Chromium Code Reviews| Index: src/IceMemory.h |
| diff --git a/src/IceMemory.h b/src/IceMemory.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..05a093d861a4f9482315bdc9b6d482b386edb546 |
| --- /dev/null |
| +++ b/src/IceMemory.h |
| @@ -0,0 +1,141 @@ |
| +//===- subzero/src/IceMemory.h - Memory management declarations -*- C++ -*-===// |
| +// |
| +// The Subzero Code Generator |
| +// |
| +// This file is distributed under the University of Illinois Open Source |
| +// License. See LICENSE.TXT for details. |
| +// |
| +//===----------------------------------------------------------------------===// |
| +/// |
| +/// \file |
| +/// \brief Declares some useful data structures and routines dealing with |
| +/// memory management in Subzero (mostly, allocator types.) |
| +/// |
| +//===----------------------------------------------------------------------===// |
| + |
| +#ifndef SUBZERO_SRC_ICEMEMORY_H |
| +#define SUBZERO_SRC_ICEMEMORY_H |
| + |
| +#include "IceTLS.h" |
| + |
| +#include "llvm/Support/Allocator.h" |
| + |
| +#include <cstddef> |
| +#include <mutex> |
| + |
| +namespace Ice { |
| + |
| +class Cfg; |
| +class GlobalContext; |
| + |
| +using ArenaAllocator = |
| + llvm::BumpPtrAllocatorImpl<llvm::MallocAllocator, /*SlabSize=*/1024 * 1024>; |
| + |
| +class LockedArenaAllocator { |
| + LockedArenaAllocator() = delete; |
| + LockedArenaAllocator(const LockedArenaAllocator &) = delete; |
| + LockedArenaAllocator &operator=(const LockedArenaAllocator &) = delete; |
| + |
| +public: |
| + LockedArenaAllocator(ArenaAllocator *Alloc, std::mutex *Mutex) : Alloc(Alloc), AutoLock(*Mutex) {} |
|
Jim Stichnoth
2016/02/24 23:23:32
80-col
John
2016/02/24 23:46:05
Done.
|
| + LockedArenaAllocator(LockedArenaAllocator &&) = default; |
| + LockedArenaAllocator &operator=(LockedArenaAllocator &&) = default; |
| + ~LockedArenaAllocator() = default; |
| + |
| + ArenaAllocator *operator->() { return Alloc; } |
| + |
| +private: |
| + ArenaAllocator *Alloc; |
| + std::unique_lock<std::mutex> AutoLock; |
| +}; |
| + |
| +template <typename T, typename Traits> struct sz_allocator { |
|
Jim Stichnoth
2016/02/24 23:23:32
sz_allocator/allocator_type/manager_type don't fol
John
2016/02/24 23:46:06
they follow c++'s naming convention.
|
| + /// std::allocator interface implementation. |
| + /// @{ |
| + using value_type = T; |
| + using pointer = T *; |
| + using const_pointer = const T *; |
| + using reference = T &; |
| + using const_reference = const T &; |
| + using size_type = std::size_t; |
| + using difference_type = std::ptrdiff_t; |
| + |
| + sz_allocator() = default; |
| + template <class U> sz_allocator(const sz_allocator<U, Traits> &) {} |
| + |
| + pointer address(reference x) const { |
| + return reinterpret_cast<pointer>(&reinterpret_cast<char &>(x)); |
| + } |
| + const_pointer address(const_reference x) const { |
| + return reinterpret_cast<const_pointer>(&reinterpret_cast<const char &>(x)); |
| + } |
| + |
| + pointer allocate(size_type num) { |
| + return current()->template Allocate<T>(num); |
| + } |
| + |
| + template <typename... A> void construct(pointer P, A &&... Args) { |
| + new (static_cast<void *>(P)) T(std::forward<A>(Args)...); |
| + } |
| + |
| + void deallocate(pointer, size_type) {} |
| + |
| + template <class U> struct rebind { typedef sz_allocator<U, Traits> other; }; |
| + |
| + void destroy(pointer P) { P->~T(); } |
| + /// @} |
| + |
| + /// Manages the current underlying allocator. |
| + /// @{ |
| + static typename Traits::allocator_type current() { return Traits::current(); } |
| + static void init() { Traits::init(); } |
| + /// @} |
| +}; |
| + |
| +template <class Traits> struct sz_allocator_scope { |
| + explicit sz_allocator_scope(typename Traits::manager_type *Manager) { |
| + Traits::set_current(Manager); |
| + } |
| + |
| + ~sz_allocator_scope() { Traits::set_current(nullptr); } |
| +}; |
| + |
| +template <typename T, typename U, typename Traits> |
| +inline bool operator==(const sz_allocator<T, Traits> &, |
| + const sz_allocator<U, Traits> &) { |
| + return true; |
| +} |
| + |
| +template <typename T, typename U, typename Traits> |
| +inline bool operator!=(const sz_allocator<T, Traits> &, |
| + const sz_allocator<U, Traits> &) { |
| + return false; |
| +} |
| + |
| +class CfgAllocatorTraits { |
| + CfgAllocatorTraits() = delete; |
| + CfgAllocatorTraits(const CfgAllocatorTraits &) = delete; |
| + CfgAllocatorTraits &operator=(const CfgAllocatorTraits &) = delete; |
| + ~CfgAllocatorTraits() = delete; |
| + |
| +public: |
| + using allocator_type = ArenaAllocator *; |
| + using manager_type = Cfg; |
| + |
| + static void init() { ICE_TLS_INIT_FIELD(CfgAllocator); }; |
| + |
| + static allocator_type current(); |
| + static void set_current(const manager_type *Manager); |
| + |
| +private: |
| + ICE_TLS_DECLARE_FIELD(ArenaAllocator *, CfgAllocator); |
| +}; |
| + |
| +template <typename T> |
| +using CfgLocalAllocator = sz_allocator<T, CfgAllocatorTraits>; |
| + |
| +using CfgLocalAllocatorScope = sz_allocator_scope<CfgAllocatorTraits>; |
| + |
| +} // end of namespace Ice |
| + |
| +#endif // SUBZERO_SRC_ICEMEMORY_H |