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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_PROFILE_SERVICE_LEVELDB_THREAD_H_ | |
6 #define COMPONENTS_PROFILE_SERVICE_LEVELDB_THREAD_H_ | |
7 | |
8 #include "base/macros.h" | |
9 #include "base/memory/ref_counted.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "base/threading/thread.h" | |
12 #include "components/leveldb/public/interfaces/leveldb.mojom.h" | |
13 #include "mojo/public/cpp/bindings/binding_set.h" | |
14 #include "mojo/shell/public/cpp/message_loop_ref.h" | |
15 | |
16 namespace profile { | |
17 | |
18 // A separate thread for leveldb. | |
19 // | |
20 // In the profile application, we need to put leveldb service on its own thread | |
21 // because otherwise it can deadlock with the profile service. (The leveldb | |
22 // service asks the profile service for a directory and blocks, but if we | |
23 // didn't put leveldb on its own thread, it would block its own thread.) | |
24 class LevelDBThread : public base::Thread, | |
25 public base::RefCountedThreadSafe<LevelDBThread> { | |
26 public: | |
27 LevelDBThread(scoped_ptr<mojo::MessageLoopRef> message_loop_ref, | |
28 mojo::InterfaceRequest<leveldb::LevelDBService> request); | |
29 | |
30 // Passes |request| from the caller thread to our LevelDBThread and | |
31 // binds |request| to the leveldb service thread. | |
32 void BindNewRequest(mojo::InterfaceRequest<leveldb::LevelDBService> request); | |
33 | |
34 private: | |
35 friend class base::RefCountedThreadSafe<LevelDBThread>; | |
36 ~LevelDBThread() override; | |
37 | |
38 // Check on each connection error whether we have no more connections. | |
39 void OnServiceError(); | |
40 | |
41 // Implementation of BindNewRequest run on the LevelDBThread. | |
42 void BindNewRequestImpl( | |
43 mojo::InterfaceRequest<leveldb::LevelDBService> request); | |
44 | |
45 // Overridden from base::SimpleThread: | |
46 void Init() override; | |
47 void CleanUp() override; | |
48 | |
49 // A reference to the parent thread's message loop, which needs to stay alive | |
50 // while this thread is running. Set on the parent thread; destroyed on the | |
51 // child thread. | |
52 scoped_ptr<mojo::MessageLoopRef> parent_thread_message_loop_ref_; | |
Ben Goodger (Google)
2016/03/11 23:21:38
profile_service_message_loop_ref_?
// Hold a refe
| |
53 | |
54 // When we create our underlying LevelDBService, we want to give it a | |
55 // reference to this object's thread's message loop, so when the service goes | |
56 // away, this thread gets cleaned up which releases our reference to our | |
57 // parent thread. | |
58 mojo::MessageLoopRefFactory thread_message_loop_ref_; | |
Ben Goodger (Google)
2016/03/11 23:21:38
Shorter:
// The lifetime of the leveldb thread's
| |
59 | |
60 // The service shared between all requestors. | |
61 scoped_ptr<leveldb::LevelDBService> leveldb_service_; | |
62 | |
63 // All outstanding references to the LevelDBService. | |
64 scoped_ptr<mojo::BindingSet<leveldb::LevelDBService>> leveldb_bindings_; | |
65 | |
66 // Used to pass the initial request from the parent thread to the child | |
67 // thread. | |
68 mojo::InterfaceRequest<leveldb::LevelDBService> initial_leveldb_request_; | |
69 | |
70 DISALLOW_COPY_AND_ASSIGN(LevelDBThread); | |
71 }; | |
72 | |
73 } // namespace profile | |
74 | |
75 #endif // COMPONENTS_PROFILE_SERVICE_LEVELDB_THREAD_H_ | |
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