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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/renderer/media/cast_session_delegate.h" | 5 #include "chrome/renderer/media/cast_session_delegate.h" |
6 | 6 |
7 #include "base/lazy_instance.h" | |
7 #include "base/logging.h" | 8 #include "base/logging.h" |
8 #include "base/message_loop/message_loop_proxy.h" | 9 #include "base/message_loop/message_loop_proxy.h" |
10 #include "chrome/renderer/media/cast_threads.h" | |
9 #include "chrome/renderer/media/cast_transport_sender_ipc.h" | 11 #include "chrome/renderer/media/cast_transport_sender_ipc.h" |
10 #include "content/public/renderer/p2p_socket_client.h" | 12 #include "content/public/renderer/p2p_socket_client.h" |
11 #include "content/public/renderer/render_thread.h" | 13 #include "content/public/renderer/render_thread.h" |
12 #include "media/cast/cast_config.h" | 14 #include "media/cast/cast_config.h" |
13 #include "media/cast/cast_environment.h" | 15 #include "media/cast/cast_environment.h" |
14 #include "media/cast/cast_sender.h" | 16 #include "media/cast/cast_sender.h" |
15 #include "media/cast/logging/logging_defines.h" | 17 #include "media/cast/logging/logging_defines.h" |
16 #include "media/cast/transport/cast_transport_config.h" | 18 #include "media/cast/transport/cast_transport_config.h" |
17 #include "media/cast/transport/cast_transport_sender.h" | 19 #include "media/cast/transport/cast_transport_sender.h" |
18 | 20 |
19 using media::cast::AudioSenderConfig; | 21 using media::cast::AudioSenderConfig; |
20 using media::cast::CastEnvironment; | 22 using media::cast::CastEnvironment; |
21 using media::cast::CastSender; | 23 using media::cast::CastSender; |
22 using media::cast::VideoSenderConfig; | 24 using media::cast::VideoSenderConfig; |
23 | 25 |
26 static base::LazyInstance<CastThreads> g_cast_threads = | |
27 LAZY_INSTANCE_INITIALIZER; | |
28 | |
24 CastSessionDelegate::CastSessionDelegate() | 29 CastSessionDelegate::CastSessionDelegate() |
25 : audio_encode_thread_("CastAudioEncodeThread"), | 30 : transport_configured_(false), |
26 video_encode_thread_("CastVideoEncodeThread"), | |
27 transport_configured_(false), | |
28 io_message_loop_proxy_( | 31 io_message_loop_proxy_( |
29 content::RenderThread::Get()->GetIOMessageLoopProxy()) { | 32 content::RenderThread::Get()->GetIOMessageLoopProxy()) { |
30 DCHECK(io_message_loop_proxy_); | 33 DCHECK(io_message_loop_proxy_); |
34 g_cast_threads.Get().IncrementUsage(); | |
scherkus (not reviewing)
2014/02/21 16:25:48
do we ever create objects but not initialize them?
| |
31 } | 35 } |
32 | 36 |
33 CastSessionDelegate::~CastSessionDelegate() { | 37 CastSessionDelegate::~CastSessionDelegate() { |
34 DCHECK(io_message_loop_proxy_->BelongsToCurrentThread()); | 38 DCHECK(io_message_loop_proxy_->BelongsToCurrentThread()); |
39 g_cast_threads.Get().DecrementUsage(); | |
35 } | 40 } |
36 | 41 |
37 void CastSessionDelegate::Initialize() { | 42 void CastSessionDelegate::Initialize() { |
38 if (cast_environment_) | 43 if (cast_environment_) |
39 return; // Already initialized. | 44 return; // Already initialized. |
40 | 45 |
41 audio_encode_thread_.Start(); | |
42 video_encode_thread_.Start(); | |
43 | |
44 // CastSender uses the renderer's IO thread as the main thread. This reduces | 46 // CastSender uses the renderer's IO thread as the main thread. This reduces |
45 // thread hopping for incoming video frames and outgoing network packets. | 47 // thread hopping for incoming video frames and outgoing network packets. |
46 // There's no need to decode so no thread assigned for decoding. | 48 // There's no need to decode so no thread assigned for decoding. |
47 // Get default logging: All disabled. | 49 // Get default logging: All disabled. |
48 cast_environment_ = new CastEnvironment( | 50 cast_environment_ = new CastEnvironment( |
49 scoped_ptr<base::TickClock>(new base::DefaultTickClock()).Pass(), | 51 scoped_ptr<base::TickClock>(new base::DefaultTickClock()).Pass(), |
50 base::MessageLoopProxy::current(), | 52 base::MessageLoopProxy::current(), |
51 audio_encode_thread_.message_loop_proxy(), | 53 g_cast_threads.Get().GetAudioEncodeMessageLoopProxy(), |
52 NULL, | 54 NULL, |
53 video_encode_thread_.message_loop_proxy(), | 55 g_cast_threads.Get().GetVideoEncodeMessageLoopProxy(), |
54 NULL, | 56 NULL, |
55 base::MessageLoopProxy::current(), | 57 base::MessageLoopProxy::current(), |
56 media::cast::GetDefaultCastSenderLoggingConfig()); | 58 media::cast::GetDefaultCastSenderLoggingConfig()); |
57 } | 59 } |
58 | 60 |
59 void CastSessionDelegate::StartAudio( | 61 void CastSessionDelegate::StartAudio( |
60 const AudioSenderConfig& config, | 62 const AudioSenderConfig& config, |
61 const FrameInputAvailableCallback& callback) { | 63 const FrameInputAvailableCallback& callback) { |
62 DCHECK(io_message_loop_proxy_->BelongsToCurrentThread()); | 64 DCHECK(io_message_loop_proxy_->BelongsToCurrentThread()); |
63 | 65 |
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146 // TODO(pwestin): handle the error codes. | 148 // TODO(pwestin): handle the error codes. |
147 if (result == media::cast::STATUS_INITIALIZED) { | 149 if (result == media::cast::STATUS_INITIALIZED) { |
148 if (!audio_frame_input_available_callback_.is_null()) { | 150 if (!audio_frame_input_available_callback_.is_null()) { |
149 audio_frame_input_available_callback_.Run(cast_sender_->frame_input()); | 151 audio_frame_input_available_callback_.Run(cast_sender_->frame_input()); |
150 } | 152 } |
151 if (!video_frame_input_available_callback_.is_null()) { | 153 if (!video_frame_input_available_callback_.is_null()) { |
152 video_frame_input_available_callback_.Run(cast_sender_->frame_input()); | 154 video_frame_input_available_callback_.Run(cast_sender_->frame_input()); |
153 } | 155 } |
154 } | 156 } |
155 } | 157 } |
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