| OLD | NEW |
| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 232 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 243 void VirtualFrame::SpillAll() { | 243 void VirtualFrame::SpillAll() { |
| 244 for (int i = 0; i < elements_.length(); i++) { | 244 for (int i = 0; i < elements_.length(); i++) { |
| 245 SpillElementAt(i); | 245 SpillElementAt(i); |
| 246 } | 246 } |
| 247 } | 247 } |
| 248 | 248 |
| 249 | 249 |
| 250 void VirtualFrame::PrepareForCall(int frame_arg_count) { | 250 void VirtualFrame::PrepareForCall(int frame_arg_count) { |
| 251 ASSERT(height() >= frame_arg_count); | 251 ASSERT(height() >= frame_arg_count); |
| 252 | 252 |
| 253 // Below the stack pointer, spill all registers. | 253 // Below the stack pointer, spill all registers and make sure that |
| 254 // locals have the right values by sync'ing them. The sync'ing is |
| 255 // necessary to give the debugger a consistent view of the values of |
| 256 // locals in the frame. |
| 254 for (int i = 0; i <= stack_pointer_; i++) { | 257 for (int i = 0; i <= stack_pointer_; i++) { |
| 255 if (elements_[i].is_register()) { | 258 FrameElement element = elements_[i]; |
| 259 if (element.is_register()) { |
| 256 SpillElementAt(i); | 260 SpillElementAt(i); |
| 261 } else if (element.is_valid() && i < expression_base_index()) { |
| 262 SyncElementAt(i); |
| 257 } | 263 } |
| 258 } | 264 } |
| 259 | 265 |
| 260 // Above the stack pointer, spill registers and sync everything else (ie, | 266 // Above the stack pointer, spill registers and sync everything else (ie, |
| 261 // constants). | 267 // constants). |
| 262 for (int i = stack_pointer_ + 1; i < elements_.length(); i++) { | 268 for (int i = stack_pointer_ + 1; i < elements_.length(); i++) { |
| 263 if (elements_[i].is_register()) { | 269 if (elements_[i].is_register()) { |
| 264 SpillElementAt(i); | 270 SpillElementAt(i); |
| 265 } else { | 271 } else { |
| 266 SyncElementAt(i); | 272 SyncElementAt(i); |
| (...skipping 784 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1051 return false; | 1057 return false; |
| 1052 } | 1058 } |
| 1053 } | 1059 } |
| 1054 return true; | 1060 return true; |
| 1055 } | 1061 } |
| 1056 #endif | 1062 #endif |
| 1057 | 1063 |
| 1058 #undef __ | 1064 #undef __ |
| 1059 | 1065 |
| 1060 } } // namespace v8::internal | 1066 } } // namespace v8::internal |
| OLD | NEW |