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1 | 1 |
2 | 2 |
3 /* | 3 /* |
4 * Copyright 2006 The Android Open Source Project | 4 * Copyright 2006 The Android Open Source Project |
5 * | 5 * |
6 * Use of this source code is governed by a BSD-style license that can be | 6 * Use of this source code is governed by a BSD-style license that can be |
7 * found in the LICENSE file. | 7 * found in the LICENSE file. |
8 */ | 8 */ |
9 | 9 |
10 | 10 |
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36 struct SkPoint; | 36 struct SkPoint; |
37 class SkRasterizer; | 37 class SkRasterizer; |
38 class SkShader; | 38 class SkShader; |
39 class SkTypeface; | 39 class SkTypeface; |
40 | 40 |
41 typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**, | 41 typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**, |
42 SkFixed x, SkFixed y); | 42 SkFixed x, SkFixed y); |
43 | 43 |
44 typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**); | 44 typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**); |
45 | 45 |
| 46 #define kBicubicFilterBitmap_Flag kHighQualityFilterBitmap_Flag |
| 47 |
46 /** \class SkPaint | 48 /** \class SkPaint |
47 | 49 |
48 The SkPaint class holds the style and color information about how to draw | 50 The SkPaint class holds the style and color information about how to draw |
49 geometries, text and bitmaps. | 51 geometries, text and bitmaps. |
50 */ | 52 */ |
51 class SK_API SkPaint { | 53 class SK_API SkPaint { |
52 public: | 54 public: |
53 SkPaint(); | 55 SkPaint(); |
54 SkPaint(const SkPaint& paint); | 56 SkPaint(const SkPaint& paint); |
55 ~SkPaint(); | 57 ~SkPaint(); |
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101 kStrikeThruText_Flag = 0x10, //!< mask to enable strike-thru text | 103 kStrikeThruText_Flag = 0x10, //!< mask to enable strike-thru text |
102 kFakeBoldText_Flag = 0x20, //!< mask to enable fake-bold text | 104 kFakeBoldText_Flag = 0x20, //!< mask to enable fake-bold text |
103 kLinearText_Flag = 0x40, //!< mask to enable linear-text | 105 kLinearText_Flag = 0x40, //!< mask to enable linear-text |
104 kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positi
oning | 106 kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positi
oning |
105 kDevKernText_Flag = 0x100, //!< mask to enable device kerning text | 107 kDevKernText_Flag = 0x100, //!< mask to enable device kerning text |
106 kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph rende
rering | 108 kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph rende
rering |
107 kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap st
rikes | 109 kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap st
rikes |
108 kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter | 110 kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter |
109 kVerticalText_Flag = 0x1000, | 111 kVerticalText_Flag = 0x1000, |
110 kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can
help it | 112 kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can
help it |
111 kBicubicFilterBitmap_Flag = 0x4000, // temporary flag | 113 kHighQualityFilterBitmap_Flag = 0x4000, // temporary flag |
112 | 114 |
113 // when adding extra flags, note that the fFlags member is specified | 115 // when adding extra flags, note that the fFlags member is specified |
114 // with a bit-width and you'll have to expand it. | 116 // with a bit-width and you'll have to expand it. |
115 | 117 |
116 kAllFlags = 0x7FFF | 118 kAllFlags = 0x7FFF |
117 }; | 119 }; |
118 | 120 |
119 /** Return the paint's flags. Use the Flag enum to test flag values. | 121 /** Return the paint's flags. Use the Flag enum to test flag values. |
120 @return the paint's flags (see enums ending in _Flag for bit masks) | 122 @return the paint's flags (see enums ending in _Flag for bit masks) |
121 */ | 123 */ |
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1058 #ifdef SK_BUILD_FOR_ANDROID | 1060 #ifdef SK_BUILD_FOR_ANDROID |
1059 SkPaintOptionsAndroid fPaintOptionsAndroid; | 1061 SkPaintOptionsAndroid fPaintOptionsAndroid; |
1060 | 1062 |
1061 // In order for the == operator to work properly this must be the last field | 1063 // In order for the == operator to work properly this must be the last field |
1062 // in the struct so that we can do a memcmp to this field's offset. | 1064 // in the struct so that we can do a memcmp to this field's offset. |
1063 uint32_t fGenerationID; | 1065 uint32_t fGenerationID; |
1064 #endif | 1066 #endif |
1065 }; | 1067 }; |
1066 | 1068 |
1067 #endif | 1069 #endif |
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