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Side by Side Diff: src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp

Issue 1744963002: Revert of Implement support for using GL ES 3.0 with command buffer (Closed) Base URL: https://skia.googlesource.com/skia.git@no-texture-rectangle-gles
Patch Set: rebaes Created 4 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2015 Google Inc. 3 * Copyright 2015 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkOnce.h" 8 #include "SkOnce.h"
9 #include "gl/GrGLInterface.h" 9 #include "gl/GrGLInterface.h"
10 #include "gl/GrGLAssembleInterface.h" 10 #include "gl/GrGLAssembleInterface.h"
(...skipping 15 matching lines...) Expand all
26 typedef void (*__eglMustCastToProperFunctionPointerType)(void); 26 typedef void (*__eglMustCastToProperFunctionPointerType)(void);
27 #define EGL_FALSE 0 27 #define EGL_FALSE 0
28 #define EGL_OPENGL_ES2_BIT 0x0004 28 #define EGL_OPENGL_ES2_BIT 0x0004
29 #define EGL_CONTEXT_CLIENT_VERSION 0x3098 29 #define EGL_CONTEXT_CLIENT_VERSION 0x3098
30 #define EGL_NO_SURFACE ((EGLSurface)0) 30 #define EGL_NO_SURFACE ((EGLSurface)0)
31 #define EGL_NO_DISPLAY ((EGLDisplay)0) 31 #define EGL_NO_DISPLAY ((EGLDisplay)0)
32 #define EGL_NO_CONTEXT ((EGLContext)0) 32 #define EGL_NO_CONTEXT ((EGLContext)0)
33 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) 33 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
34 #define EGL_SURFACE_TYPE 0x3033 34 #define EGL_SURFACE_TYPE 0x3033
35 #define EGL_PBUFFER_BIT 0x0001 35 #define EGL_PBUFFER_BIT 0x0001
36 #define EGL_WINDOW_BIT 0x0004
37 #define EGL_RENDERABLE_TYPE 0x3040 36 #define EGL_RENDERABLE_TYPE 0x3040
38 #define EGL_RED_SIZE 0x3024 37 #define EGL_RED_SIZE 0x3024
39 #define EGL_GREEN_SIZE 0x3023 38 #define EGL_GREEN_SIZE 0x3023
40 #define EGL_BLUE_SIZE 0x3022 39 #define EGL_BLUE_SIZE 0x3022
41 #define EGL_ALPHA_SIZE 0x3021 40 #define EGL_ALPHA_SIZE 0x3021
42 #define EGL_DEPTH_SIZE 0x3025 41 #define EGL_DEPTH_SIZE 0x3025
43 #define EGL_STENCIL_SIZE 0x3025 42 #define EGL_STENCIL_SIZE 0x3025
44 #define EGL_SAMPLES 0x3031 43 #define EGL_SAMPLES 0x3031
45 #define EGL_SAMPLE_BUFFERS 0x3032 44 #define EGL_SAMPLE_BUFFERS 0x3032
46 #define EGL_NONE 0x3038 45 #define EGL_NONE 0x3038
47 #define EGL_WIDTH 0x3057 46 #define EGL_WIDTH 0x3057
48 #define EGL_HEIGHT 0x3056 47 #define EGL_HEIGHT 0x3056
49 48
50 #else 49 #else
51 50
52 #include <EGL/egl.h> 51 #include <EGL/egl.h>
53 52
54 #endif 53 #endif
55 54
56 #ifndef EGL_OPENGL_ES3_BIT
57 // Part of EGL 1.5, typical headers are 1.4.
58 #define EGL_OPENGL_ES3_BIT 0x0040
59 #endif
60
61 typedef EGLDisplay (*GetDisplayProc)(EGLNativeDisplayType display_id); 55 typedef EGLDisplay (*GetDisplayProc)(EGLNativeDisplayType display_id);
62 typedef EGLBoolean (*InitializeProc)(EGLDisplay dpy, EGLint *major, EGLint *mino r); 56 typedef EGLBoolean (*InitializeProc)(EGLDisplay dpy, EGLint *major, EGLint *mino r);
63 typedef EGLBoolean (*TerminateProc)(EGLDisplay dpy); 57 typedef EGLBoolean (*TerminateProc)(EGLDisplay dpy);
64 typedef EGLBoolean (*ChooseConfigProc)(EGLDisplay dpy, const EGLint* attrib_list , EGLConfig* configs, EGLint config_size, EGLint* num_config); 58 typedef EGLBoolean (*ChooseConfigProc)(EGLDisplay dpy, const EGLint* attrib_list , EGLConfig* configs, EGLint config_size, EGLint* num_config);
65 typedef EGLBoolean (*GetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint a ttribute, EGLint* value); 59 typedef EGLBoolean (*GetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint a ttribute, EGLint* value);
66 typedef EGLSurface (*CreateWindowSurfaceProc)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list); 60 typedef EGLSurface (*CreateWindowSurfaceProc)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list);
67 typedef EGLSurface (*CreatePbufferSurfaceProc)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list); 61 typedef EGLSurface (*CreatePbufferSurfaceProc)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list);
68 typedef EGLBoolean (*DestroySurfaceProc)(EGLDisplay dpy, EGLSurface surface); 62 typedef EGLBoolean (*DestroySurfaceProc)(EGLDisplay dpy, EGLSurface surface);
69 typedef EGLContext (*CreateContextProc)(EGLDisplay dpy, EGLConfig config, EGLCon text share_context, const EGLint* attrib_list); 63 typedef EGLContext (*CreateContextProc)(EGLDisplay dpy, EGLConfig config, EGLCon text share_context, const EGLint* attrib_list);
70 typedef EGLBoolean (*DestroyContextProc)(EGLDisplay dpy, EGLContext ctx); 64 typedef EGLBoolean (*DestroyContextProc)(EGLDisplay dpy, EGLContext ctx);
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
136 } 130 }
137 131
138 const GrGLInterface* GrGLCreateCommandBufferInterface() { 132 const GrGLInterface* GrGLCreateCommandBufferInterface() {
139 LoadCommandBufferOnce(); 133 LoadCommandBufferOnce();
140 if (!gfFunctionsLoadedSuccessfully) { 134 if (!gfFunctionsLoadedSuccessfully) {
141 return nullptr; 135 return nullptr;
142 } 136 }
143 return GrGLAssembleGLESInterface(gLibrary, command_buffer_get_gl_proc); 137 return GrGLAssembleGLESInterface(gLibrary, command_buffer_get_gl_proc);
144 } 138 }
145 139
146 SkCommandBufferGLContext::SkCommandBufferGLContext(ContextVersion minContextVers ion) 140 SkCommandBufferGLContext::SkCommandBufferGLContext()
147 : fContext(EGL_NO_CONTEXT) 141 : fContext(EGL_NO_CONTEXT)
148 , fDisplay(EGL_NO_DISPLAY) 142 , fDisplay(EGL_NO_DISPLAY)
149 , fSurface(EGL_NO_SURFACE) { 143 , fSurface(EGL_NO_SURFACE) {
150 144
151 static const EGLint configAttribs[] = { 145 static const EGLint configAttribs[] = {
152 EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, 146 EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
153 EGL_RENDERABLE_TYPE, minContextVersion == kGLES3_ContextVersion ? EGL_O PENGL_ES3_BIT 147 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
154 : EGL_O PENGL_ES2_BIT,
155 EGL_RED_SIZE, 8, 148 EGL_RED_SIZE, 8,
156 EGL_GREEN_SIZE, 8, 149 EGL_GREEN_SIZE, 8,
157 EGL_BLUE_SIZE, 8, 150 EGL_BLUE_SIZE, 8,
158 EGL_ALPHA_SIZE, 8, 151 EGL_ALPHA_SIZE, 8,
159 EGL_NONE 152 EGL_NONE
160 }; 153 };
161 154
162 static const EGLint surfaceAttribs[] = { 155 static const EGLint surfaceAttribs[] = {
163 EGL_WIDTH, 1, 156 EGL_WIDTH, 1,
164 EGL_HEIGHT, 1, 157 EGL_HEIGHT, 1,
165 EGL_NONE 158 EGL_NONE
166 }; 159 };
167 160
168 initializeGLContext(minContextVersion, nullptr, configAttribs, surfaceAttrib s); 161 initializeGLContext(nullptr, configAttribs, surfaceAttribs);
169 } 162 }
170 163
171 SkCommandBufferGLContext::SkCommandBufferGLContext(void* nativeWindow, int msaaS ampleCount) { 164 SkCommandBufferGLContext::SkCommandBufferGLContext(void* nativeWindow, int msaaS ampleCount) {
172 static const EGLint surfaceAttribs[] = { EGL_NONE }; 165 static const EGLint surfaceAttribs[] = { EGL_NONE };
173 166
174 EGLint configAttribs[] = { 167 EGLint configAttribs[] = {
175 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
176 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
177 EGL_RED_SIZE, 8, 168 EGL_RED_SIZE, 8,
178 EGL_GREEN_SIZE, 8, 169 EGL_GREEN_SIZE, 8,
179 EGL_BLUE_SIZE, 8, 170 EGL_BLUE_SIZE, 8,
180 EGL_ALPHA_SIZE, 8, 171 EGL_ALPHA_SIZE, 8,
181 EGL_DEPTH_SIZE, 8, 172 EGL_DEPTH_SIZE, 8,
182 EGL_STENCIL_SIZE, 8, 173 EGL_STENCIL_SIZE, 8,
183 EGL_SAMPLE_BUFFERS, 1, 174 EGL_SAMPLE_BUFFERS, 1,
184 EGL_SAMPLES, msaaSampleCount, 175 EGL_SAMPLES, msaaSampleCount,
185 EGL_NONE 176 EGL_NONE
186 }; 177 };
187 if (msaaSampleCount == 0) { 178 if (msaaSampleCount == 0) {
188 configAttribs[12] = EGL_NONE; 179 configAttribs[12] = EGL_NONE;
189 } 180 }
190 181
191 initializeGLContext(kGLES2_ContextVersion, nativeWindow, configAttribs, surf aceAttribs); 182 initializeGLContext(nativeWindow, configAttribs, surfaceAttribs);
192 } 183 }
193 184
194 void SkCommandBufferGLContext::initializeGLContext(ContextVersion minContextVers ion, 185 void SkCommandBufferGLContext::initializeGLContext(void* nativeWindow, const int * configAttribs,
195 void* nativeWindow, const int * configAttribs,
196 const int* surfaceAttribs) { 186 const int* surfaceAttribs) {
197 LoadCommandBufferOnce(); 187 LoadCommandBufferOnce();
198 if (!gfFunctionsLoadedSuccessfully) { 188 if (!gfFunctionsLoadedSuccessfully) {
199 SkDebugf("Command Buffer: Could not load EGL functions.\n"); 189 SkDebugf("Command Buffer: Could not load EGL functions.\n");
200 return; 190 return;
201 } 191 }
202 192
203 // Make sure CHROMIUM_path_rendering is enabled for NVPR support. 193 // Make sure CHROMIUM_path_rendering is enabled for NVPR support.
204 sk_setenv("CHROME_COMMAND_BUFFER_GLES2_ARGS", "--enable-gl-path-rendering -- enable-unsafe-es3-apis"); 194 sk_setenv("CHROME_COMMAND_BUFFER_GLES2_ARGS", "--enable-gl-path-rendering");
205 fDisplay = gfGetDisplay(EGL_DEFAULT_DISPLAY); 195 fDisplay = gfGetDisplay(EGL_DEFAULT_DISPLAY);
206 if (EGL_NO_DISPLAY == fDisplay) { 196 if (EGL_NO_DISPLAY == fDisplay) {
207 SkDebugf("Command Buffer: Could not create EGL display.\n"); 197 SkDebugf("Command Buffer: Could not create EGL display.\n");
208 return; 198 return;
209 } 199 }
210 200
211 if (!gfInitialize(fDisplay, nullptr, nullptr)) { 201 EGLint majorVersion;
202 EGLint minorVersion;
203 if (!gfInitialize(fDisplay, &majorVersion, &minorVersion)) {
212 SkDebugf("Command Buffer: Could not initialize EGL display.\n"); 204 SkDebugf("Command Buffer: Could not initialize EGL display.\n");
213 this->destroyGLContext(); 205 this->destroyGLContext();
214 return; 206 return;
215 } 207 }
216 208
217 EGLint numConfigs; 209 EGLint numConfigs;
218 if (!gfChooseConfig(fDisplay, configAttribs, static_cast<EGLConfig*>(&fConfi g), 1, 210 if (!gfChooseConfig(fDisplay, configAttribs, static_cast<EGLConfig*>(&fConfi g), 1,
219 &numConfigs) || numConfigs < 1) { 211 &numConfigs) || numConfigs != 1) {
220 SkDebugf("Command Buffer: Could not choose EGL config.\n"); 212 SkDebugf("Command Buffer: Could not choose EGL config.\n");
221 this->destroyGLContext(); 213 this->destroyGLContext();
222 return; 214 return;
223 } 215 }
224 216
225 if (nativeWindow) { 217 if (nativeWindow) {
226 fSurface = gfCreateWindowSurface(fDisplay, 218 fSurface = gfCreateWindowSurface(fDisplay,
227 static_cast<EGLConfig>(fConfig), 219 static_cast<EGLConfig>(fConfig),
228 (EGLNativeWindowType)nativeWindow, 220 (EGLNativeWindowType)nativeWindow,
229 surfaceAttribs); 221 surfaceAttribs);
230 } else { 222 } else {
231 fSurface = gfCreatePbufferSurface(fDisplay, 223 fSurface = gfCreatePbufferSurface(fDisplay,
232 static_cast<EGLConfig>(fConfig), 224 static_cast<EGLConfig>(fConfig),
233 surfaceAttribs); 225 surfaceAttribs);
234 } 226 }
235 if (EGL_NO_SURFACE == fSurface) { 227 if (EGL_NO_SURFACE == fSurface) {
236 SkDebugf("Command Buffer: Could not create EGL surface.\n"); 228 SkDebugf("Command Buffer: Could not create EGL surface.\n");
237 this->destroyGLContext(); 229 this->destroyGLContext();
238 return; 230 return;
239 } 231 }
240 232
241 static const EGLint contextAttribs[] = { 233 static const EGLint contextAttribs[] = {
242 EGL_CONTEXT_CLIENT_VERSION, minContextVersion == kGLES3_ContextVersion ? 3 : 2, 234 EGL_CONTEXT_CLIENT_VERSION, 2,
243 EGL_NONE 235 EGL_NONE
244 }; 236 };
245 fContext = gfCreateContext(fDisplay, static_cast<EGLConfig>(fConfig), nullpt r, contextAttribs); 237 fContext = gfCreateContext(fDisplay, static_cast<EGLConfig>(fConfig), nullpt r, contextAttribs);
246 if (EGL_NO_CONTEXT == fContext) { 238 if (EGL_NO_CONTEXT == fContext) {
247 SkDebugf("Command Buffer: Could not create EGL context.\n"); 239 SkDebugf("Command Buffer: Could not create EGL context.\n");
248 this->destroyGLContext(); 240 this->destroyGLContext();
249 return; 241 return;
250 } 242 }
251 243
252 if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { 244 if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
(...skipping 19 matching lines...) Expand all
272 264
273 SkCommandBufferGLContext::~SkCommandBufferGLContext() { 265 SkCommandBufferGLContext::~SkCommandBufferGLContext() {
274 this->teardown(); 266 this->teardown();
275 this->destroyGLContext(); 267 this->destroyGLContext();
276 } 268 }
277 269
278 void SkCommandBufferGLContext::destroyGLContext() { 270 void SkCommandBufferGLContext::destroyGLContext() {
279 if (!gfFunctionsLoadedSuccessfully) { 271 if (!gfFunctionsLoadedSuccessfully) {
280 return; 272 return;
281 } 273 }
282 if (EGL_NO_DISPLAY == fDisplay) { 274 if (fDisplay) {
283 return; 275 gfMakeCurrent(fDisplay, 0, 0, 0);
276
277 if (fContext) {
278 gfDestroyContext(fDisplay, fContext);
279 fContext = EGL_NO_CONTEXT;
280 }
281
282 if (fSurface) {
283 gfDestroySurface(fDisplay, fSurface);
284 fSurface = EGL_NO_SURFACE;
285 }
286
287 gfTerminate(fDisplay);
288 fDisplay = EGL_NO_DISPLAY;
284 } 289 }
285
286 if (EGL_NO_CONTEXT != fContext) {
287 gfDestroyContext(fDisplay, fContext);
288 fContext = EGL_NO_CONTEXT;
289 }
290 // Call MakeCurrent after destroying the context, so that the EGL implementa tion knows
291 // that the context is not used anymore after it is released from being curr ent.
292 // This way command buffer does not need to abandon the context before destr uction, and no
293 // client-side errors are printed.
294 gfMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
295
296 if (EGL_NO_SURFACE != fSurface) {
297 gfDestroySurface(fDisplay, fSurface);
298 fSurface = EGL_NO_SURFACE;
299 }
300 // The display is likely to be used again for another test, do not call gfTe rminate. Also,
301 // terminating could imply terminating the "host" EGL inside command buffer. This would
302 // terminate also EGL that this thread might use outside of command buffer.
303 fDisplay = EGL_NO_DISPLAY;
304 } 290 }
305 291
306 void SkCommandBufferGLContext::onPlatformMakeCurrent() const { 292 void SkCommandBufferGLContext::onPlatformMakeCurrent() const {
307 if (!gfFunctionsLoadedSuccessfully) { 293 if (!gfFunctionsLoadedSuccessfully) {
308 return; 294 return;
309 } 295 }
310 if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { 296 if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
311 SkDebugf("Command Buffer: Could not make EGL context current.\n"); 297 SkDebugf("Command Buffer: Could not make EGL context current.\n");
312 } 298 }
313 } 299 }
(...skipping 30 matching lines...) Expand all
344 EGLint result = 0; 330 EGLint result = 0;
345 gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_STENCIL_SIZ E, &result); 331 gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_STENCIL_SIZ E, &result);
346 return result; 332 return result;
347 } 333 }
348 334
349 int SkCommandBufferGLContext::getSampleCount() { 335 int SkCommandBufferGLContext::getSampleCount() {
350 EGLint result = 0; 336 EGLint result = 0;
351 gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_SAMPLES, &r esult); 337 gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_SAMPLES, &r esult);
352 return result; 338 return result;
353 } 339 }
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