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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| 3 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 168 // Use fix point multiplier instead of integer division or floating poin t math. | 168 // Use fix point multiplier instead of integer division or floating poin t math. |
| 169 // This multipler produces exactly the same result for all values in ran ge 0 - 255. | 169 // This multipler produces exactly the same result for all values in ran ge 0 - 255. |
| 170 static const unsigned fixPointShift = 24; | 170 static const unsigned fixPointShift = 24; |
| 171 static const unsigned fixPointMult = static_cast<unsigned>(1.0 / 255.0 * (1 << fixPointShift)) + 1; | 171 static const unsigned fixPointMult = static_cast<unsigned>(1.0 / 255.0 * (1 << fixPointShift)) + 1; |
| 172 // Multiplies unsigned value by fixpoint value and converts back to unsi gned. | 172 // Multiplies unsigned value by fixpoint value and converts back to unsi gned. |
| 173 static unsigned fixPointUnsignedMultiply(unsigned fixed, unsigned v) | 173 static unsigned fixPointUnsignedMultiply(unsigned fixed, unsigned v) |
| 174 { | 174 { |
| 175 return (fixed * v) >> fixPointShift; | 175 return (fixed * v) >> fixPointShift; |
| 176 } | 176 } |
| 177 | 177 |
| 178 inline void setRGB(PixelData* dest, unsigned r, unsigned g, unsigned b) | |
| 179 { | |
| 180 *dest = SkPackARGB32NoCheck(255, r, g, b); | |
| 181 } | |
| 182 | |
| 178 inline void setRGBA(PixelData* dest, unsigned r, unsigned g, unsigned b, unsigned a) | 183 inline void setRGBA(PixelData* dest, unsigned r, unsigned g, unsigned b, unsigned a) |
| 179 { | 184 { |
| 180 if (m_premultiplyAlpha && a < 255) { | 185 if (m_premultiplyAlpha) |
| 181 if (!a) { | 186 setRGBAPremultiply(dest, r, g, b, a); |
| 182 *dest = 0; | 187 else |
| 183 return; | 188 setRGBARaw(dest, r, g, b, a); |
| 184 } | 189 } |
| 185 | 190 |
| 191 inline void setRGBAPremultiply(PixelData* dest, unsigned r, unsigned g, unsigned b, unsigned a) | |
| 192 { | |
| 193 ASSERT(m_premultiplyAlpha); | |
| 194 | |
| 195 if (!a) { | |
|
Noel Gordon
2013/06/26 05:15:26
Why did you change the shape of this routine? The
| |
| 196 *dest = 0; | |
| 197 return; | |
| 198 } | |
| 199 if (a < 255) { | |
| 186 unsigned alphaMult = a * fixPointMult; | 200 unsigned alphaMult = a * fixPointMult; |
| 187 r = fixPointUnsignedMultiply(r, alphaMult); | 201 r = fixPointUnsignedMultiply(r, alphaMult); |
| 188 g = fixPointUnsignedMultiply(g, alphaMult); | 202 g = fixPointUnsignedMultiply(g, alphaMult); |
| 189 b = fixPointUnsignedMultiply(b, alphaMult); | 203 b = fixPointUnsignedMultiply(b, alphaMult); |
| 190 } | 204 } |
| 205 | |
| 191 // Call the "NoCheck" version since we may deliberately pass non-pre multiplied | 206 // Call the "NoCheck" version since we may deliberately pass non-pre multiplied |
| 192 // values, and we don't want an assert. | 207 // values, and we don't want an assert. |
| 193 *dest = SkPackARGB32NoCheck(a, r, g, b); | 208 *dest = SkPackARGB32NoCheck(a, r, g, b); |
| 194 } | 209 } |
| 195 | 210 |
| 211 inline void setRGBARaw(PixelData* dest, unsigned r, unsigned g, unsigned b, unsigned a) | |
| 212 { | |
| 213 ASSERT(!m_premultiplyAlpha); | |
|
Noel Gordon
2013/06/26 05:15:26
Ditto re the ASSERT, why do we need it all when th
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| 214 | |
| 215 *dest = SkPackARGB32NoCheck(a, r, g, b); | |
| 216 } | |
| 217 | |
| 196 private: | 218 private: |
| 197 int width() const | 219 int width() const |
| 198 { | 220 { |
| 199 return m_bitmap->bitmap().width(); | 221 return m_bitmap->bitmap().width(); |
| 200 } | 222 } |
| 201 | 223 |
| 202 int height() const | 224 int height() const |
| 203 { | 225 { |
| 204 return m_bitmap->bitmap().height(); | 226 return m_bitmap->bitmap().height(); |
| 205 } | 227 } |
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| 442 | 464 |
| 443 IntSize m_size; | 465 IntSize m_size; |
| 444 bool m_sizeAvailable; | 466 bool m_sizeAvailable; |
| 445 bool m_isAllDataReceived; | 467 bool m_isAllDataReceived; |
| 446 bool m_failed; | 468 bool m_failed; |
| 447 }; | 469 }; |
| 448 | 470 |
| 449 } // namespace WebCore | 471 } // namespace WebCore |
| 450 | 472 |
| 451 #endif | 473 #endif |
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