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Unified Diff: ui/wm/core/focus_controller_unittest.cc

Issue 173803002: Redesigns the text input focus handling. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Addressed review comments from sky. Created 6 years, 8 months ago
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« ui/wm/core/focus_controller.cc ('K') | « ui/wm/core/focus_controller.cc ('k') | no next file » | no next file with comments »
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Index: ui/wm/core/focus_controller_unittest.cc
diff --git a/ui/wm/core/focus_controller_unittest.cc b/ui/wm/core/focus_controller_unittest.cc
index d4601008c4c1d6070b902087bad34f27d6dbc9dd..69e76c2c5969807e6de44e5c93d25f10289d276e 100644
--- a/ui/wm/core/focus_controller_unittest.cc
+++ b/ui/wm/core/focus_controller_unittest.cc
@@ -16,6 +16,8 @@
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_tracker.h"
+#include "ui/base/ime/dummy_text_input_client.h"
+#include "ui/base/ime/text_input_focus_manager.h"
#include "ui/events/event_handler.h"
#include "ui/wm/core/base_focus_rules.h"
#include "ui/wm/core/wm_state.h"
@@ -252,6 +254,25 @@ class ScopedTargetFocusNotificationObserver : public FocusNotificationObserver {
DISALLOW_COPY_AND_ASSIGN(ScopedTargetFocusNotificationObserver);
};
+class ScopedFocusedTextInputClientChanger
+ : public ScopedFocusNotificationObserver {
+ public:
+ ScopedFocusedTextInputClientChanger(aura::Window* root_window,
+ ui::TextInputClient* text_input_client)
+ : ScopedFocusNotificationObserver(root_window),
+ text_input_client_(text_input_client) {}
+
+ private:
+ // Overridden from aura::client::FocusChangeObserver:
+ virtual void OnWindowFocused(aura::Window* gained_focus,
+ aura::Window* lost_focus) OVERRIDE {
+ ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(
+ text_input_client_);
+ }
+
+ ui::TextInputClient* text_input_client_;
+};
+
class FocusShiftingActivationObserver
: public aura::client::ActivationChangeObserver {
public:
@@ -500,20 +521,43 @@ class FocusControllerDirectTestBase : public FocusControllerTestBase {
ScopedFocusNotificationObserver root_observer(root_window());
ScopedTargetFocusNotificationObserver observer1(root_window(), 1);
ScopedTargetFocusNotificationObserver observer2(root_window(), 2);
+ ui::TextInputFocusManager* text_input_focus_manager =
msw 2014/05/02 18:46:03 nit: would this new test code be better suited by
Yuki 2014/05/07 05:58:02 Done. Created FocusedTextInputClient as a test fu
+ ui::TextInputFocusManager::GetInstance();
+ ui::DummyTextInputClient text_input_client;
+ ui::TextInputClient* null_text_input_client = NULL;
root_observer.ExpectCounts(0, 0);
observer1.ExpectCounts(0, 0);
observer2.ExpectCounts(0, 0);
+ EXPECT_EQ(null_text_input_client,
+ text_input_focus_manager->GetFocusedTextInputClient());
+ text_input_focus_manager->FocusTextInputClient(&text_input_client);
FocusWindowById(1);
root_observer.ExpectCounts(1, 1);
observer1.ExpectCounts(1, 1);
observer2.ExpectCounts(0, 0);
-
+ // The focused text input client gets cleared when a window gets focused
+ // unless any of observers sets the focused text input client.
+ EXPECT_EQ(null_text_input_client,
+ text_input_focus_manager->GetFocusedTextInputClient());
+
+ ScopedFocusedTextInputClientChanger text_input_focus_changer(
+ root_window(), &text_input_client);
+ EXPECT_EQ(null_text_input_client,
+ text_input_focus_manager->GetFocusedTextInputClient());
FocusWindowById(2);
root_observer.ExpectCounts(2, 2);
observer1.ExpectCounts(2, 2);
observer2.ExpectCounts(1, 1);
+ // |text_input_focus_changer| sets the focused text input client.
+ EXPECT_EQ(&text_input_client,
+ text_input_focus_manager->GetFocusedTextInputClient());
+
+ FocusWindow(NULL);
+ // The focused text input client gets cleared when a window loses the focus.
+ EXPECT_EQ(null_text_input_client,
+ text_input_focus_manager->GetFocusedTextInputClient());
}
virtual void DuplicateFocusEvents() OVERRIDE {
// Focusing an existing focused window should not resend focus events.
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