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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "components/profile_service/leveldb_thread.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/message_loop/message_loop.h" | |
9 #include "components/leveldb/leveldb_service_impl.h" | |
10 #include "mojo/message_pump/message_pump_mojo.h" | |
11 | |
12 namespace profile { | |
13 | |
14 LevelDBThread::LevelDBThread( | |
15 scoped_ptr<mojo::MessageLoopRef> message_loop_ref, | |
16 leveldb::LevelDBServiceRequest request) | |
17 : base::Thread("profile/LevelDBThread"), | |
18 profile_service_message_loop_ref_(std::move(message_loop_ref)), | |
19 initial_leveldb_request_(std::move(request)) { | |
20 Start(); | |
21 } | |
22 | |
23 LevelDBThread::~LevelDBThread() { | |
24 Stop(); | |
25 } | |
26 | |
27 void LevelDBThread::OnServiceError() { | |
28 if (leveldb_bindings_->empty()) { | |
29 // We have released the last leveldb service holding on to our reference; | |
30 // release our service and bindings. We need to do this on connection error | |
31 // so that it happens on our db thread and not our parent thread. | |
32 leveldb_service_.reset(); | |
michaeln
2016/03/16 03:11:13
Does this cause the threadmsg loop ref to drop to
| |
33 leveldb_bindings_.reset(); | |
34 } | |
35 } | |
36 | |
37 void LevelDBThread::BindNewRequest(leveldb::LevelDBServiceRequest request) { | |
38 DCHECK_NE(GetThreadId(), base::PlatformThread::CurrentId()); | |
39 task_runner()->PostTask( | |
40 FROM_HERE, base::Bind(&LevelDBThread::BindNewRequestImpl, this, | |
41 base::Passed(&request))); | |
42 } | |
43 | |
44 void LevelDBThread::BindNewRequestImpl(leveldb::LevelDBServiceRequest request) { | |
45 DCHECK_EQ(GetThreadId(), base::PlatformThread::CurrentId()); | |
46 DCHECK(leveldb_service_); | |
michaeln
2016/03/16 03:11:13
Is this racey?
What guarantees levelddb_service a
| |
47 leveldb_bindings_->AddBinding(leveldb_service_.get(), std::move(request)); | |
48 } | |
49 | |
50 void LevelDBThread::Init() { | |
51 leveldb_service_.reset(new leveldb::LevelDBServiceImpl( | |
52 thread_message_loop_ref_.CreateRef())); | |
53 leveldb_bindings_.reset(new mojo::BindingSet<leveldb::LevelDBService>); | |
54 leveldb_bindings_->set_connection_error_handler( | |
55 base::Bind(&LevelDBThread::OnServiceError, base::Unretained(this))); | |
56 leveldb_bindings_->AddBinding(leveldb_service_.get(), | |
57 std::move(initial_leveldb_request_)); | |
58 } | |
59 | |
60 void LevelDBThread::CleanUp() { | |
61 SetThreadWasQuitProperly(true); | |
62 profile_service_message_loop_ref_.reset(); | |
63 } | |
64 | |
65 } // namespace profile | |
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