Index: gpu/gles2_conform_support/egl/display.cc |
diff --git a/gpu/gles2_conform_support/egl/display.cc b/gpu/gles2_conform_support/egl/display.cc |
index 456483f1c162c0a733b74ab5694e8023750867d6..4b010f24152222e7c39d9d9ecebe6798ac47da14 100644 |
--- a/gpu/gles2_conform_support/egl/display.cc |
+++ b/gpu/gles2_conform_support/egl/display.cc |
@@ -4,104 +4,133 @@ |
#include "gpu/gles2_conform_support/egl/display.h" |
+#include <stddef.h> |
+#include <stdint.h> |
+ |
+#include <vector> |
+#include "base/at_exit.h" |
+#include "base/bind.h" |
+#include "base/bind_helpers.h" |
+#include "base/lazy_instance.h" |
+#include "gpu/command_buffer/client/gles2_implementation.h" |
+#include "gpu/command_buffer/client/gles2_lib.h" |
+#include "gpu/command_buffer/client/transfer_buffer.h" |
+#include "gpu/command_buffer/common/value_state.h" |
+#include "gpu/command_buffer/service/context_group.h" |
+#include "gpu/command_buffer/service/mailbox_manager.h" |
+#include "gpu/command_buffer/service/memory_tracking.h" |
+#include "gpu/command_buffer/service/transfer_buffer_manager.h" |
+#include "gpu/command_buffer/service/valuebuffer_manager.h" |
#include "gpu/gles2_conform_support/egl/config.h" |
-#include "gpu/gles2_conform_support/egl/context.h" |
#include "gpu/gles2_conform_support/egl/surface.h" |
-#include "gpu/gles2_conform_support/egl/thread_state.h" |
+#include "gpu/gles2_conform_support/egl/test_support.h" |
+ |
+namespace { |
+const int32_t kCommandBufferSize = 1024 * 1024; |
+const int32_t kTransferBufferSize = 512 * 1024; |
+} |
namespace egl { |
- |
-Display::Display() : is_initialized_(false) {} |
+#if defined(COMMAND_BUFFER_GLES_LIB_SUPPORT_ONLY) |
+// egl::Display is used for comformance tests and command_buffer_gles. We only |
+// need the exit manager for the command_buffer_gles library. |
+// TODO(hendrikw): Find a cleaner solution for this. |
+namespace { |
+base::LazyInstance<base::Lock>::Leaky g_exit_manager_lock; |
+int g_exit_manager_use_count; |
+base::AtExitManager* g_exit_manager; |
+void RefAtExitManager() { |
+ base::AutoLock lock(g_exit_manager_lock.Get()); |
+#if defined(COMPONENT_BUILD) |
+ if (g_command_buffer_gles_has_atexit_manager) { |
+ return; |
+ } |
+#endif |
+ if (g_exit_manager_use_count == 0) { |
+ g_exit_manager = new base::AtExitManager; |
+ } |
+ ++g_exit_manager_use_count; |
+} |
+void ReleaseAtExitManager() { |
+ base::AutoLock lock(g_exit_manager_lock.Get()); |
+#if defined(COMPONENT_BUILD) |
+ if (g_command_buffer_gles_has_atexit_manager) { |
+ return; |
+ } |
+#endif |
+ --g_exit_manager_use_count; |
+ if (g_exit_manager_use_count == 0) { |
+ delete g_exit_manager; |
+ g_exit_manager = nullptr; |
+ } |
+} |
+} |
+#endif |
+ |
+Display::Display(EGLNativeDisplayType display_id) |
+ : display_id_(display_id), |
+ is_initialized_(false), |
+ create_offscreen_(false), |
+ create_offscreen_width_(0), |
+ create_offscreen_height_(0), |
+ next_fence_sync_release_(1) { |
+#if defined(COMMAND_BUFFER_GLES_LIB_SUPPORT_ONLY) |
+ RefAtExitManager(); |
+#endif |
+} |
Display::~Display() { |
- surfaces_.clear(); |
- contexts_.clear(); |
-} |
- |
-EGLBoolean Display::Initialize(ThreadState* ts, EGLint* major, EGLint* minor) { |
- base::AutoLock auto_lock(lock_); |
+ gles2::Terminate(); |
+#if defined(COMMAND_BUFFER_GLES_LIB_SUPPORT_ONLY) |
+ ReleaseAtExitManager(); |
+#endif |
+} |
+ |
+bool Display::Initialize() { |
+ gles2::Initialize(); |
is_initialized_ = true; |
- |
- if (major) |
- *major = 1; |
- if (minor) |
- *minor = 4; |
- return ts->ReturnSuccess(EGL_TRUE); |
-} |
- |
-EGLBoolean Display::Terminate(ThreadState* ts) { |
- base::AutoLock auto_lock(lock_); |
- is_initialized_ = false; |
- surfaces_.clear(); |
- for (const auto& context : contexts_) |
- context->MarkDestroyed(); |
- contexts_.clear(); |
- return ts->ReturnSuccess(EGL_TRUE); |
-} |
- |
-const char* Display::QueryString(ThreadState* ts, EGLint name) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError<const char*>(EGL_NOT_INITIALIZED, nullptr); |
- switch (name) { |
- case EGL_CLIENT_APIS: |
- return ts->ReturnSuccess("OpenGL_ES"); |
- case EGL_EXTENSIONS: |
- return ts->ReturnSuccess(""); |
- case EGL_VENDOR: |
- return ts->ReturnSuccess("Google Inc."); |
- case EGL_VERSION: |
- return ts->ReturnSuccess("1.4"); |
- default: |
- return ts->ReturnError<const char*>(EGL_BAD_PARAMETER, nullptr); |
- } |
-} |
- |
-EGLBoolean Display::ChooseConfig(ThreadState* ts, |
- const EGLint* attrib_list, |
- EGLConfig* configs, |
- EGLint config_size, |
- EGLint* num_config) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); |
- if (num_config == nullptr) |
- return ts->ReturnError(EGL_BAD_PARAMETER, EGL_FALSE); |
- if (!Config::ValidateAttributeList(attrib_list)) |
- return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_FALSE); |
- InitializeConfigsIfNeeded(); |
- if (!configs) |
- config_size = 0; |
- *num_config = 0; |
- for (size_t i = 0; i < arraysize(configs_); ++i) { |
- if (configs_[i]->Matches(attrib_list)) { |
- if (*num_config < config_size) { |
- configs[*num_config] = configs_[i].get(); |
- } |
- ++*num_config; |
+ return true; |
+} |
+ |
+bool Display::IsValidConfig(EGLConfig config) { |
+ return (config != NULL) && (config == config_.get()); |
+} |
+ |
+bool Display::ChooseConfigs(EGLConfig* configs, |
+ EGLint config_size, |
+ EGLint* num_config) { |
+ // TODO(alokp): Find out a way to find all configs. CommandBuffer currently |
+ // does not support finding or choosing configs. |
+ *num_config = 1; |
+ if (configs != NULL) { |
+ if (config_ == NULL) { |
+ config_.reset(new Config); |
} |
- } |
- return ts->ReturnSuccess(EGL_TRUE); |
-} |
- |
-EGLBoolean Display::GetConfigs(ThreadState* ts, |
- EGLConfig* configs, |
- EGLint config_size, |
- EGLint* num_config) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); |
- if (num_config == nullptr) |
- return ts->ReturnError(EGL_BAD_PARAMETER, EGL_FALSE); |
- InitializeConfigsIfNeeded(); |
- if (!configs) |
- config_size = 0; |
- *num_config = arraysize(configs_); |
- size_t count = |
- std::min(arraysize(configs_), static_cast<size_t>(config_size)); |
- for (size_t i = 0; i < count; ++i) |
- configs[i] = configs_[i].get(); |
- return ts->ReturnSuccess(EGL_TRUE); |
+ configs[0] = config_.get(); |
+ } |
+ return true; |
+} |
+ |
+bool Display::GetConfigs(EGLConfig* configs, |
+ EGLint config_size, |
+ EGLint* num_config) { |
+ // TODO(alokp): Find out a way to find all configs. CommandBuffer currently |
+ // does not support finding or choosing configs. |
+ *num_config = 1; |
+ if (configs != NULL) { |
+ if (config_ == NULL) { |
+ config_.reset(new Config); |
+ } |
+ configs[0] = config_.get(); |
+ } |
+ return true; |
+} |
+ |
+bool Display::GetConfigAttrib(EGLConfig config, |
+ EGLint attribute, |
+ EGLint* value) { |
+ const egl::Config* cfg = static_cast<egl::Config*>(config); |
+ return cfg->GetAttrib(attribute, value); |
} |
bool Display::IsValidNativeWindow(EGLNativeWindowType win) { |
@@ -113,215 +142,246 @@ |
#endif // OS_WIN |
} |
-EGLBoolean Display::GetConfigAttrib(ThreadState* ts, |
- EGLConfig cfg, |
- EGLint attribute, |
- EGLint* value) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); |
- const egl::Config* config = GetConfig(cfg); |
- if (!config) |
- return ts->ReturnError(EGL_BAD_CONFIG, EGL_FALSE); |
- if (!config->GetAttrib(attribute, value)) |
- return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_FALSE); |
- return ts->ReturnSuccess(EGL_TRUE); |
-} |
- |
-EGLSurface Display::CreatePbufferSurface(ThreadState* ts, |
- EGLConfig cfg, |
- const EGLint* attrib_list) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_NO_SURFACE); |
- const egl::Config* config = GetConfig(cfg); |
- if (!config) |
- return ts->ReturnError(EGL_BAD_CONFIG, EGL_NO_SURFACE); |
- EGLint value = EGL_NONE; |
- config->GetAttrib(EGL_SURFACE_TYPE, &value); |
- if ((value & EGL_PBUFFER_BIT) == 0) |
- return ts->ReturnError(EGL_BAD_MATCH, EGL_NO_SURFACE); |
- if (!egl::Surface::ValidatePbufferAttributeList(attrib_list)) |
- return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); |
- |
- int width = 1; |
- int height = 1; |
- if (attrib_list) { |
- for (const int32_t* attr = attrib_list; attr[0] != EGL_NONE; attr += 2) { |
- switch (attr[0]) { |
- case EGL_WIDTH: |
- width = attr[1]; |
- break; |
- case EGL_HEIGHT: |
- height = attr[1]; |
- break; |
- } |
- } |
- } |
- scoped_refptr<gfx::GLSurface> gl_surface; |
- gl_surface = |
- gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(width, height)); |
- if (!gl_surface) |
- return ts->ReturnError(EGL_BAD_ALLOC, nullptr); |
- surfaces_.emplace_back(new Surface(gl_surface.get())); |
- return ts->ReturnSuccess<EGLSurface>(surfaces_.back().get()); |
-} |
- |
-EGLSurface Display::CreateWindowSurface(ThreadState* ts, |
- EGLConfig cfg, |
+bool Display::IsValidSurface(EGLSurface surface) { |
+ return (surface != NULL) && (surface == surface_.get()); |
+} |
+ |
+EGLSurface Display::CreateWindowSurface(EGLConfig config, |
EGLNativeWindowType win, |
const EGLint* attrib_list) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_NO_SURFACE); |
- const egl::Config* config = GetConfig(cfg); |
- if (!config) |
- return ts->ReturnError(EGL_BAD_CONFIG, EGL_NO_SURFACE); |
- EGLint value = EGL_NONE; |
- config->GetAttrib(EGL_SURFACE_TYPE, &value); |
- if ((value & EGL_WINDOW_BIT) == 0) |
- return ts->ReturnError(EGL_BAD_CONFIG, EGL_NO_SURFACE); |
- if (!IsValidNativeWindow(win)) |
- return ts->ReturnError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE); |
- if (!Surface::ValidateWindowAttributeList(attrib_list)) |
- return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); |
- scoped_refptr<gfx::GLSurface> gl_surface; |
- gl_surface = gfx::GLSurface::CreateViewGLSurface(win); |
- if (!gl_surface) |
- return ts->ReturnError(EGL_BAD_ALLOC, EGL_NO_SURFACE); |
- surfaces_.emplace_back(new Surface(gl_surface.get())); |
- return ts->ReturnSuccess(surfaces_.back().get()); |
-} |
- |
-EGLBoolean Display::DestroySurface(ThreadState* ts, EGLSurface sfe) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); |
- auto it = std::find(surfaces_.begin(), surfaces_.end(), sfe); |
- if (it == surfaces_.end()) |
- return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); |
- surfaces_.erase(it); |
- return ts->ReturnSuccess(EGL_TRUE); |
-} |
- |
-EGLBoolean Display::ReleaseCurrent(ThreadState* ts) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnSuccess(EGL_TRUE); |
- ThreadState::AutoCurrentContextRestore accr(ts); |
- if (ts->current_context()) { |
- Context::MakeCurrent(ts->current_context(), |
- ts->current_surface()->gl_surface(), nullptr, nullptr); |
- accr.SetCurrent(nullptr, nullptr); |
- } |
- return ts->ReturnSuccess(EGL_TRUE); |
-} |
- |
-EGLBoolean Display::MakeCurrent(ThreadState* ts, |
- EGLSurface draw, |
- EGLSurface read, |
- EGLSurface ctx) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); |
- ThreadState::AutoCurrentContextRestore accr(ts); |
- // Client might have called use because it changed some other gl binding |
- // global state. For example, the client might have called eglMakeCurrent on |
- // the same EGL as what command buffer uses. The client probably knows that |
- // this invalidates the internal state of command buffer, too. So reset the |
- // current context with accr in any case, regardless whether context or |
- // surface pointer changes. |
- Surface* new_surface = GetSurface(draw); |
- if (!new_surface) |
- return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); |
- new_surface = GetSurface(read); |
- if (!new_surface) |
- return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); |
- egl::Context* new_context = GetContext(ctx); |
- if (!new_context) |
- return ts->ReturnError(EGL_BAD_CONTEXT, EGL_FALSE); |
- if (draw != read) |
- return ts->ReturnError(EGL_BAD_MATCH, EGL_FALSE); |
- |
- Surface* current_surface = ts->current_surface(); |
- Context* current_context = ts->current_context(); |
- |
- if (current_context != new_context && |
- new_context->is_current_in_some_thread()) |
- return ts->ReturnError(EGL_BAD_ACCESS, EGL_FALSE); |
- |
- if (current_surface != new_surface && |
- new_surface->is_current_in_some_thread()) |
- return ts->ReturnError(EGL_BAD_ACCESS, EGL_FALSE); |
- |
- if (!Context::MakeCurrent( |
- current_context, |
- current_context ? current_surface->gl_surface() : nullptr, |
- new_context, new_context ? new_surface->gl_surface() : nullptr)) |
- return ts->ReturnError(EGL_BAD_MATCH, EGL_FALSE); |
- |
- accr.SetCurrent(new_surface, new_context); |
- return ts->ReturnSuccess(EGL_TRUE); |
-} |
- |
-EGLBoolean Display::SwapBuffers(ThreadState* ts, EGLSurface sfe) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); |
- egl::Surface* surface = GetSurface(sfe); |
- if (!surface) |
- return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); |
- if (ts->current_surface() != surface) |
- return ts->ReturnError(EGL_BAD_SURFACE, EGL_FALSE); |
- ts->current_context()->FlushAndSwapBuffers(surface->gl_surface()); |
- return ts->ReturnSuccess(EGL_TRUE); |
-} |
- |
-EGLContext Display::CreateContext(ThreadState* ts, |
- EGLConfig cfg, |
+ if (surface_ != NULL) { |
+ // We do not support more than one window surface. |
+ return EGL_NO_SURFACE; |
+ } |
+ |
+ { |
+ gpu::TransferBufferManager* manager = |
+ new gpu::TransferBufferManager(nullptr); |
+ transfer_buffer_manager_ = manager; |
+ manager->Initialize(); |
+ } |
+ scoped_ptr<gpu::CommandBufferService> command_buffer( |
+ new gpu::CommandBufferService(transfer_buffer_manager_.get())); |
+ if (!command_buffer->Initialize()) |
+ return NULL; |
+ |
+ scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( |
+ NULL, NULL, new gpu::gles2::ShaderTranslatorCache, |
+ new gpu::gles2::FramebufferCompletenessCache, NULL, NULL, NULL, true)); |
+ |
+ decoder_.reset(gpu::gles2::GLES2Decoder::Create(group.get())); |
+ if (!decoder_.get()) |
+ return EGL_NO_SURFACE; |
+ |
+ gpu_scheduler_.reset(new gpu::GpuScheduler(command_buffer.get(), |
+ decoder_.get(), |
+ NULL)); |
+ |
+ decoder_->set_engine(gpu_scheduler_.get()); |
+ gfx::Size size(create_offscreen_width_, create_offscreen_height_); |
+ if (create_offscreen_) { |
+ gl_surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); |
+ create_offscreen_ = false; |
+ create_offscreen_width_ = 0; |
+ create_offscreen_height_ = 0; |
+ } else { |
+ gl_surface_ = gfx::GLSurface::CreateViewGLSurface(win); |
+ } |
+ if (!gl_surface_.get()) |
+ return EGL_NO_SURFACE; |
+ |
+ gl_context_ = gfx::GLContext::CreateGLContext(NULL, |
+ gl_surface_.get(), |
+ gfx::PreferDiscreteGpu); |
+ if (!gl_context_.get()) |
+ return EGL_NO_SURFACE; |
+ |
+ gl_context_->MakeCurrent(gl_surface_.get()); |
+ |
+ EGLint depth_size = 0; |
+ EGLint alpha_size = 0; |
+ EGLint stencil_size = 0; |
+ GetConfigAttrib(config, EGL_DEPTH_SIZE, &depth_size); |
+ GetConfigAttrib(config, EGL_ALPHA_SIZE, &alpha_size); |
+ GetConfigAttrib(config, EGL_STENCIL_SIZE, &stencil_size); |
+ std::vector<int32_t> attribs; |
+ attribs.push_back(EGL_DEPTH_SIZE); |
+ attribs.push_back(depth_size); |
+ attribs.push_back(EGL_ALPHA_SIZE); |
+ attribs.push_back(alpha_size); |
+ attribs.push_back(EGL_STENCIL_SIZE); |
+ attribs.push_back(stencil_size); |
+ // TODO(gman): Insert attrib_list. Although ES 1.1 says it must be null |
+ attribs.push_back(EGL_NONE); |
+ |
+ if (!decoder_->Initialize(gl_surface_.get(), |
+ gl_context_.get(), |
+ gl_surface_->IsOffscreen(), |
+ size, |
+ gpu::gles2::DisallowedFeatures(), |
+ attribs)) { |
+ return EGL_NO_SURFACE; |
+ } |
+ |
+ command_buffer->SetPutOffsetChangeCallback( |
+ base::Bind(&gpu::GpuScheduler::PutChanged, |
+ base::Unretained(gpu_scheduler_.get()))); |
+ command_buffer->SetGetBufferChangeCallback( |
+ base::Bind(&gpu::GpuScheduler::SetGetBuffer, |
+ base::Unretained(gpu_scheduler_.get()))); |
+ |
+ scoped_ptr<gpu::gles2::GLES2CmdHelper> cmd_helper( |
+ new gpu::gles2::GLES2CmdHelper(command_buffer.get())); |
+ if (!cmd_helper->Initialize(kCommandBufferSize)) |
+ return NULL; |
+ |
+ scoped_ptr<gpu::TransferBuffer> transfer_buffer(new gpu::TransferBuffer( |
+ cmd_helper.get())); |
+ |
+ command_buffer_.reset(command_buffer.release()); |
+ transfer_buffer_.reset(transfer_buffer.release()); |
+ gles2_cmd_helper_.reset(cmd_helper.release()); |
+ surface_.reset(new Surface(win)); |
+ |
+ return surface_.get(); |
+} |
+ |
+void Display::DestroySurface(EGLSurface surface) { |
+ DCHECK(IsValidSurface(surface)); |
+ gpu_scheduler_.reset(); |
+ if (decoder_.get()) { |
+ decoder_->Destroy(true); |
+ } |
+ decoder_.reset(); |
+ gl_surface_ = NULL; |
+ gl_context_ = NULL; |
+ surface_.reset(); |
+} |
+ |
+void Display::SwapBuffers(EGLSurface surface) { |
+ DCHECK(IsValidSurface(surface)); |
+ context_->SwapBuffers(); |
+} |
+ |
+bool Display::IsValidContext(EGLContext ctx) { |
+ return (ctx != NULL) && (ctx == context_.get()); |
+} |
+ |
+EGLContext Display::CreateContext(EGLConfig config, |
EGLContext share_ctx, |
const EGLint* attrib_list) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_NO_CONTEXT); |
- if (share_ctx != EGL_NO_CONTEXT) { |
- egl::Context* share_context = GetContext(share_ctx); |
- if (!share_context) |
- return ts->ReturnError(EGL_BAD_CONTEXT, EGL_NO_CONTEXT); |
- // TODO(alokp): Add support for shared contexts. |
- return ts->ReturnError(EGL_BAD_MATCH, EGL_NO_CONTEXT); |
- } |
- if (!egl::Context::ValidateAttributeList(attrib_list)) |
- return ts->ReturnError(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT); |
- const egl::Config* config = GetConfig(cfg); |
- if (!config) |
- return ts->ReturnError(EGL_BAD_CONFIG, EGL_NO_CONTEXT); |
- scoped_refptr<Context> context(new Context(this, config)); |
- if (!context) |
- return ts->ReturnError(EGL_BAD_ALLOC, EGL_NO_CONTEXT); |
- contexts_.emplace_back(context.get()); |
- return ts->ReturnSuccess<EGLContext>(context.get()); |
-} |
- |
-EGLBoolean Display::DestroyContext(ThreadState* ts, EGLContext ctx) { |
- base::AutoLock auto_lock(lock_); |
- if (!is_initialized_) |
- return ts->ReturnError(EGL_NOT_INITIALIZED, EGL_FALSE); |
- auto it = std::find(contexts_.begin(), contexts_.end(), ctx); |
- if (it == contexts_.end()) |
- return ts->ReturnError(EGL_BAD_CONTEXT, EGL_FALSE); |
- (*it)->MarkDestroyed(); |
- contexts_.erase(it); |
- return ts->ReturnSuccess(EGL_TRUE); |
+ DCHECK(IsValidConfig(config)); |
+ // TODO(alokp): Add support for shared contexts. |
+ if (share_ctx != NULL) |
+ return EGL_NO_CONTEXT; |
+ |
+ DCHECK(command_buffer_ != NULL); |
+ DCHECK(transfer_buffer_.get()); |
+ |
+ bool bind_generates_resources = true; |
+ bool lose_context_when_out_of_memory = false; |
+ bool support_client_side_arrays = true; |
+ |
+ context_.reset( |
+ new gpu::gles2::GLES2Implementation(gles2_cmd_helper_.get(), |
+ NULL, |
+ transfer_buffer_.get(), |
+ bind_generates_resources, |
+ lose_context_when_out_of_memory, |
+ support_client_side_arrays, |
+ this)); |
+ |
+ if (!context_->Initialize( |
+ kTransferBufferSize, |
+ kTransferBufferSize / 2, |
+ kTransferBufferSize * 2, |
+ gpu::gles2::GLES2Implementation::kNoLimit)) { |
+ return EGL_NO_CONTEXT; |
+ } |
+ |
+ context_->EnableFeatureCHROMIUM("pepper3d_allow_buffers_on_multiple_targets"); |
+ context_->EnableFeatureCHROMIUM("pepper3d_support_fixed_attribs"); |
+ |
+ return context_.get(); |
+} |
+ |
+void Display::DestroyContext(EGLContext ctx) { |
+ DCHECK(IsValidContext(ctx)); |
+ context_.reset(); |
+ transfer_buffer_.reset(); |
+} |
+ |
+bool Display::MakeCurrent(EGLSurface draw, EGLSurface read, EGLContext ctx) { |
+ if (ctx == EGL_NO_CONTEXT) { |
+ gles2::SetGLContext(NULL); |
+ } else { |
+ DCHECK(IsValidSurface(draw)); |
+ DCHECK(IsValidSurface(read)); |
+ DCHECK(IsValidContext(ctx)); |
+ gles2::SetGLContext(context_.get()); |
+ gl_context_->MakeCurrent(gl_surface_.get()); |
+ } |
+ return true; |
+} |
+ |
+gpu::Capabilities Display::GetCapabilities() { |
+ return decoder_->GetCapabilities(); |
+} |
+ |
+int32_t Display::CreateImage(ClientBuffer buffer, |
+ size_t width, |
+ size_t height, |
+ unsigned internalformat) { |
+ NOTIMPLEMENTED(); |
+ return -1; |
+} |
+ |
+void Display::DestroyImage(int32_t id) { |
+ NOTIMPLEMENTED(); |
+} |
+ |
+int32_t Display::CreateGpuMemoryBufferImage(size_t width, |
+ size_t height, |
+ unsigned internalformat, |
+ unsigned usage) { |
+ NOTIMPLEMENTED(); |
+ return -1; |
+} |
+ |
+void Display::SignalQuery(uint32_t query, const base::Closure& callback) { |
+ NOTIMPLEMENTED(); |
+} |
+ |
+void Display::SetLock(base::Lock*) { |
+ NOTIMPLEMENTED(); |
+} |
+ |
+bool Display::IsGpuChannelLost() { |
+ NOTIMPLEMENTED(); |
+ return false; |
+} |
+ |
+void Display::EnsureWorkVisible() { |
+ // This is only relevant for out-of-process command buffers. |
+} |
+ |
+gpu::CommandBufferNamespace Display::GetNamespaceID() const { |
+ return gpu::CommandBufferNamespace::IN_PROCESS; |
+} |
+ |
+gpu::CommandBufferId Display::GetCommandBufferID() const { |
+ return gpu::CommandBufferId(); |
+} |
+ |
+int32_t Display::GetExtraCommandBufferData() const { |
+ return 0; |
} |
uint64_t Display::GenerateFenceSyncRelease() { |
- base::AutoLock auto_lock(lock_); |
return next_fence_sync_release_++; |
} |
bool Display::IsFenceSyncRelease(uint64_t release) { |
- base::AutoLock auto_lock(lock_); |
return release > 0 && release < next_fence_sync_release_; |
} |
@@ -333,41 +393,13 @@ |
return IsFenceSyncRelease(release); |
} |
-void Display::InitializeConfigsIfNeeded() { |
- lock_.AssertAcquired(); |
- if (!configs_[0]) { |
- // The interface offers separate configs for window and pbuffer. |
- // This way we can record the client intention at context creation time. |
- // The GL implementation (gfx::GLContext and gfx::GLSurface) needs this |
- // distinction when creating a context. |
- configs_[0].reset(new Config(EGL_WINDOW_BIT)); |
- configs_[1].reset(new Config(EGL_PBUFFER_BIT)); |
- } |
-} |
- |
-const Config* Display::GetConfig(EGLConfig cfg) { |
- lock_.AssertAcquired(); |
- for (const auto& config : configs_) { |
- if (config.get() == cfg) |
- return config.get(); |
- } |
- return nullptr; |
-} |
- |
-Surface* Display::GetSurface(EGLSurface surface) { |
- lock_.AssertAcquired(); |
- auto it = std::find(surfaces_.begin(), surfaces_.end(), surface); |
- if (it == surfaces_.end()) |
- return nullptr; |
- return it->get(); |
-} |
- |
-Context* Display::GetContext(EGLContext context) { |
- lock_.AssertAcquired(); |
- auto it = std::find(contexts_.begin(), contexts_.end(), context); |
- if (it == contexts_.end()) |
- return nullptr; |
- return it->get(); |
+void Display::SignalSyncToken(const gpu::SyncToken& sync_token, |
+ const base::Closure& callback) { |
+ NOTIMPLEMENTED(); |
+} |
+ |
+bool Display::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { |
+ return false; |
} |
} // namespace egl |