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Side by Side Diff: src/jump-target.h

Issue 17380: Change inlined smi binary operations to use an unspilled frame. (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/toiger/
Patch Set: '' Created 11 years, 11 months ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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107 // of forward-reaching frames and merge-point labels are copied. 107 // of forward-reaching frames and merge-point labels are copied.
108 // All virtual frame pointers are copied, not the pointed-to frames. 108 // All virtual frame pointers are copied, not the pointed-to frames.
109 // The previous state of the destination is overwritten, without 109 // The previous state of the destination is overwritten, without
110 // deallocating pointed-to virtual frames. 110 // deallocating pointed-to virtual frames.
111 void CopyTo(JumpTarget* destination); 111 void CopyTo(JumpTarget* destination);
112 112
113 // Emit a jump to the target. There must be a current frame at the 113 // Emit a jump to the target. There must be a current frame at the
114 // jump and there will be no current frame after the jump. 114 // jump and there will be no current frame after the jump.
115 void Jump(); 115 void Jump();
116 void Jump(Result* arg); 116 void Jump(Result* arg);
117 void Jump(Result* arg0, Result* arg1);
117 118
118 // Emit a conditional branch to the target. There must be a current 119 // Emit a conditional branch to the target. There must be a current
119 // frame at the branch. The current frame will fall through to the 120 // frame at the branch. The current frame will fall through to the
120 // code after the branch. 121 // code after the branch.
121 void Branch(Condition cc, Hint hint = no_hint); 122 void Branch(Condition cc, Hint hint = no_hint);
122 void Branch(Condition cc, Result* arg, Hint hint = no_hint); 123 void Branch(Condition cc, Result* arg, Hint hint = no_hint);
123 void Branch(Condition cc, Result* arg0, Result* arg1, Hint hint = no_hint); 124 void Branch(Condition cc, Result* arg0, Result* arg1, Hint hint = no_hint);
124 125
125 // Bind a jump target. If there is no current frame at the binding 126 // Bind a jump target. If there is no current frame at the binding
126 // site, there must be at least one frame reaching via a forward 127 // site, there must be at least one frame reaching via a forward
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204 bool is_shadowing_; 205 bool is_shadowing_;
205 #endif 206 #endif
206 207
207 DISALLOW_COPY_AND_ASSIGN(ShadowTarget); 208 DISALLOW_COPY_AND_ASSIGN(ShadowTarget);
208 }; 209 };
209 210
210 211
211 } } // namespace v8::internal 212 } } // namespace v8::internal
212 213
213 #endif // V8_JUMP_TARGET_H_ 214 #endif // V8_JUMP_TARGET_H_
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