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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 111 CompositorAnimationPlayer* compositorPlayer() const override | 111 CompositorAnimationPlayer* compositorPlayer() const override |
| 112 { | 112 { |
| 113 return m_compositorPlayer.get(); | 113 return m_compositorPlayer.get(); |
| 114 } | 114 } |
| 115 | 115 |
| 116 OwnPtr<CompositorAnimationPlayer> m_compositorPlayer; | 116 OwnPtr<CompositorAnimationPlayer> m_compositorPlayer; |
| 117 }; | 117 }; |
| 118 | 118 |
| 119 TEST_F(GraphicsLayerTest, updateLayerShouldFlattenTransformWithAnimations) | 119 TEST_F(GraphicsLayerTest, updateLayerShouldFlattenTransformWithAnimations) |
| 120 { | 120 { |
| 121 ASSERT_FALSE(m_platformLayer->hasActiveAnimation()); | 121 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting()); |
| 122 | 122 |
| 123 OwnPtr<CompositorFloatAnimationCurve> curve = adoptPtr(CompositorFactory::cu rrent().createFloatAnimationCurve()); | 123 OwnPtr<CompositorFloatAnimationCurve> curve = adoptPtr(CompositorFactory::cu rrent().createFloatAnimationCurve()); |
| 124 curve->add(CompositorFloatKeyframe(0.0, 0.0)); | 124 curve->add(CompositorFloatKeyframe(0.0, 0.0)); |
| 125 OwnPtr<CompositorAnimation> floatAnimation(adoptPtr(CompositorFactory::curre nt().createAnimation(*curve, CompositorTargetProperty::OPACITY))); | 125 OwnPtr<CompositorAnimation> floatAnimation(adoptPtr(CompositorFactory::curre nt().createAnimation(*curve, CompositorTargetProperty::OPACITY))); |
| 126 int animationId = floatAnimation->id(); | 126 int animationId = floatAnimation->id(); |
| 127 | 127 |
| 128 if (RuntimeEnabledFeatures::compositorAnimationTimelinesEnabled()) { | 128 OwnPtr<CompositorAnimationTimeline> compositorTimeline = adoptPtr(Compositor Factory::current().createAnimationTimeline()); |
|
Ian Vollick
2016/02/29 13:21:37
Can you please remind me how this got enabled duri
loyso (OOO)
2016/02/29 22:39:28
See content/test/test_blink_web_unit_test_support.
| |
| 129 OwnPtr<CompositorAnimationTimeline> compositorTimeline = adoptPtr(Compos itorFactory::current().createAnimationTimeline()); | 129 AnimationPlayerForTesting player; |
| 130 AnimationPlayerForTesting player; | |
| 131 | 130 |
| 132 layerTreeView()->attachCompositorAnimationTimeline(compositorTimeline->a nimationTimeline()); | 131 layerTreeView()->attachCompositorAnimationTimeline(compositorTimeline->anima tionTimeline()); |
| 133 compositorTimeline->playerAttached(player); | 132 compositorTimeline->playerAttached(player); |
| 134 | 133 |
| 135 player.compositorPlayer()->attachLayer(m_platformLayer); | 134 player.compositorPlayer()->attachLayer(m_platformLayer); |
| 136 ASSERT_TRUE(player.compositorPlayer()->isLayerAttached()); | 135 ASSERT_TRUE(player.compositorPlayer()->isLayerAttached()); |
| 137 | 136 |
| 138 player.compositorPlayer()->addAnimation(floatAnimation.leakPtr()); | 137 player.compositorPlayer()->addAnimation(floatAnimation.leakPtr()); |
| 139 | 138 |
| 140 ASSERT_TRUE(m_platformLayer->hasActiveAnimation()); | 139 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting()); |
| 141 | 140 |
| 142 m_graphicsLayer->setShouldFlattenTransform(false); | 141 m_graphicsLayer->setShouldFlattenTransform(false); |
| 143 | 142 |
| 144 m_platformLayer = m_graphicsLayer->platformLayer(); | 143 m_platformLayer = m_graphicsLayer->platformLayer(); |
| 145 ASSERT_TRUE(m_platformLayer); | 144 ASSERT_TRUE(m_platformLayer); |
| 146 | 145 |
| 147 ASSERT_TRUE(m_platformLayer->hasActiveAnimation()); | 146 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting()); |
| 148 player.compositorPlayer()->removeAnimation(animationId); | 147 player.compositorPlayer()->removeAnimation(animationId); |
| 149 ASSERT_FALSE(m_platformLayer->hasActiveAnimation()); | 148 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting()); |
| 150 | 149 |
| 151 m_graphicsLayer->setShouldFlattenTransform(true); | 150 m_graphicsLayer->setShouldFlattenTransform(true); |
| 152 | 151 |
| 153 m_platformLayer = m_graphicsLayer->platformLayer(); | 152 m_platformLayer = m_graphicsLayer->platformLayer(); |
| 154 ASSERT_TRUE(m_platformLayer); | 153 ASSERT_TRUE(m_platformLayer); |
| 155 | 154 |
| 156 ASSERT_FALSE(m_platformLayer->hasActiveAnimation()); | 155 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting()); |
| 157 | 156 |
| 158 player.compositorPlayer()->detachLayer(); | 157 player.compositorPlayer()->detachLayer(); |
| 159 ASSERT_FALSE(player.compositorPlayer()->isLayerAttached()); | 158 ASSERT_FALSE(player.compositorPlayer()->isLayerAttached()); |
| 160 | 159 |
| 161 compositorTimeline->playerDestroyed(player); | 160 compositorTimeline->playerDestroyed(player); |
| 162 layerTreeView()->detachCompositorAnimationTimeline(compositorTimeline->a nimationTimeline()); | 161 layerTreeView()->detachCompositorAnimationTimeline(compositorTimeline->anima tionTimeline()); |
| 163 } else { | |
| 164 ASSERT_TRUE(m_platformLayer->addAnimation(floatAnimation->releaseCCAnima tion())); | |
| 165 | |
| 166 ASSERT_TRUE(m_platformLayer->hasActiveAnimation()); | |
| 167 | |
| 168 m_graphicsLayer->setShouldFlattenTransform(false); | |
| 169 | |
| 170 m_platformLayer = m_graphicsLayer->platformLayer(); | |
| 171 ASSERT_TRUE(m_platformLayer); | |
| 172 | |
| 173 ASSERT_TRUE(m_platformLayer->hasActiveAnimation()); | |
| 174 m_platformLayer->removeAnimation(animationId); | |
| 175 ASSERT_FALSE(m_platformLayer->hasActiveAnimation()); | |
| 176 | |
| 177 m_graphicsLayer->setShouldFlattenTransform(true); | |
| 178 | |
| 179 m_platformLayer = m_graphicsLayer->platformLayer(); | |
| 180 ASSERT_TRUE(m_platformLayer); | |
| 181 | |
| 182 ASSERT_FALSE(m_platformLayer->hasActiveAnimation()); | |
| 183 } | |
| 184 } | 162 } |
| 185 | 163 |
| 186 class FakeScrollableArea : public NoBaseWillBeGarbageCollectedFinalized<FakeScro llableArea>, public ScrollableArea { | 164 class FakeScrollableArea : public NoBaseWillBeGarbageCollectedFinalized<FakeScro llableArea>, public ScrollableArea { |
| 187 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(FakeScrollableArea); | 165 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(FakeScrollableArea); |
| 188 public: | 166 public: |
| 189 static PassOwnPtrWillBeRawPtr<FakeScrollableArea> create() | 167 static PassOwnPtrWillBeRawPtr<FakeScrollableArea> create() |
| 190 { | 168 { |
| 191 return adoptPtrWillBeNoop(new FakeScrollableArea); | 169 return adoptPtrWillBeNoop(new FakeScrollableArea); |
| 192 } | 170 } |
| 193 | 171 |
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| 231 | 209 |
| 232 WebDoublePoint scrollPosition(7, 9); | 210 WebDoublePoint scrollPosition(7, 9); |
| 233 m_platformLayer->setScrollPositionDouble(scrollPosition); | 211 m_platformLayer->setScrollPositionDouble(scrollPosition); |
| 234 m_graphicsLayer->didScroll(); | 212 m_graphicsLayer->didScroll(); |
| 235 | 213 |
| 236 EXPECT_FLOAT_EQ(scrollPosition.x, scrollableArea->scrollPositionDouble().x() ); | 214 EXPECT_FLOAT_EQ(scrollPosition.x, scrollableArea->scrollPositionDouble().x() ); |
| 237 EXPECT_FLOAT_EQ(scrollPosition.y, scrollableArea->scrollPositionDouble().y() ); | 215 EXPECT_FLOAT_EQ(scrollPosition.y, scrollableArea->scrollPositionDouble().y() ); |
| 238 } | 216 } |
| 239 | 217 |
| 240 } // namespace blink | 218 } // namespace blink |
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