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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 #include "platform/RuntimeEnabledFeatures.h" | 33 #include "platform/RuntimeEnabledFeatures.h" |
| 34 #include "platform/geometry/FloatPoint.h" | 34 #include "platform/geometry/FloatPoint.h" |
| 35 #include "platform/scroll/ScrollableArea.h" | 35 #include "platform/scroll/ScrollableArea.h" |
| 36 #include "wtf/MathExtras.h" | 36 #include "wtf/MathExtras.h" |
| 37 #include "wtf/PassOwnPtr.h" | 37 #include "wtf/PassOwnPtr.h" |
| 38 | 38 |
| 39 namespace blink { | 39 namespace blink { |
| 40 | 40 |
| 41 ScrollAnimatorBase::ScrollAnimatorBase(ScrollableArea* scrollableArea) | 41 ScrollAnimatorBase::ScrollAnimatorBase(ScrollableArea* scrollableArea) |
| 42 : m_scrollableArea(scrollableArea) | 42 : m_scrollableArea(scrollableArea) |
| 43 , m_currentPosX(0) | |
| 44 , m_currentPosY(0) | |
| 45 { | 43 { |
| 46 } | 44 } |
| 47 | 45 |
| 48 ScrollAnimatorBase::~ScrollAnimatorBase() | 46 ScrollAnimatorBase::~ScrollAnimatorBase() |
| 49 { | 47 { |
| 50 } | 48 } |
| 51 | 49 |
| 52 float ScrollAnimatorBase::computeDeltaToConsume(ScrollbarOrientation orientation
, float pixelDelta) const | 50 FloatSize ScrollAnimatorBase::computeDeltaToConsume(const FloatSize& delta) cons
t |
| 53 { | 51 { |
| 54 float currentPos = (orientation == HorizontalScrollbar) ? m_currentPosX : m_
currentPosY; | 52 FloatPoint newPos = toFloatPoint(m_scrollableArea->clampScrollPosition(m_cur
rentPos + delta)); |
| 55 float newPos = clampScrollPosition(orientation, currentPos + pixelDelta); | 53 return newPos - m_currentPos; |
| 56 return (currentPos == newPos) ? 0.0f : (newPos - currentPos); | |
| 57 } | 54 } |
| 58 | 55 |
| 59 ScrollResultOneDimensional ScrollAnimatorBase::userScroll(ScrollbarOrientation o
rientation, ScrollGranularity, float delta) | 56 ScrollResult ScrollAnimatorBase::userScroll(ScrollGranularity, const FloatSize&
delta) |
| 60 { | 57 { |
| 61 float& currentPos = (orientation == HorizontalScrollbar) ? m_currentPosX : m
_currentPosY; | 58 FloatSize consumedDelta = computeDeltaToConsume(delta); |
| 62 float usedDelta = computeDeltaToConsume(orientation, delta); | 59 FloatPoint newPos = m_currentPos + consumedDelta; |
| 63 float newPos = currentPos + usedDelta; | 60 if (m_currentPos == newPos) |
| 64 if (currentPos == newPos) | 61 return ScrollResult(false, false, delta.width(), delta.height()); |
| 65 return ScrollResultOneDimensional(false, delta); | |
| 66 | 62 |
| 67 currentPos = newPos; | 63 m_currentPos = newPos; |
| 68 | 64 |
| 69 notifyPositionChanged(); | 65 notifyPositionChanged(); |
| 70 | 66 |
| 71 return ScrollResultOneDimensional(true, delta - usedDelta); | 67 return ScrollResult( |
| 68 consumedDelta.width(), |
| 69 consumedDelta.height(), |
| 70 delta.width() - consumedDelta.width(), |
| 71 delta.height() - consumedDelta.height()); |
| 72 } | 72 } |
| 73 | 73 |
| 74 void ScrollAnimatorBase::scrollToOffsetWithoutAnimation(const FloatPoint& offset
) | 74 void ScrollAnimatorBase::scrollToOffsetWithoutAnimation(const FloatPoint& offset
) |
| 75 { | 75 { |
| 76 m_currentPosX = offset.x(); | 76 m_currentPos = offset; |
| 77 m_currentPosY = offset.y(); | |
| 78 notifyPositionChanged(); | 77 notifyPositionChanged(); |
| 79 } | 78 } |
| 80 | 79 |
| 81 void ScrollAnimatorBase::setCurrentPosition(const FloatPoint& position) | 80 void ScrollAnimatorBase::setCurrentPosition(const FloatPoint& position) |
| 82 { | 81 { |
| 83 m_currentPosX = position.x(); | 82 m_currentPos = position; |
| 84 m_currentPosY = position.y(); | |
| 85 } | 83 } |
| 86 | 84 |
| 87 FloatPoint ScrollAnimatorBase::currentPosition() const | 85 FloatPoint ScrollAnimatorBase::currentPosition() const |
| 88 { | 86 { |
| 89 return FloatPoint(m_currentPosX, m_currentPosY); | 87 return m_currentPos; |
| 90 } | 88 } |
| 91 | 89 |
| 92 void ScrollAnimatorBase::notifyPositionChanged() | 90 void ScrollAnimatorBase::notifyPositionChanged() |
| 93 { | 91 { |
| 94 m_scrollableArea->scrollPositionChanged(DoublePoint(m_currentPosX, m_current
PosY), UserScroll); | 92 m_scrollableArea->scrollPositionChanged(m_currentPos, UserScroll); |
| 95 } | |
| 96 | |
| 97 float ScrollAnimatorBase::clampScrollPosition(ScrollbarOrientation orientation,
float pos) const | |
| 98 { | |
| 99 float maxScrollPos = m_scrollableArea->maximumScrollPosition(orientation); | |
| 100 float minScrollPos = m_scrollableArea->minimumScrollPosition(orientation); | |
| 101 return clampTo(pos, minScrollPos, maxScrollPos); | |
| 102 } | 93 } |
| 103 | 94 |
| 104 DEFINE_TRACE(ScrollAnimatorBase) | 95 DEFINE_TRACE(ScrollAnimatorBase) |
| 105 { | 96 { |
| 106 visitor->trace(m_scrollableArea); | 97 visitor->trace(m_scrollableArea); |
| 107 ScrollAnimatorCompositorCoordinator::trace(visitor); | 98 ScrollAnimatorCompositorCoordinator::trace(visitor); |
| 108 } | 99 } |
| 109 | 100 |
| 110 } // namespace blink | 101 } // namespace blink |
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