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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/ui_base_switches.h" | 5 #include "ui/base/ui_base_switches.h" |
6 | 6 |
7 namespace switches { | 7 namespace switches { |
8 | 8 |
9 #if defined(OS_MACOSX) && !defined(OS_IOS) | 9 #if defined(OS_MACOSX) && !defined(OS_IOS) |
10 // Disable use of CoreAnimation to draw on the Mac. | 10 // Disable use of CoreAnimation to draw on the Mac. |
11 const char kDisableCoreAnimation[] = "disable-core-animation"; | 11 const char kDisableCoreAnimation[] = "disable-core-animation"; |
12 #endif | 12 #endif |
13 | 13 |
14 // Disables use of DWM composition for top level windows. | 14 // Disables use of DWM composition for top level windows. |
15 const char kDisableDwmComposition[] = "disable-dwm-composition"; | 15 const char kDisableDwmComposition[] = "disable-dwm-composition"; |
16 | 16 |
| 17 // Disables an experimental focus manager to track text input clients. |
| 18 const char kDisableTextInputFocusManager[] = "disable-text-input-focus-manager"; |
| 19 |
17 // Disables touch adjustment. | 20 // Disables touch adjustment. |
18 const char kDisableTouchAdjustment[] = "disable-touch-adjustment"; | 21 const char kDisableTouchAdjustment[] = "disable-touch-adjustment"; |
19 | 22 |
20 // Disables touch event based drag and drop. | 23 // Disables touch event based drag and drop. |
21 const char kDisableTouchDragDrop[] = "disable-touch-drag-drop"; | 24 const char kDisableTouchDragDrop[] = "disable-touch-drag-drop"; |
22 | 25 |
23 // Disables controls that support touch base text editing. | 26 // Disables controls that support touch base text editing. |
24 const char kDisableTouchEditing[] = "disable-touch-editing"; | 27 const char kDisableTouchEditing[] = "disable-touch-editing"; |
25 | 28 |
| 29 // Enables an experimental focus manager to track text input clients. |
| 30 const char kEnableTextInputFocusManager[] = "enable-text-input-focus-manager"; |
| 31 |
26 // Enables touch event based drag and drop. | 32 // Enables touch event based drag and drop. |
27 const char kEnableTouchDragDrop[] = "enable-touch-drag-drop"; | 33 const char kEnableTouchDragDrop[] = "enable-touch-drag-drop"; |
28 | 34 |
29 // Enables controls that support touch base text editing. | 35 // Enables controls that support touch base text editing. |
30 const char kEnableTouchEditing[] = "enable-touch-editing"; | 36 const char kEnableTouchEditing[] = "enable-touch-editing"; |
31 | 37 |
32 // If a resource is requested at a scale factor at which it is not available | 38 // If a resource is requested at a scale factor at which it is not available |
33 // or the resource is the incorrect size (based on the size of the 1x resource), | 39 // or the resource is the incorrect size (based on the size of the 1x resource), |
34 // generates the missing resource and applies a red mask to the generated | 40 // generates the missing resource and applies a red mask to the generated |
35 // resource. Resources for which hidpi is not supported because of software | 41 // resource. Resources for which hidpi is not supported because of software |
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62 const char kTouchOptimizedUIEnabled[] = "enabled"; | 68 const char kTouchOptimizedUIEnabled[] = "enabled"; |
63 // disabled: never optimized for touch. | 69 // disabled: never optimized for touch. |
64 const char kTouchOptimizedUIDisabled[] = "disabled"; | 70 const char kTouchOptimizedUIDisabled[] = "disabled"; |
65 | 71 |
66 #if defined(OS_ANDROID) | 72 #if defined(OS_ANDROID) |
67 // Uses the tablet specific UI components when available. | 73 // Uses the tablet specific UI components when available. |
68 const char kTabletUI[] = "tablet-ui"; | 74 const char kTabletUI[] = "tablet-ui"; |
69 #endif | 75 #endif |
70 | 76 |
71 } // namespace switches | 77 } // namespace switches |
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