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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/services/network/network_service_delegate.h" | 5 #include "mojo/services/network/network_service_delegate.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/at_exit.h" | 9 #include "base/at_exit.h" |
| 10 #include "base/base_paths.h" | 10 #include "base/base_paths.h" |
| (...skipping 30 matching lines...) Expand all Loading... |
| 41 NetworkServiceDelegateObserver* observer) { | 41 NetworkServiceDelegateObserver* observer) { |
| 42 observers_.AddObserver(observer); | 42 observers_.AddObserver(observer); |
| 43 } | 43 } |
| 44 | 44 |
| 45 void NetworkServiceDelegate::RemoveObserver( | 45 void NetworkServiceDelegate::RemoveObserver( |
| 46 NetworkServiceDelegateObserver* observer) { | 46 NetworkServiceDelegateObserver* observer) { |
| 47 observers_.RemoveObserver(observer); | 47 observers_.RemoveObserver(observer); |
| 48 } | 48 } |
| 49 | 49 |
| 50 void NetworkServiceDelegate::Initialize(Connector* connector, | 50 void NetworkServiceDelegate::Initialize(Connector* connector, |
| 51 const std::string& url, | 51 const std::string& name, |
| 52 uint32_t id, uint32_t user_id) { | 52 uint32_t id, uint32_t user_id) { |
| 53 // TODO(erg): Find everything else that writes to the filesystem and | 53 // TODO(erg): Find everything else that writes to the filesystem and |
| 54 // transition it to proxying mojo:filesystem. We shouldn't have any path | 54 // transition it to proxying mojo:filesystem. We shouldn't have any path |
| 55 // calculation code here, but sadly need it until the transition is done. In | 55 // calculation code here, but sadly need it until the transition is done. In |
| 56 // the mean time, manually handle the user-data-dir switch (which gets set in | 56 // the mean time, manually handle the user-data-dir switch (which gets set in |
| 57 // tests) so that tests are writing to a temp dir. | 57 // tests) so that tests are writing to a temp dir. |
| 58 base::FilePath base_path; | 58 base::FilePath base_path; |
| 59 const base::CommandLine* command_line = | 59 const base::CommandLine* command_line = |
| 60 base::CommandLine::ForCurrentProcess(); | 60 base::CommandLine::ForCurrentProcess(); |
| 61 if (command_line->HasSwitch(kUserDataDir)) { | 61 if (command_line->HasSwitch(kUserDataDir)) { |
| 62 base_path = command_line->GetSwitchValuePath(kUserDataDir); | 62 base_path = command_line->GetSwitchValuePath(kUserDataDir); |
| 63 } else { | 63 } else { |
| 64 CHECK(PathService::Get(base::DIR_TEMP, &base_path)); | 64 CHECK(PathService::Get(base::DIR_TEMP, &base_path)); |
| 65 base_path = base_path.Append(FILE_PATH_LITERAL("network_service")); | 65 base_path = base_path.Append(FILE_PATH_LITERAL("network_service")); |
| 66 } | 66 } |
| 67 | 67 |
| 68 context_.reset(new NetworkContext(base_path, this)); | 68 context_.reset(new NetworkContext(base_path, this)); |
| 69 tracing_.Initialize(connector, url); | 69 tracing_.Initialize(connector, name); |
| 70 } | 70 } |
| 71 | 71 |
| 72 bool NetworkServiceDelegate::AcceptConnection(Connection* connection) { | 72 bool NetworkServiceDelegate::AcceptConnection(Connection* connection) { |
| 73 DCHECK(context_); | 73 DCHECK(context_); |
| 74 connection->AddInterface<CookieStore>(this); | 74 connection->AddInterface<CookieStore>(this); |
| 75 connection->AddInterface<NetworkService>(this); | 75 connection->AddInterface<NetworkService>(this); |
| 76 connection->AddInterface<URLLoaderFactory>(this); | 76 connection->AddInterface<URLLoaderFactory>(this); |
| 77 connection->AddInterface<WebSocketFactory>(this); | 77 connection->AddInterface<WebSocketFactory>(this); |
| 78 return true; | 78 return true; |
| 79 } | 79 } |
| 80 | 80 |
| 81 bool NetworkServiceDelegate::ShellConnectionLost() { | 81 bool NetworkServiceDelegate::ShellConnectionLost() { |
| 82 return true; | 82 return true; |
| 83 } | 83 } |
| 84 | 84 |
| 85 void NetworkServiceDelegate::Create(Connection* connection, | 85 void NetworkServiceDelegate::Create(Connection* connection, |
| 86 InterfaceRequest<NetworkService> request) { | 86 InterfaceRequest<NetworkService> request) { |
| 87 new NetworkServiceImpl(ref_factory_.CreateRef(), std::move(request)); | 87 new NetworkServiceImpl(ref_factory_.CreateRef(), std::move(request)); |
| 88 } | 88 } |
| 89 | 89 |
| 90 void NetworkServiceDelegate::Create(Connection* connection, | 90 void NetworkServiceDelegate::Create(Connection* connection, |
| 91 InterfaceRequest<CookieStore> request) { | 91 InterfaceRequest<CookieStore> request) { |
| 92 // TODO(beng): need to find a way to get content origin. |
| 92 new CookieStoreImpl( | 93 new CookieStoreImpl( |
| 93 context_.get(), GURL(connection->GetRemoteApplicationURL()).GetOrigin(), | 94 context_.get(), GURL(), |
| 94 ref_factory_.CreateRef(), std::move(request)); | 95 ref_factory_.CreateRef(), std::move(request)); |
| 95 } | 96 } |
| 96 | 97 |
| 97 void NetworkServiceDelegate::Create( | 98 void NetworkServiceDelegate::Create( |
| 98 Connection* connection, | 99 Connection* connection, |
| 99 InterfaceRequest<WebSocketFactory> request) { | 100 InterfaceRequest<WebSocketFactory> request) { |
| 100 new WebSocketFactoryImpl(context_.get(), ref_factory_.CreateRef(), | 101 new WebSocketFactoryImpl(context_.get(), ref_factory_.CreateRef(), |
| 101 std::move(request)); | 102 std::move(request)); |
| 102 } | 103 } |
| 103 | 104 |
| 104 void NetworkServiceDelegate::Create( | 105 void NetworkServiceDelegate::Create( |
| 105 Connection* connection, | 106 Connection* connection, |
| 106 InterfaceRequest<URLLoaderFactory> request) { | 107 InterfaceRequest<URLLoaderFactory> request) { |
| 107 new URLLoaderFactoryImpl(context_.get(), ref_factory_.CreateRef(), | 108 new URLLoaderFactoryImpl(context_.get(), ref_factory_.CreateRef(), |
| 108 std::move(request)); | 109 std::move(request)); |
| 109 } | 110 } |
| 110 | 111 |
| 111 void NetworkServiceDelegate::Quit() { | 112 void NetworkServiceDelegate::Quit() { |
| 112 // Destroy the NetworkContext now as it requires MessageLoop::current() upon | 113 // Destroy the NetworkContext now as it requires MessageLoop::current() upon |
| 113 // destruction and it is the last moment we know for sure that it is | 114 // destruction and it is the last moment we know for sure that it is |
| 114 // running. | 115 // running. |
| 115 context_.reset(); | 116 context_.reset(); |
| 116 } | 117 } |
| 117 | 118 |
| 118 } // namespace mojo | 119 } // namespace mojo |
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