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Issue 173883003: Remove the unused LoadInitialArrayMap. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 10 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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255 // transitioned_kind from the native context if the map in register 255 // transitioned_kind from the native context if the map in register
256 // map_in_out is the cached Array map in the native context of 256 // map_in_out is the cached Array map in the native context of
257 // expected_kind. 257 // expected_kind.
258 void LoadTransitionedArrayMapConditional( 258 void LoadTransitionedArrayMapConditional(
259 ElementsKind expected_kind, 259 ElementsKind expected_kind,
260 ElementsKind transitioned_kind, 260 ElementsKind transitioned_kind,
261 Register map_in_out, 261 Register map_in_out,
262 Register scratch, 262 Register scratch,
263 Label* no_map_match); 263 Label* no_map_match);
264 264
265 // Load the initial map for new Arrays from a JSFunction.
266 void LoadInitialArrayMap(Register function_in,
267 Register scratch,
268 Register map_out,
269 bool can_have_holes);
270
271 void LoadGlobalContext(Register global_context); 265 void LoadGlobalContext(Register global_context);
272 266
273 // Load the global function with the given index. 267 // Load the global function with the given index.
274 void LoadGlobalFunction(int index, Register function); 268 void LoadGlobalFunction(int index, Register function);
275 269
276 // Load the initial map from the global function. The registers 270 // Load the initial map from the global function. The registers
277 // function and map can be the same. 271 // function and map can be the same.
278 void LoadGlobalFunctionInitialMap(Register function, Register map); 272 void LoadGlobalFunctionInitialMap(Register function, Register map);
279 273
280 // Push and pop the registers that can hold pointers. 274 // Push and pop the registers that can hold pointers.
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1122 } \ 1116 } \
1123 masm-> 1117 masm->
1124 #else 1118 #else
1125 #define ACCESS_MASM(masm) masm-> 1119 #define ACCESS_MASM(masm) masm->
1126 #endif 1120 #endif
1127 1121
1128 1122
1129 } } // namespace v8::internal 1123 } } // namespace v8::internal
1130 1124
1131 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ 1125 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_
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