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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ | 5 #ifndef COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ |
6 #define COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ | 6 #define COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "components/leveldb/leveldb_file_thread.h" | 9 #include "components/leveldb/leveldb_file_thread.h" |
10 #include "components/leveldb/public/interfaces/leveldb.mojom.h" | 10 #include "components/leveldb/public/interfaces/leveldb.mojom.h" |
| 11 #include "mojo/public/cpp/bindings/binding_set.h" |
11 | 12 |
12 namespace leveldb { | 13 namespace leveldb { |
13 | 14 |
14 // Creates LevelDBDatabases based scoped to a |directory|/|dbname|. | 15 // Creates LevelDBDatabases based scoped to a |directory|/|dbname|. |
15 class LevelDBServiceImpl : public LevelDBService { | 16 class LevelDBServiceImpl : public LevelDBService { |
16 public: | 17 public: |
17 LevelDBServiceImpl(); | 18 LevelDBServiceImpl(); |
18 ~LevelDBServiceImpl() override; | 19 ~LevelDBServiceImpl() override; |
19 | 20 |
20 // Overridden from LevelDBService: | 21 // Overridden from LevelDBService: |
21 void Open(filesystem::DirectoryPtr directory, | 22 void Open(filesystem::DirectoryPtr directory, |
22 const mojo::String& dbname, | 23 const mojo::String& dbname, |
23 mojo::InterfaceRequest<LevelDBDatabase> database, | 24 leveldb::LevelDBDatabaseRequest database, |
24 const OpenCallback& callback) override; | 25 const OpenCallback& callback) override; |
25 | 26 |
26 private: | 27 private: |
27 // Thread to own the mojo message pipe. Because leveldb spawns multiple | 28 // Thread to own the mojo message pipe. Because leveldb spawns multiple |
28 // threads that want to call file stuff, we create a dedicated thread to send | 29 // threads that want to call file stuff, we create a dedicated thread to send |
29 // and receive mojo message calls. | 30 // and receive mojo message calls. |
30 scoped_refptr<LevelDBFileThread> thread_; | 31 scoped_refptr<LevelDBFileThread> thread_; |
31 | 32 |
32 DISALLOW_COPY_AND_ASSIGN(LevelDBServiceImpl); | 33 DISALLOW_COPY_AND_ASSIGN(LevelDBServiceImpl); |
33 }; | 34 }; |
34 | 35 |
35 } // namespace leveldb | 36 } // namespace leveldb |
36 | 37 |
37 #endif // COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ | 38 #endif // COMPONENTS_LEVELDB_LEVELDB_SERVICE_IMPL_H_ |
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