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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 47 class Scrollbar; | 47 class Scrollbar; |
| 48 | 48 |
| 49 class PLATFORM_EXPORT ScrollAnimatorBase : public ScrollAnimatorCompositorCoordi
nator { | 49 class PLATFORM_EXPORT ScrollAnimatorBase : public ScrollAnimatorCompositorCoordi
nator { |
| 50 public: | 50 public: |
| 51 static PassOwnPtrWillBeRawPtr<ScrollAnimatorBase> create(ScrollableArea*); | 51 static PassOwnPtrWillBeRawPtr<ScrollAnimatorBase> create(ScrollableArea*); |
| 52 | 52 |
| 53 virtual ~ScrollAnimatorBase(); | 53 virtual ~ScrollAnimatorBase(); |
| 54 | 54 |
| 55 virtual void dispose() { } | 55 virtual void dispose() { } |
| 56 | 56 |
| 57 // Computes a scroll destination for the given parameters. The returned | 57 // A possibly animated scroll. The base class implementation always scrolls |
| 58 // ScrollResultOneDimensional will have didScroll set to false if already at | 58 // immediately, never animates. If the scroll is animated and currently the |
| 59 // the destination. Otherwise, starts scrolling towards the destination and | 59 // animator has an in-progress animation, the ScrollResult will always retur
n |
| 60 // didScroll is true. Scrolling may be immediate or animated. The base | 60 // no unusedDelta and didScroll=true, i.e. fully consuming the scroll reques
t. |
| 61 // class implementation always scrolls immediately, never animates. | 61 // This makes animations latch to a single scroller. Note, the semantics are |
| 62 virtual ScrollResultOneDimensional userScroll(ScrollbarOrientation, ScrollGr
anularity, float delta); | 62 // currently somewhat different on Mac - see ScrollAnimatorMac.mm. |
| 63 virtual ScrollResult userScroll(ScrollGranularity, const FloatSize& delta); |
| 63 | 64 |
| 64 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); | 65 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); |
| 65 | 66 |
| 66 #if OS(MACOSX) | 67 #if OS(MACOSX) |
| 67 virtual void handleWheelEventPhase(PlatformWheelEventPhase) { } | 68 virtual void handleWheelEventPhase(PlatformWheelEventPhase) { } |
| 68 #endif | 69 #endif |
| 69 | 70 |
| 70 void setCurrentPosition(const FloatPoint&); | 71 void setCurrentPosition(const FloatPoint&); |
| 71 FloatPoint currentPosition() const; | 72 FloatPoint currentPosition() const; |
| 72 virtual FloatPoint desiredTargetPosition() const { return currentPosition();
} | 73 virtual FloatPoint desiredTargetPosition() const { return currentPosition();
} |
| 73 | 74 |
| 74 // Returns how much of pixelDelta will be used by the underlying scrollable | 75 // Returns how much of pixelDelta will be used by the underlying scrollable |
| 75 // area. | 76 // area. |
| 76 virtual float computeDeltaToConsume(ScrollbarOrientation, float pixelDelta)
const; | 77 virtual FloatSize computeDeltaToConsume(const FloatSize& delta) const; |
| 77 | 78 |
| 78 | 79 |
| 79 // ScrollAnimatorCompositorCoordinator implementation. | 80 // ScrollAnimatorCompositorCoordinator implementation. |
| 80 ScrollableArea* scrollableArea() const override { return m_scrollableArea; } | 81 ScrollableArea* scrollableArea() const override { return m_scrollableArea; } |
| 81 void tickAnimation(double monotonicTime) override { }; | 82 void tickAnimation(double monotonicTime) override { }; |
| 82 void cancelAnimation() override { } | 83 void cancelAnimation() override { } |
| 83 void updateCompositorAnimations() override { }; | 84 void updateCompositorAnimations() override { }; |
| 84 void notifyCompositorAnimationFinished(int groupId) override { }; | 85 void notifyCompositorAnimationFinished(int groupId) override { }; |
| 85 void notifyCompositorAnimationAborted(int groupId) override { }; | 86 void notifyCompositorAnimationAborted(int groupId) override { }; |
| 86 void layerForCompositedScrollingDidChange(CompositorAnimationTimeline*) over
ride { }; | 87 void layerForCompositedScrollingDidChange(CompositorAnimationTimeline*) over
ride { }; |
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| 111 | 112 |
| 112 virtual bool setScrollbarsVisibleForTesting(bool) { return false; } | 113 virtual bool setScrollbarsVisibleForTesting(bool) { return false; } |
| 113 | 114 |
| 114 DECLARE_VIRTUAL_TRACE(); | 115 DECLARE_VIRTUAL_TRACE(); |
| 115 | 116 |
| 116 protected: | 117 protected: |
| 117 explicit ScrollAnimatorBase(ScrollableArea*); | 118 explicit ScrollAnimatorBase(ScrollableArea*); |
| 118 | 119 |
| 119 virtual void notifyPositionChanged(); | 120 virtual void notifyPositionChanged(); |
| 120 | 121 |
| 121 float clampScrollPosition(ScrollbarOrientation, float) const; | 122 RawPtrWillBeMember<ScrollableArea> m_scrollableArea; |
| 122 | 123 |
| 123 RawPtrWillBeMember<ScrollableArea> m_scrollableArea; | 124 FloatPoint m_currentPos; |
| 124 float m_currentPosX; // We avoid using a FloatPoint in order to reduce | |
| 125 float m_currentPosY; // subclass code complexity. | |
| 126 }; | 125 }; |
| 127 | 126 |
| 128 } // namespace blink | 127 } // namespace blink |
| 129 | 128 |
| 130 #endif // ScrollAnimatorBase_h | 129 #endif // ScrollAnimatorBase_h |
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