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| 1 | 1 |
| 2 | 2 |
| 3 /* | 3 /* |
| 4 * Copyright 2006 The Android Open Source Project | 4 * Copyright 2006 The Android Open Source Project |
| 5 * | 5 * |
| 6 * Use of this source code is governed by a BSD-style license that can be | 6 * Use of this source code is governed by a BSD-style license that can be |
| 7 * found in the LICENSE file. | 7 * found in the LICENSE file. |
| 8 */ | 8 */ |
| 9 | 9 |
| 10 | 10 |
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| 36 struct SkPoint; | 36 struct SkPoint; |
| 37 class SkRasterizer; | 37 class SkRasterizer; |
| 38 class SkShader; | 38 class SkShader; |
| 39 class SkTypeface; | 39 class SkTypeface; |
| 40 | 40 |
| 41 typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**, | 41 typedef const SkGlyph& (*SkDrawCacheProc)(SkGlyphCache*, const char**, |
| 42 SkFixed x, SkFixed y); | 42 SkFixed x, SkFixed y); |
| 43 | 43 |
| 44 typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**); | 44 typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**); |
| 45 | 45 |
| 46 #define kBicubicFilterBitmap_Flag kHighQualityFilterBitmap_Flag |
| 47 |
| 46 /** \class SkPaint | 48 /** \class SkPaint |
| 47 | 49 |
| 48 The SkPaint class holds the style and color information about how to draw | 50 The SkPaint class holds the style and color information about how to draw |
| 49 geometries, text and bitmaps. | 51 geometries, text and bitmaps. |
| 50 */ | 52 */ |
| 51 class SK_API SkPaint { | 53 class SK_API SkPaint { |
| 52 public: | 54 public: |
| 53 SkPaint(); | 55 SkPaint(); |
| 54 SkPaint(const SkPaint& paint); | 56 SkPaint(const SkPaint& paint); |
| 55 ~SkPaint(); | 57 ~SkPaint(); |
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| 101 kStrikeThruText_Flag = 0x10, //!< mask to enable strike-thru text | 103 kStrikeThruText_Flag = 0x10, //!< mask to enable strike-thru text |
| 102 kFakeBoldText_Flag = 0x20, //!< mask to enable fake-bold text | 104 kFakeBoldText_Flag = 0x20, //!< mask to enable fake-bold text |
| 103 kLinearText_Flag = 0x40, //!< mask to enable linear-text | 105 kLinearText_Flag = 0x40, //!< mask to enable linear-text |
| 104 kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positi
oning | 106 kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positi
oning |
| 105 kDevKernText_Flag = 0x100, //!< mask to enable device kerning text | 107 kDevKernText_Flag = 0x100, //!< mask to enable device kerning text |
| 106 kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph rende
rering | 108 kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph rende
rering |
| 107 kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap st
rikes | 109 kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap st
rikes |
| 108 kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter | 110 kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter |
| 109 kVerticalText_Flag = 0x1000, | 111 kVerticalText_Flag = 0x1000, |
| 110 kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can
help it | 112 kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can
help it |
| 111 kBicubicFilterBitmap_Flag = 0x4000, // temporary flag | 113 kHighQualityFilterBitmap_Flag = 0x4000, // temporary flag |
| 112 | 114 |
| 113 // when adding extra flags, note that the fFlags member is specified | 115 // when adding extra flags, note that the fFlags member is specified |
| 114 // with a bit-width and you'll have to expand it. | 116 // with a bit-width and you'll have to expand it. |
| 115 | 117 |
| 116 kAllFlags = 0x7FFF | 118 kAllFlags = 0x7FFF |
| 117 }; | 119 }; |
| 118 | 120 |
| 119 /** Return the paint's flags. Use the Flag enum to test flag values. | 121 /** Return the paint's flags. Use the Flag enum to test flag values. |
| 120 @return the paint's flags (see enums ending in _Flag for bit masks) | 122 @return the paint's flags (see enums ending in _Flag for bit masks) |
| 121 */ | 123 */ |
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| 1058 #ifdef SK_BUILD_FOR_ANDROID | 1060 #ifdef SK_BUILD_FOR_ANDROID |
| 1059 SkPaintOptionsAndroid fPaintOptionsAndroid; | 1061 SkPaintOptionsAndroid fPaintOptionsAndroid; |
| 1060 | 1062 |
| 1061 // In order for the == operator to work properly this must be the last field | 1063 // In order for the == operator to work properly this must be the last field |
| 1062 // in the struct so that we can do a memcmp to this field's offset. | 1064 // in the struct so that we can do a memcmp to this field's offset. |
| 1063 uint32_t fGenerationID; | 1065 uint32_t fGenerationID; |
| 1064 #endif | 1066 #endif |
| 1065 }; | 1067 }; |
| 1066 | 1068 |
| 1067 #endif | 1069 #endif |
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