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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <list> | 10 #include <list> |
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| 55 #include "gpu/command_buffer/service/shader_translator_cache.h" | 55 #include "gpu/command_buffer/service/shader_translator_cache.h" |
| 56 #include "gpu/command_buffer/service/stream_texture.h" | 56 #include "gpu/command_buffer/service/stream_texture.h" |
| 57 #include "gpu/command_buffer/service/stream_texture_manager.h" | 57 #include "gpu/command_buffer/service/stream_texture_manager.h" |
| 58 #include "gpu/command_buffer/service/texture_manager.h" | 58 #include "gpu/command_buffer/service/texture_manager.h" |
| 59 #include "gpu/command_buffer/service/vertex_array_manager.h" | 59 #include "gpu/command_buffer/service/vertex_array_manager.h" |
| 60 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 60 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
| 61 #include "ui/gl/gl_bindings.h" | 61 #include "ui/gl/gl_bindings.h" |
| 62 #include "ui/gl/gl_image.h" | 62 #include "ui/gl/gl_image.h" |
| 63 #include "ui/gl/gl_implementation.h" | 63 #include "ui/gl/gl_implementation.h" |
| 64 #include "ui/gl/gl_surface.h" | 64 #include "ui/gl/gl_surface.h" |
| 65 |
| 65 #if defined(OS_MACOSX) | 66 #if defined(OS_MACOSX) |
| 66 #include "ui/surface/io_surface_support_mac.h" | 67 #include "ui/gl/io_surface_support_mac.h" |
| 67 #endif | 68 #endif |
| 68 | 69 |
| 69 // TODO(zmo): we can't include "City.h" due to type def conflicts. | 70 // TODO(zmo): we can't include "City.h" due to type def conflicts. |
| 70 extern uint64 CityHash64(const char*, size_t); | 71 extern uint64 CityHash64(const char*, size_t); |
| 71 | 72 |
| 72 namespace gpu { | 73 namespace gpu { |
| 73 namespace gles2 { | 74 namespace gles2 { |
| 74 | 75 |
| 75 namespace { | 76 namespace { |
| 76 | 77 |
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| 10337 return error::kNoError; | 10338 return error::kNoError; |
| 10338 } | 10339 } |
| 10339 | 10340 |
| 10340 // Include the auto-generated part of this file. We split this because it means | 10341 // Include the auto-generated part of this file. We split this because it means |
| 10341 // we can easily edit the non-auto generated parts right here in this file | 10342 // we can easily edit the non-auto generated parts right here in this file |
| 10342 // instead of having to edit some template or the code generator. | 10343 // instead of having to edit some template or the code generator. |
| 10343 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 10344 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 10344 | 10345 |
| 10345 } // namespace gles2 | 10346 } // namespace gles2 |
| 10346 } // namespace gpu | 10347 } // namespace gpu |
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