Index: src/gpu/GrDrawTarget.h |
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
index c5058699b5ef880c2e2277099f7dae8e1c948d3e..19ce16f64a68818512f0d32b7192c90a06dd6b4e 100644 |
--- a/src/gpu/GrDrawTarget.h |
+++ b/src/gpu/GrDrawTarget.h |
@@ -423,6 +423,20 @@ public: |
GrRenderTarget* renderTarget = NULL) = 0; |
/** |
+ * instantGpuTraceEvent places a single "sign post" type marker into command stream. The |
+ * argument marker will be the name of the annotation that is added. |
+ */ |
+ void instantGpuTraceEvent(const char* marker); |
+ /** |
+ * The following two functions are used for marking groups of commands. Use pushGpuTraceEvent |
+ * to set the beginning of a command set, and popGpuTraceEvent is be called at end of the |
+ * command set. The argument marker is the name for the annotation that is added. The push and |
+ * pops can be used hierarchically, but every push must have a match pop. |
+ */ |
+ void pushGpuTraceEvent(const char* marker); |
+ void popGpuTraceEvent(); |
+ |
+ /** |
* Copies a pixel rectangle from one surface to another. This call may finalize |
* reserved vertex/index data (as though a draw call was made). The src pixels |
* copied are specified by srcRect. They are copied to a rect of the same |
@@ -854,6 +868,10 @@ private: |
virtual void onDrawPath(const GrPath*, SkPath::FillType, |
const GrDeviceCoordTexture* dstCopy) = 0; |
+ virtual void onInstantGpuTraceEvent(const char* marker) = 0; |
+ virtual void onPushGpuTraceEvent(const char* marker) = 0; |
+ virtual void onPopGpuTraceEvent() = 0; |
+ |
// helpers for reserving vertex and index space. |
bool reserveVertexSpace(size_t vertexSize, |
int vertexCount, |
@@ -888,6 +906,8 @@ private: |
GrDrawState fDefaultDrawState; |
// The context owns us, not vice-versa, so this ptr is not ref'ed by DrawTarget. |
GrContext* fContext; |
+ // To keep track that we always have at least as many debug marker pushes as pops |
+ int fPushGpuTraceCount; |
typedef SkRefCnt INHERITED; |
}; |