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Side by Side Diff: gpu/gles2_conform_support/egl/display.h

Issue 1739033002: Revert of command_buffer_gles2: Implement EGL default Display as a global object (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@command_buffer_gles2-multiple-contexts
Patch Set: Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ 5 #ifndef GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_
6 #define GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ 6 #define GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_
7 7
8 #include <EGL/egl.h> 8 #include <EGL/egl.h>
9 #include <stddef.h> 9 #include <stddef.h>
10 #include <stdint.h> 10 #include <stdint.h>
11 11
12 #include <vector> 12 #include "base/macros.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "gpu/command_buffer/client/gles2_cmd_helper.h"
15 #include "gpu/command_buffer/client/gpu_control.h"
16 #include "gpu/command_buffer/service/command_buffer_service.h"
17 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
18 #include "gpu/command_buffer/service/gpu_scheduler.h"
19 #include "ui/gfx/native_widget_types.h"
20 #include "ui/gl/gl_context.h"
21 #include "ui/gl/gl_surface.h"
13 22
14 #include "base/macros.h" 23 namespace gpu {
15 #include "base/memory/ref_counted.h" 24 class CommandBufferService;
16 #include "base/memory/scoped_ptr.h" 25 class GpuControl;
17 #include "base/synchronization/lock.h" 26 class GpuScheduler;
27 class TransferBuffer;
28 class TransferBufferManagerInterface;
29
30 namespace gles2 {
31 class GLES2CmdHelper;
32 class GLES2Implementation;
33 } // namespace gles2
34 } // namespace gpu
18 35
19 namespace egl { 36 namespace egl {
20 37
21 class Config; 38 class Config;
22 class Context;
23 class Surface; 39 class Surface;
24 class ThreadState;
25 40
26 class Display { 41 class Display : private gpu::GpuControl {
27 public: 42 public:
28 explicit Display(); 43 explicit Display(EGLNativeDisplayType display_id);
29 ~Display(); 44 ~Display() override;
45
46 void SetCreateOffscreen(int width, int height) {
47 create_offscreen_ = true;
48 create_offscreen_width_ = width;
49 create_offscreen_height_ = height;
50 }
30 51
31 bool is_initialized() const { return is_initialized_; } 52 bool is_initialized() const { return is_initialized_; }
32 53 bool Initialize();
33 void ReleaseCurrentForReleaseThread(ThreadState*);
34
35 EGLBoolean Initialize(ThreadState* ts, EGLint* major, EGLint* minor);
36 EGLBoolean Terminate(ThreadState* ts);
37 const char* QueryString(ThreadState* ts, EGLint name);
38 54
39 // Config routines. 55 // Config routines.
40 EGLBoolean GetConfigAttrib(ThreadState* ts, 56 bool IsValidConfig(EGLConfig config);
41 EGLConfig cfg, 57 bool ChooseConfigs(
42 EGLint attribute, 58 EGLConfig* configs, EGLint config_size, EGLint* num_config);
43 EGLint* value); 59 bool GetConfigs(EGLConfig* configs, EGLint config_size, EGLint* num_config);
44 EGLBoolean ChooseConfig(ThreadState* ts, 60 bool GetConfigAttrib(EGLConfig config, EGLint attribute, EGLint* value);
45 const EGLint* attrib_list,
46 EGLConfig* configs,
47 EGLint config_size,
48 EGLint* num_config);
49 EGLBoolean GetConfigs(ThreadState*,
50 EGLConfig*,
51 EGLint config_size,
52 EGLint* num_config);
53 61
54 // Surface routines. 62 // Surface routines.
55 static bool IsValidNativeWindow(EGLNativeWindowType); 63 bool IsValidNativeWindow(EGLNativeWindowType win);
56 EGLSurface CreatePbufferSurface(ThreadState*, 64 bool IsValidSurface(EGLSurface surface);
57 EGLConfig, 65 EGLSurface CreateWindowSurface(EGLConfig config,
58 const EGLint* attrib_list);
59 EGLSurface CreateWindowSurface(ThreadState*,
60 EGLConfig,
61 EGLNativeWindowType win, 66 EGLNativeWindowType win,
62 const EGLint* attrib_list); 67 const EGLint* attrib_list);
63 EGLBoolean DestroySurface(ThreadState*, EGLSurface); 68 void DestroySurface(EGLSurface surface);
64 EGLBoolean SwapBuffers(ThreadState*, EGLSurface); 69 void SwapBuffers(EGLSurface surface);
65 70
66 // Context routines. 71 // Context routines.
67 EGLContext CreateContext(ThreadState*, 72 bool IsValidContext(EGLContext ctx);
68 EGLConfig, 73 EGLContext CreateContext(EGLConfig config,
69 EGLSurface share_ctx, 74 EGLContext share_ctx,
70 const EGLint* attrib_list); 75 const EGLint* attrib_list);
71 EGLBoolean DestroyContext(ThreadState*, EGLContext); 76 void DestroyContext(EGLContext ctx);
77 bool MakeCurrent(EGLSurface draw, EGLSurface read, EGLContext ctx);
72 78
73 EGLBoolean ReleaseCurrent(ThreadState*); 79 // GpuControl implementation.
74 EGLBoolean MakeCurrent(ThreadState*, EGLSurface, EGLSurface, EGLContext); 80 gpu::Capabilities GetCapabilities() override;
75 81 int32_t CreateImage(ClientBuffer buffer,
76 uint64_t GenerateFenceSyncRelease(); 82 size_t width,
77 bool IsFenceSyncRelease(uint64_t release); 83 size_t height,
78 bool IsFenceSyncFlushed(uint64_t release); 84 unsigned internalformat) override;
79 bool IsFenceSyncFlushReceived(uint64_t release); 85 void DestroyImage(int32_t id) override;
86 int32_t CreateGpuMemoryBufferImage(size_t width,
87 size_t height,
88 unsigned internalformat,
89 unsigned usage) override;
90 void SignalQuery(uint32_t query, const base::Closure& callback) override;
91 void SetLock(base::Lock*) override;
92 bool IsGpuChannelLost() override;
93 void EnsureWorkVisible() override;
94 gpu::CommandBufferNamespace GetNamespaceID() const override;
95 gpu::CommandBufferId GetCommandBufferID() const override;
96 int32_t GetExtraCommandBufferData() const override;
97 uint64_t GenerateFenceSyncRelease() override;
98 bool IsFenceSyncRelease(uint64_t release) override;
99 bool IsFenceSyncFlushed(uint64_t release) override;
100 bool IsFenceSyncFlushReceived(uint64_t release) override;
101 void SignalSyncToken(const gpu::SyncToken& sync_token,
102 const base::Closure& callback) override;
103 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override;
80 104
81 private: 105 private:
82 void InitializeConfigsIfNeeded(); 106 EGLNativeDisplayType display_id_;
83 const Config* GetConfig(EGLConfig);
84 Surface* GetSurface(EGLSurface);
85 Context* GetContext(EGLContext);
86 107
87 base::Lock lock_;
88 bool is_initialized_; 108 bool is_initialized_;
109
110 bool create_offscreen_;
111 int create_offscreen_width_;
112 int create_offscreen_height_;
89 uint64_t next_fence_sync_release_; 113 uint64_t next_fence_sync_release_;
90 std::vector<scoped_refptr<Surface>> surfaces_; 114
91 std::vector<scoped_refptr<Context>> contexts_; 115 scoped_refptr<gpu::TransferBufferManagerInterface> transfer_buffer_manager_;
92 scoped_ptr<Config> configs_[2]; 116 scoped_ptr<gpu::CommandBufferService> command_buffer_;
117 scoped_ptr<gpu::GpuScheduler> gpu_scheduler_;
118 scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
119 scoped_refptr<gfx::GLContext> gl_context_;
120 scoped_refptr<gfx::GLSurface> gl_surface_;
121 scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_cmd_helper_;
122 scoped_ptr<gpu::TransferBuffer> transfer_buffer_;
123
124 // TODO(alokp): Support more than one config, surface, and context.
125 scoped_ptr<Config> config_;
126 scoped_ptr<Surface> surface_;
127 scoped_ptr<gpu::gles2::GLES2Implementation> context_;
93 128
94 DISALLOW_COPY_AND_ASSIGN(Display); 129 DISALLOW_COPY_AND_ASSIGN(Display);
95 }; 130 };
96 131
97 } // namespace egl 132 } // namespace egl
98 133
99 #endif // GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ 134 #endif // GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_
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