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Side by Side Diff: Source/core/page/FocusController.h

Issue 17450016: Implementation of CSS3 nav-up/down/left/right properties from CSS3 UI. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Added tests Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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64 static PassOwnPtr<FocusController> create(Page*); 64 static PassOwnPtr<FocusController> create(Page*);
65 65
66 void setFocusedFrame(PassRefPtr<Frame>); 66 void setFocusedFrame(PassRefPtr<Frame>);
67 Frame* focusedFrame() const { return m_focusedFrame.get(); } 67 Frame* focusedFrame() const { return m_focusedFrame.get(); }
68 Frame* focusedOrMainFrame() const; 68 Frame* focusedOrMainFrame() const;
69 69
70 bool setInitialFocus(FocusDirection); 70 bool setInitialFocus(FocusDirection);
71 bool advanceFocus(FocusDirection direction) { return advanceFocus(direction, false); } 71 bool advanceFocus(FocusDirection direction) { return advanceFocus(direction, false); }
72 72
73 bool setFocusedElement(Element*, PassRefPtr<Frame>, FocusDirection = FocusDi rectionNone); 73 bool setFocusedElement(Element*, PassRefPtr<Frame>, FocusDirection = FocusDi rectionNone);
74 bool handleCSSFocusNavigation(FocusDirection);
74 75
75 void setActive(bool); 76 void setActive(bool);
76 bool isActive() const { return m_isActive; } 77 bool isActive() const { return m_isActive; }
77 78
78 void setFocused(bool); 79 void setFocused(bool);
79 bool isFocused() const { return m_isFocused; } 80 bool isFocused() const { return m_isFocused; }
80 81
81 void setContainingWindowIsVisible(bool); 82 void setContainingWindowIsVisible(bool);
82 bool containingWindowIsVisible() const { return m_containingWindowIsVisible; } 83 bool containingWindowIsVisible() const { return m_containingWindowIsVisible; }
83 84
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116 bool m_isActive; 117 bool m_isActive;
117 bool m_isFocused; 118 bool m_isFocused;
118 bool m_isChangingFocusedFrame; 119 bool m_isChangingFocusedFrame;
119 bool m_containingWindowIsVisible; 120 bool m_containingWindowIsVisible;
120 121
121 }; 122 };
122 123
123 } // namespace WebCore 124 } // namespace WebCore
124 125
125 #endif // FocusController_h 126 #endif // FocusController_h
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