder = stub_->decoder(); | |
435 gpu::gles2::TextureManager* texture_manager = | |
436 command_decoder->GetContextGroup()->texture_manager(); | |
437 gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id); | |
438 if (ref) { | |
439 texture_manager->SetLevelImage(ref, texture_target, 0, image.get(), | |
440 gpu::gles2::Texture::BOUND); | |
441 } | |
442 } | |
443 | |
444 scoped_ptr<media::VideoDecodeAccelerator> | |
445 GpuVideoDecodeAccelerator::CreateVaapiVDA() { | |
446 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
447 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | |
448 decoder.reset(new VaapiVideoDecodeAccelerator( | |
449 make_context_current_, base::Bind(&GpuVideoDecodeAccelerator::BindImage, | |
450 base::Unretained(this)))); | |
451 #endif | |
452 return decoder; | |
453 } | |
454 | |
455 scoped_ptr<media::VideoDecodeAccelerator> | |
456 GpuVideoDecodeAccelerator::CreateVTVDA() { | |
457 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
458 #if defined(OS_MACOSX) | |
459 decoder.reset(new VTVideoDecodeAccelerator( | |
460 make_context_current_, base::Bind(&GpuVideoDecodeAccelerator::BindImage, | |
461 base::Unretained(this)))); | |
462 #endif | |
463 return decoder; | |
464 } | |
465 | |
466 scoped_ptr<media::VideoDecodeAccelerator> | |
467 GpuVideoDecodeAccelerator::CreateOzoneVDA() { | |
468 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
469 #if !defined(OS_CHROMEOS) && defined(USE_OZONE) | |
470 media::MediaOzonePlatform* platform = | |
471 media::MediaOzonePlatform::GetInstance(); | |
472 decoder.reset(platform->CreateVideoDecodeAccelerator(make_context_current_)); | |
473 #endif | |
474 return decoder; | |
475 } | |
476 | |
477 scoped_ptr<media::VideoDecodeAccelerator> | |
478 GpuVideoDecodeAccelerator::CreateAndroidVDA() { | |
479 scoped_ptr<media::VideoDecodeAccelerator> decoder; | |
480 #if defined(OS_ANDROID) | |
481 decoder.reset(new AndroidVideoDecodeAccelerator(stub_->decoder()->AsWeakPtr(), | |
482 make_context_current_)); | |
483 #endif | |
484 return decoder; | |
485 } | 368 } |
486 | 369 |
487 void GpuVideoDecodeAccelerator::OnSetCdm(int cdm_id) { | 370 void GpuVideoDecodeAccelerator::OnSetCdm(int cdm_id) { |
488 DCHECK(video_decode_accelerator_); | 371 DCHECK(video_decode_accelerator_); |
489 video_decode_accelerator_->SetCdm(cdm_id); | 372 video_decode_accelerator_->SetCdm(cdm_id); |
490 } | 373 } |
491 | 374 |
492 // Runs on IO thread if video_decode_accelerator_->CanDecodeOnIOThread() is | 375 // Runs on IO thread if VDA::TryInitializeDecodeOnSeparateThread() succeeded, |
493 // true, otherwise on the main thread. | 376 // otherwise on the main thread. |
494 void GpuVideoDecodeAccelerator::OnDecode( | 377 void GpuVideoDecodeAccelerator::OnDecode( |
495 const AcceleratedVideoDecoderMsg_Decode_Params& params) { | 378 const AcceleratedVideoDecoderMsg_Decode_Params& params) { |
496 DCHECK(video_decode_accelerator_); | 379 DCHECK(video_decode_accelerator_); |
497 media::BitstreamBuffer bitstream_buffer(params.bitstream_buffer_id, | 380 media::BitstreamBuffer bitstream_buffer(params.bitstream_buffer_id, |
498 params.buffer_handle, params.size, | 381 params.buffer_handle, params.size, |
499 params.presentation_timestamp); | 382 params.presentation_timestamp); |
500 if (!params.key_id.empty()) { | 383 if (!params.key_id.empty()) { |
501 bitstream_buffer.SetDecryptConfig( | 384 bitstream_buffer.SetDecryptConfig( |
502 media::DecryptConfig(params.key_id, params.iv, params.subsamples)); | 385 media::DecryptConfig(params.key_id, params.iv, params.subsamples)); |
503 } | 386 } |
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622 uncleared_textures_.erase(it); | 505 uncleared_textures_.erase(it); |
623 } | 506 } |
624 | 507 |
625 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, | 508 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, |
626 bool succeeded) { | 509 bool succeeded) { |
627 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); | 510 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); |
628 Send(message); | 511 Send(message); |
629 } | 512 } |
630 | 513 |
631 } // namespace content | 514 } // namespace content |
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