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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_LEVELDB_LEVELDB_APP_H_ | 5 #ifndef COMPONENTS_LEVELDB_LEVELDB_APP_H_ |
| 6 #define COMPONENTS_LEVELDB_LEVELDB_APP_H_ | 6 #define COMPONENTS_LEVELDB_LEVELDB_APP_H_ |
| 7 | 7 |
| 8 #include "components/leveldb/public/interfaces/leveldb.mojom.h" | 8 #include "components/leveldb/public/interfaces/leveldb.mojom.h" |
| 9 #include "mojo/public/cpp/bindings/binding_set.h" | 9 #include "mojo/public/cpp/bindings/binding_set.h" |
| 10 #include "mojo/services/tracing/public/cpp/tracing_impl.h" | 10 #include "mojo/services/tracing/public/cpp/tracing_impl.h" |
| 11 #include "mojo/shell/public/cpp/interface_factory.h" | 11 #include "mojo/shell/public/cpp/interface_factory.h" |
| 12 #include "mojo/shell/public/cpp/shell_client.h" | 12 #include "mojo/shell/public/cpp/shell_client.h" |
| 13 | 13 |
| 14 namespace leveldb { | 14 namespace leveldb { |
| 15 | 15 |
| 16 scoped_ptr<mojo::ShellClient> CreateLevelDBApp(); | |
| 17 | |
| 16 class LevelDBApp : public mojo::ShellClient, | 18 class LevelDBApp : public mojo::ShellClient, |
|
Ben Goodger (Google)
2016/03/04 20:50:49
Can you explain why the LevelDB functionality is a
Ben Goodger (Google)
2016/03/04 22:13:16
For the curious, Elliot & I discussed this offline
| |
| 17 public mojo::InterfaceFactory<LevelDBService> { | 19 public mojo::InterfaceFactory<LevelDBService> { |
| 18 public: | 20 public: |
| 19 LevelDBApp(); | 21 LevelDBApp(); |
| 20 ~LevelDBApp() override; | 22 ~LevelDBApp() override; |
| 21 | 23 |
| 22 private: | 24 private: |
| 25 // Tracks connection errors and shuts the application down when all | |
| 26 // outstanding connections to |bindings_| have gone away. | |
| 27 void OnConnectionError(); | |
| 28 | |
| 23 // |ShellClient| override: | 29 // |ShellClient| override: |
| 24 void Initialize(mojo::Connector* connector, | 30 void Initialize(mojo::Connector* connector, |
| 25 const std::string& url, | 31 const std::string& url, |
| 26 uint32_t id, | 32 uint32_t id, |
| 27 uint32_t user_id) override; | 33 uint32_t user_id) override; |
| 28 bool AcceptConnection(mojo::Connection* connection) override; | 34 bool AcceptConnection(mojo::Connection* connection) override; |
| 29 | 35 |
| 30 // TODO(erg): What do we have to do on shell error? | |
| 31 // bool OnShellConnectionError() override; | |
| 32 | |
| 33 // |InterfaceFactory<LevelDBService>| implementation: | 36 // |InterfaceFactory<LevelDBService>| implementation: |
| 34 void Create(mojo::Connection* connection, | 37 void Create(mojo::Connection* connection, |
| 35 mojo::InterfaceRequest<LevelDBService> request) override; | 38 mojo::InterfaceRequest<LevelDBService> request) override; |
| 36 | 39 |
| 37 mojo::TracingImpl tracing_; | 40 mojo::TracingImpl tracing_; |
| 38 scoped_ptr<LevelDBService> service_; | 41 scoped_ptr<LevelDBService> service_; |
| 39 mojo::BindingSet<LevelDBService> bindings_; | 42 mojo::BindingSet<LevelDBService> bindings_; |
| 40 | 43 |
| 44 int outstanding_bindings_; | |
| 45 | |
| 41 DISALLOW_COPY_AND_ASSIGN(LevelDBApp); | 46 DISALLOW_COPY_AND_ASSIGN(LevelDBApp); |
| 42 }; | 47 }; |
| 43 | 48 |
| 44 } // namespace leveldb | 49 } // namespace leveldb |
| 45 | 50 |
| 46 #endif // COMPONENTS_LEVELDB_LEVELDB_APP_H_ | 51 #endif // COMPONENTS_LEVELDB_LEVELDB_APP_H_ |
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