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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 301 } | 301 } |
| 302 | 302 |
| 303 | 303 |
| 304 void VirtualFrame::MakeMergable() { | 304 void VirtualFrame::MakeMergable() { |
| 305 Comment cmnt(masm_, "[ Make frame mergable"); | 305 Comment cmnt(masm_, "[ Make frame mergable"); |
| 306 // We can call MakeMergable on a frame that is not the code generator's | 306 // We can call MakeMergable on a frame that is not the code generator's |
| 307 // current frame, which will leave the global register counts out of sync | 307 // current frame, which will leave the global register counts out of sync |
| 308 // with the frame. We simply save the current frame and restore it at the | 308 // with the frame. We simply save the current frame and restore it at the |
| 309 // end of this function. We should find a better way to deal with this. | 309 // end of this function. We should find a better way to deal with this. |
| 310 VirtualFrame* original_frame = cgen_->frame(); | 310 VirtualFrame* original_frame = cgen_->frame(); |
| 311 ASSERT(cgen_->HasValidEntryRegisters()); | 311 RegisterFile non_frame_registers; |
| 312 cgen_->SetFrame(this); | 312 non_frame_registers.Use(esi); |
| 313 non_frame_registers.Use(ebp); |
| 314 non_frame_registers.Use(esp); |
| 315 cgen_->SetFrame(this, &non_frame_registers); |
| 313 ASSERT(cgen_->HasValidEntryRegisters()); | 316 ASSERT(cgen_->HasValidEntryRegisters()); |
| 314 | 317 |
| 315 // Remove constants from the frame and ensure that no registers are | 318 // Remove constants from the frame and ensure that no registers are |
| 316 // multiply referenced within the frame. Allocate elements to their new | 319 // multiply referenced within the frame. Allocate elements to their new |
| 317 // locations from the top down so that the topmost elements have a chance | 320 // locations from the top down so that the topmost elements have a chance |
| 318 // to be in registers, then fill them into memory from the bottom up. | 321 // to be in registers, then fill them into memory from the bottom up. |
| 319 // (NB: Currently when spilling registers that are multiply referenced, it | 322 // (NB: Currently when spilling registers that are multiply referenced, it |
| 320 // is the lowermost occurrence that gets to stay in the register.) | 323 // is the lowermost occurrence that gets to stay in the register.) |
| 321 | 324 |
| 322 // The elements of new_elements are initially invalid. | 325 // The elements of new_elements are initially invalid. |
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| 376 // but we have already done that when computing new target elements, | 379 // but we have already done that when computing new target elements, |
| 377 // so we use a raw spill. | 380 // so we use a raw spill. |
| 378 RawSpillElementAt(i); | 381 RawSpillElementAt(i); |
| 379 } | 382 } |
| 380 } | 383 } |
| 381 // Invalid elements do not need to be moved. | 384 // Invalid elements do not need to be moved. |
| 382 } | 385 } |
| 383 | 386 |
| 384 delete[] new_elements; | 387 delete[] new_elements; |
| 385 ASSERT(cgen_->HasValidEntryRegisters()); | 388 ASSERT(cgen_->HasValidEntryRegisters()); |
| 386 cgen_->SetFrame(original_frame); | 389 cgen_->SetFrame(original_frame, &non_frame_registers); |
| 387 ASSERT(cgen_->HasValidEntryRegisters()); | |
| 388 } | 390 } |
| 389 | 391 |
| 390 | 392 |
| 391 void VirtualFrame::MergeTo(VirtualFrame* expected) { | 393 void VirtualFrame::MergeTo(VirtualFrame* expected) { |
| 392 Comment cmnt(masm_, "[ Merge frame"); | 394 Comment cmnt(masm_, "[ Merge frame"); |
| 393 // We should always be merging the code generator's current frame to an | 395 // We should always be merging the code generator's current frame to an |
| 394 // expected frame. | 396 // expected frame. |
| 395 ASSERT(cgen_->frame() == this); | 397 ASSERT(cgen_->frame() == this); |
| 396 | 398 |
| 397 ASSERT(cgen_ == expected->cgen_); | 399 ASSERT(cgen_ == expected->cgen_); |
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| 1051 return false; | 1053 return false; |
| 1052 } | 1054 } |
| 1053 } | 1055 } |
| 1054 return true; | 1056 return true; |
| 1055 } | 1057 } |
| 1056 #endif | 1058 #endif |
| 1057 | 1059 |
| 1058 #undef __ | 1060 #undef __ |
| 1059 | 1061 |
| 1060 } } // namespace v8::internal | 1062 } } // namespace v8::internal |
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