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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_PROFILE_SERVICE_LEVELDB_THREAD_H_ | |
| 6 #define COMPONENTS_PROFILE_SERVICE_LEVELDB_THREAD_H_ | |
| 7 | |
| 8 #include "base/macros.h" | |
| 9 #include "base/memory/ref_counted.h" | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "base/threading/thread.h" | |
| 12 #include "components/leveldb/public/interfaces/leveldb.mojom.h" | |
| 13 #include "mojo/public/cpp/bindings/binding_set.h" | |
| 14 #include "mojo/shell/public/cpp/message_loop_ref.h" | |
| 15 | |
| 16 namespace profile { | |
| 17 | |
| 18 // A separate thread for leveldb. | |
| 19 // | |
| 20 // In the profile application, we need to put leveldb service on its own thread | |
| 21 // because otherwise it can deadlock with the profile service. (The leveldb | |
| 22 // service asks the profile service for a directory and blocks, but if we | |
| 23 // didn't put leveldb on its own thread, it would block its own thread.) | |
| 24 class LevelDBThread : public base::Thread, | |
| 25 public base::RefCountedThreadSafe<LevelDBThread> { | |
| 26 public: | |
| 27 LevelDBThread(scoped_ptr<mojo::MessageLoopRef> message_loop_ref, | |
| 28 mojo::InterfaceRequest<leveldb::LevelDBService> request); | |
| 29 | |
| 30 // Passes |request| from the caller thread to our LevelDBThread and | |
| 31 // binds |request| to the leveldb service thread. | |
| 32 void BindNewRequest(mojo::InterfaceRequest<leveldb::LevelDBService> request); | |
| 33 | |
| 34 private: | |
| 35 friend class base::RefCountedThreadSafe<LevelDBThread>; | |
| 36 ~LevelDBThread() override; | |
| 37 | |
| 38 // Check on each connection error whether we have no more connections. | |
| 39 void OnServiceError(); | |
| 40 | |
| 41 // Implementation of BindNewRequest run on the LevelDBThread. | |
| 42 void BindNewRequestImpl( | |
| 43 mojo::InterfaceRequest<leveldb::LevelDBService> request); | |
| 44 | |
| 45 // Overridden from base::SimpleThread: | |
| 46 void Init() override; | |
| 47 void CleanUp() override; | |
| 48 | |
| 49 // A reference to the parent thread's message loop, which needs to stay alive | |
| 50 // while this thread is running. Set on the parent thread; destroyed on the | |
| 51 // child thread. | |
| 52 scoped_ptr<mojo::MessageLoopRef> parent_thread_message_loop_ref_; | |
|
Ben Goodger (Google)
2016/03/11 23:21:38
profile_service_message_loop_ref_?
// Hold a refe
| |
| 53 | |
| 54 // When we create our underlying LevelDBService, we want to give it a | |
| 55 // reference to this object's thread's message loop, so when the service goes | |
| 56 // away, this thread gets cleaned up which releases our reference to our | |
| 57 // parent thread. | |
| 58 mojo::MessageLoopRefFactory thread_message_loop_ref_; | |
|
Ben Goodger (Google)
2016/03/11 23:21:38
Shorter:
// The lifetime of the leveldb thread's
| |
| 59 | |
| 60 // The service shared between all requestors. | |
| 61 scoped_ptr<leveldb::LevelDBService> leveldb_service_; | |
| 62 | |
| 63 // All outstanding references to the LevelDBService. | |
| 64 scoped_ptr<mojo::BindingSet<leveldb::LevelDBService>> leveldb_bindings_; | |
| 65 | |
| 66 // Used to pass the initial request from the parent thread to the child | |
| 67 // thread. | |
| 68 mojo::InterfaceRequest<leveldb::LevelDBService> initial_leveldb_request_; | |
| 69 | |
| 70 DISALLOW_COPY_AND_ASSIGN(LevelDBThread); | |
| 71 }; | |
| 72 | |
| 73 } // namespace profile | |
| 74 | |
| 75 #endif // COMPONENTS_PROFILE_SERVICE_LEVELDB_THREAD_H_ | |
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