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| 1 //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===// | 1 //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===// |
| 2 // | 2 // |
| 3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
| 4 // | 4 // |
| 5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
| 6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
| 7 // | 7 // |
| 8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
| 9 /// | 9 /// |
| 10 /// \file | 10 /// \file |
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| 22 #include "IceGlobalInits.h" | 22 #include "IceGlobalInits.h" |
| 23 #include "IceInst.h" | 23 #include "IceInst.h" |
| 24 #include "IceInstVarIter.h" | 24 #include "IceInstVarIter.h" |
| 25 #include "IceLiveness.h" | 25 #include "IceLiveness.h" |
| 26 #include "IceLoopAnalyzer.h" | 26 #include "IceLoopAnalyzer.h" |
| 27 #include "IceOperand.h" | 27 #include "IceOperand.h" |
| 28 #include "IceTargetLowering.h" | 28 #include "IceTargetLowering.h" |
| 29 | 29 |
| 30 namespace Ice { | 30 namespace Ice { |
| 31 | 31 |
| 32 ICE_TLS_DEFINE_FIELD(const Cfg *, Cfg, CurrentCfg); | |
| 33 | |
| 34 ArenaAllocator<> *getCurrentCfgAllocator() { | |
| 35 return Cfg::getCurrentCfgAllocator(); | |
| 36 } | |
| 37 | |
| 38 Cfg::Cfg(GlobalContext *Ctx, uint32_t SequenceNumber) | 32 Cfg::Cfg(GlobalContext *Ctx, uint32_t SequenceNumber) |
| 39 : Ctx(Ctx), SequenceNumber(SequenceNumber), | 33 : Ctx(Ctx), SequenceNumber(SequenceNumber), |
| 40 VMask(Ctx->getFlags().getVerbose()), NextInstNumber(Inst::NumberInitial), | 34 VMask(Ctx->getFlags().getVerbose()), NextInstNumber(Inst::NumberInitial), |
| 41 Allocator(new ArenaAllocator<>()), Live(nullptr), | 35 Allocator(new ArenaAllocator()), Live(nullptr), |
| 42 Target(TargetLowering::createLowering(Ctx->getFlags().getTargetArch(), | 36 Target(TargetLowering::createLowering(Ctx->getFlags().getTargetArch(), |
| 43 this)), | 37 this)), |
| 44 VMetadata(new VariablesMetadata(this)), | 38 VMetadata(new VariablesMetadata(this)), |
| 45 TargetAssembler(Target->createAssembler()) { | 39 TargetAssembler(Target->createAssembler()) { |
| 46 if (Ctx->getFlags().getRandomizeAndPoolImmediatesOption() == RPI_Randomize) { | 40 if (Ctx->getFlags().getRandomizeAndPoolImmediatesOption() == RPI_Randomize) { |
| 47 // If -randomize-pool-immediates=randomize, create a random number | 41 // If -randomize-pool-immediates=randomize, create a random number |
| 48 // generator to generate a cookie for constant blinding. | 42 // generator to generate a cookie for constant blinding. |
| 49 RandomNumberGenerator RNG(Ctx->getFlags().getRandomSeed(), | 43 RandomNumberGenerator RNG(Ctx->getFlags().getRandomSeed(), |
| 50 RPE_ConstantBlinding, this->SequenceNumber); | 44 RPE_ConstantBlinding, this->SequenceNumber); |
| 51 ConstantBlindingCookie = | 45 ConstantBlindingCookie = |
| 52 (uint32_t)RNG.next((uint64_t)std::numeric_limits<uint32_t>::max() + 1); | 46 (uint32_t)RNG.next((uint64_t)std::numeric_limits<uint32_t>::max() + 1); |
| 53 } | 47 } |
| 54 } | 48 } |
| 55 | 49 |
| 56 Cfg::~Cfg() { assert(ICE_TLS_GET_FIELD(CurrentCfg) == nullptr); } | 50 Cfg::~Cfg() { assert(CfgAllocatorTraits::current() == nullptr); } |
| 57 | 51 |
| 58 /// Create a string like "foo(i=123:b=9)" indicating the function name, number | 52 /// Create a string like "foo(i=123:b=9)" indicating the function name, number |
| 59 /// of high-level instructions, and number of basic blocks. This string is only | 53 /// of high-level instructions, and number of basic blocks. This string is only |
| 60 /// used for dumping and other diagnostics, and the idea is that given a set of | 54 /// used for dumping and other diagnostics, and the idea is that given a set of |
| 61 /// functions to debug a problem on, it's easy to find the smallest or simplest | 55 /// functions to debug a problem on, it's easy to find the smallest or simplest |
| 62 /// function to attack. Note that the counts may change somewhat depending on | 56 /// function to attack. Note that the counts may change somewhat depending on |
| 63 /// what point it is called during the translation passes. | 57 /// what point it is called during the translation passes. |
| 64 IceString Cfg::getFunctionNameAndSize() const { | 58 IceString Cfg::getFunctionNameAndSize() const { |
| 65 if (!BuildDefs::dump()) | 59 if (!BuildDefs::dump()) |
| 66 return getFunctionName(); | 60 return getFunctionName(); |
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| 1134 } | 1128 } |
| 1135 } | 1129 } |
| 1136 // Print each basic block | 1130 // Print each basic block |
| 1137 for (CfgNode *Node : Nodes) | 1131 for (CfgNode *Node : Nodes) |
| 1138 Node->dump(this); | 1132 Node->dump(this); |
| 1139 if (isVerbose(IceV_Instructions)) | 1133 if (isVerbose(IceV_Instructions)) |
| 1140 Str << "}\n"; | 1134 Str << "}\n"; |
| 1141 } | 1135 } |
| 1142 | 1136 |
| 1143 } // end of namespace Ice | 1137 } // end of namespace Ice |
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