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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef GrDrawTargetCaps_DEFINED | 8 #ifndef GrDrawTargetCaps_DEFINED |
9 #define GrDrawTargetCaps_DEFINED | 9 #define GrDrawTargetCaps_DEFINED |
10 | 10 |
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33 bool mipMapSupport() const { return fMipMapSupport; } | 33 bool mipMapSupport() const { return fMipMapSupport; } |
34 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } | 34 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } |
35 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } | 35 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } |
36 bool hwAALineSupport() const { return fHWAALineSupport; } | 36 bool hwAALineSupport() const { return fHWAALineSupport; } |
37 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } | 37 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } |
38 bool geometryShaderSupport() const { return fGeometryShaderSupport; } | 38 bool geometryShaderSupport() const { return fGeometryShaderSupport; } |
39 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} | 39 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} |
40 bool bufferLockSupport() const { return fBufferLockSupport; } | 40 bool bufferLockSupport() const { return fBufferLockSupport; } |
41 bool pathRenderingSupport() const { return fPathRenderingSupport; } | 41 bool pathRenderingSupport() const { return fPathRenderingSupport; } |
42 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } | 42 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } |
| 43 bool gpuTracingSupport() const { return fGpuTracingSupport; } |
43 | 44 |
44 // Scratch textures not being reused means that those scratch textures | 45 // Scratch textures not being reused means that those scratch textures |
45 // that we upload to (i.e., don't have a render target) will not be | 46 // that we upload to (i.e., don't have a render target) will not be |
46 // recycled in the texture cache. This is to prevent ghosting by drivers | 47 // recycled in the texture cache. This is to prevent ghosting by drivers |
47 // (in particular for deferred architectures). | 48 // (in particular for deferred architectures). |
48 bool reuseScratchTextures() const { return fReuseScratchTextures; } | 49 bool reuseScratchTextures() const { return fReuseScratchTextures; } |
49 | 50 |
50 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } | 51 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } |
51 int maxTextureSize() const { return fMaxTextureSize; } | 52 int maxTextureSize() const { return fMaxTextureSize; } |
52 // Will be 0 if MSAA is not supported | 53 // Will be 0 if MSAA is not supported |
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64 bool fTwoSidedStencilSupport : 1; | 65 bool fTwoSidedStencilSupport : 1; |
65 bool fStencilWrapOpsSupport : 1; | 66 bool fStencilWrapOpsSupport : 1; |
66 bool fHWAALineSupport : 1; | 67 bool fHWAALineSupport : 1; |
67 bool fShaderDerivativeSupport : 1; | 68 bool fShaderDerivativeSupport : 1; |
68 bool fGeometryShaderSupport : 1; | 69 bool fGeometryShaderSupport : 1; |
69 bool fDualSourceBlendingSupport : 1; | 70 bool fDualSourceBlendingSupport : 1; |
70 bool fBufferLockSupport : 1; | 71 bool fBufferLockSupport : 1; |
71 bool fPathRenderingSupport : 1; | 72 bool fPathRenderingSupport : 1; |
72 bool fDstReadInShaderSupport : 1; | 73 bool fDstReadInShaderSupport : 1; |
73 bool fReuseScratchTextures : 1; | 74 bool fReuseScratchTextures : 1; |
| 75 bool fGpuTracingSupport : 1; |
74 | 76 |
75 int fMaxRenderTargetSize; | 77 int fMaxRenderTargetSize; |
76 int fMaxTextureSize; | 78 int fMaxTextureSize; |
77 int fMaxSampleCount; | 79 int fMaxSampleCount; |
78 | 80 |
79 // The first entry for each config is without msaa and the second is with. | 81 // The first entry for each config is without msaa and the second is with. |
80 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 82 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
81 | 83 |
82 typedef SkRefCnt INHERITED; | 84 typedef SkRefCnt INHERITED; |
83 }; | 85 }; |
84 | 86 |
85 #endif | 87 #endif |
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