| Index: Source/core/rendering/RenderEmbeddedObject.cpp
|
| diff --git a/Source/core/rendering/RenderEmbeddedObject.cpp b/Source/core/rendering/RenderEmbeddedObject.cpp
|
| index f93f9cca8003e967a4e5dd049c9f0068b2a2c82e..5bbf99a3ce4f73889cc2912c499a53d18edd085b 100644
|
| --- a/Source/core/rendering/RenderEmbeddedObject.cpp
|
| +++ b/Source/core/rendering/RenderEmbeddedObject.cpp
|
| @@ -231,9 +231,6 @@ void RenderEmbeddedObject::layout()
|
| if (newSize == oldSize && !childBox->needsLayout())
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| return;
|
|
|
| - // When calling layout() on a child node, a parent must either push a LayoutStateMaintainter, or
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| - // instantiate LayoutStateDisabler. Since using a LayoutStateMaintainer is slightly more efficient,
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| - // and this method will be called many times per second during playback, use a LayoutStateMaintainer:
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| LayoutStateMaintainer statePusher(this, locationOffset());
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|
|
| childBox->setLocation(LayoutPoint(borderLeft(), borderTop()) + LayoutSize(paddingLeft(), paddingTop()));
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|
|