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Issue 1737653002: Update shaderc lib and use single combined lib (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2015 The Shaderc Authors. All rights reserved. 1 // Copyright 2015 The Shaderc Authors. All rights reserved.
2 // 2 //
3 // Licensed under the Apache License, Version 2.0 (the "License"); 3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License. 4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at 5 // You may obtain a copy of the License at
6 // 6 //
7 // http://www.apache.org/licenses/LICENSE-2.0 7 // http://www.apache.org/licenses/LICENSE-2.0
8 // 8 //
9 // Unless required by applicable law or agreed to in writing, software 9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS, 10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and 12 // See the License for the specific language governing permissions and
13 // limitations under the License. 13 // limitations under the License.
14 14
15 #ifndef SHADERC_H_ 15 #ifndef SHADERC_SHADERC_H_
16 #define SHADERC_H_ 16 #define SHADERC_SHADERC_H_
17 17
18 #ifdef __cplusplus 18 #ifdef __cplusplus
19 extern "C" { 19 extern "C" {
20 #endif 20 #endif
21 21
22 #include <stdbool.h> 22 #include <stdbool.h>
23 #include <stddef.h> 23 #include <stddef.h>
24 #include <stdint.h> 24 #include <stdint.h>
25 25
26 typedef enum { 26 typedef enum {
(...skipping 29 matching lines...) Expand all
56 } shaderc_target_env; 56 } shaderc_target_env;
57 57
58 typedef enum { 58 typedef enum {
59 shaderc_profile_none, // Used if and only if GLSL version did not specify 59 shaderc_profile_none, // Used if and only if GLSL version did not specify
60 // profiles. 60 // profiles.
61 shaderc_profile_core, 61 shaderc_profile_core,
62 shaderc_profile_compatibility, 62 shaderc_profile_compatibility,
63 shaderc_profile_es, 63 shaderc_profile_es,
64 } shaderc_profile; 64 } shaderc_profile;
65 65
66 // Used in the result module (shaderc_spv_module) to indicate the status of an 66 // Indicate the status of a compilation.
67 // compilation.
68 typedef enum { 67 typedef enum {
69 shaderc_compilation_status_success = 0, 68 shaderc_compilation_status_success = 0,
70 shaderc_compilation_status_invalid_stage, // error stage deduction 69 shaderc_compilation_status_invalid_stage, // error stage deduction
71 shaderc_compilation_status_compilation_error, 70 shaderc_compilation_status_compilation_error,
72 shaderc_compilation_status_internal_error, // unexpected failure 71 shaderc_compilation_status_internal_error, // unexpected failure
73 shaderc_compilation_status_null_result_module, 72 shaderc_compilation_status_null_result_object,
74 } shaderc_compilation_status; 73 } shaderc_compilation_status;
75 74
76 // Usage examples: 75 // Usage examples:
77 // 76 //
78 // Aggressively release compiler resources, but spend time in initialization 77 // Aggressively release compiler resources, but spend time in initialization
79 // for each new use. 78 // for each new use.
80 // shaderc_compiler_t compiler = shaderc_compiler_initialize(); 79 // shaderc_compiler_t compiler = shaderc_compiler_initialize();
81 // shader_spv_module_t module = shaderc_compile_into_spv(compiler, 80 // shaderc_compilation_result_t result = shaderc_compile_into_spv(
82 // "int main() {}", 13, shaderc_glsl_vertex_shader, "main"); 81 // compiler, "int main() {}", 13, shaderc_glsl_vertex_shader, "main");
83 // // Do stuff with module compilation results. 82 // // Do stuff with compilation results.
84 // shaderc_module_release(module); 83 // shaderc_result_release(result);
85 // shaderc_compiler_release(compiler); 84 // shaderc_compiler_release(compiler);
86 // 85 //
87 // Keep the compiler object around for a long time, but pay for extra space 86 // Keep the compiler object around for a long time, but pay for extra space
88 // occupied. 87 // occupied.
89 // shaderc_compiler_t compiler = shaderc_compiler_initialize(); 88 // shaderc_compiler_t compiler = shaderc_compiler_initialize();
90 // // On the same, other or multiple simultaneous threads. 89 // // On the same, other or multiple simultaneous threads.
91 // shader_spv_module_t module = shaderc_compile_into_spv(compiler, 90 // shaderc_compilation_result_t result = shaderc_compile_into_spv(
92 // "int main() {}", 13, shaderc_glsl_vertex_shader, "main"); 91 // compiler, "int main() {}", 13, shaderc_glsl_vertex_shader, "main");
93 // // Do stuff with module compilation results. 92 // // Do stuff with compilation results.
94 // shaderc_module_release(module); 93 // shaderc_result_release(result);
95 // // Once no more compilations are to happen. 94 // // Once no more compilations are to happen.
96 // shaderc_compiler_release(compiler); 95 // shaderc_compiler_release(compiler);
97 96
98 // An opaque handle to an object that manages all compiler state. 97 // An opaque handle to an object that manages all compiler state.
99 typedef struct shaderc_compiler* shaderc_compiler_t; 98 typedef struct shaderc_compiler* shaderc_compiler_t;
100 99
101 // Returns a shaderc_compiler_t that can be used to compile modules. 100 // Returns a shaderc_compiler_t that can be used to compile modules.
102 // A return of NULL indicates that there was an error initializing the compiler. 101 // A return of NULL indicates that there was an error initializing the compiler.
103 // Any function operating on shaderc_compiler_t must offer the basic 102 // Any function operating on shaderc_compiler_t must offer the basic
104 // thread-safety guarantee. 103 // thread-safety guarantee.
(...skipping 24 matching lines...) Expand all
129 // If NULL is passed as the parameter the call is the same as 128 // If NULL is passed as the parameter the call is the same as
130 // shaderc_compile_options_init. 129 // shaderc_compile_options_init.
131 shaderc_compile_options_t shaderc_compile_options_clone( 130 shaderc_compile_options_t shaderc_compile_options_clone(
132 const shaderc_compile_options_t options); 131 const shaderc_compile_options_t options);
133 132
134 // Releases the compilation options. It is invalid to use the given 133 // Releases the compilation options. It is invalid to use the given
135 // shaderc_compile_options_t object in any future calls. It is safe to pass 134 // shaderc_compile_options_t object in any future calls. It is safe to pass
136 // NULL to this function, and doing such will have no effect. 135 // NULL to this function, and doing such will have no effect.
137 void shaderc_compile_options_release(shaderc_compile_options_t options); 136 void shaderc_compile_options_release(shaderc_compile_options_t options);
138 137
139 // Adds a predefined macro to the compilation options. This has the 138 // Adds a predefined macro to the compilation options. This has the same
140 // same effect as passing -Dname=value to the command-line compiler. 139 // effect as passing -Dname=value to the command-line compiler. If value
141 // If value is NULL, it has the effect same as passing -Dname to the 140 // is NULL, it has the same effect as passing -Dname to the command-line
142 // command-line compiler. If a macro definition with the same name has 141 // compiler. If a macro definition with the same name has previously been
143 // previously been added, the value is replaced with the new value. 142 // added, the value is replaced with the new value. The macro name and
144 // The null-terminated strings that the name and value parameters point to 143 // value are passed in with char pointers, which point to their data, and
145 // must remain valid for the duration of the call, but can be modified or 144 // the lengths of their data. The strings that the name and value pointers
146 // deleted after this function has returned. 145 // point to must remain valid for the duration of the call, but can be
146 // modified or deleted after this function has returned. In case of adding
147 // a valueless macro, the value argument should be a null pointer or the
148 // value_length should be 0u.
147 void shaderc_compile_options_add_macro_definition( 149 void shaderc_compile_options_add_macro_definition(
148 shaderc_compile_options_t options, const char* name, const char* value); 150 shaderc_compile_options_t options, const char* name, size_t name_length,
151 const char* value, size_t value_length);
149 152
150 // Sets the compiler mode to generate debug information in the output. 153 // Sets the compiler mode to generate debug information in the output.
151 void shaderc_compile_options_set_generate_debug_info( 154 void shaderc_compile_options_set_generate_debug_info(
152 shaderc_compile_options_t options); 155 shaderc_compile_options_t options);
153 156
154 // Sets the compiler mode to emit a disassembly text instead of a binary. In
155 // this mode, the byte array result in the shaderc_spv_module returned
156 // from shaderc_compile_into_spv() will consist of SPIR-V assembly text.
157 // Note the preprocessing only mode overrides this option, and this option
158 // overrides the default mode generating a SPIR-V binary.
159 void shaderc_compile_options_set_disassembly_mode(
160 shaderc_compile_options_t options);
161
162 // Forces the GLSL language version and profile to a given pair. The version 157 // Forces the GLSL language version and profile to a given pair. The version
163 // number is the same as would appear in the #version annotation in the source. 158 // number is the same as would appear in the #version annotation in the source.
164 // Version and profile specified here overrides the #version annotation in the 159 // Version and profile specified here overrides the #version annotation in the
165 // source. Use profile: 'shaderc_profile_none' for GLSL versions that do not 160 // source. Use profile: 'shaderc_profile_none' for GLSL versions that do not
166 // define profiles, e.g. versions below 150. 161 // define profiles, e.g. versions below 150.
167 void shaderc_compile_options_set_forced_version_profile( 162 void shaderc_compile_options_set_forced_version_profile(
168 shaderc_compile_options_t options, int version, shaderc_profile profile); 163 shaderc_compile_options_t options, int version, shaderc_profile profile);
169 164
170 // To support file inclusion, libshaderc invokes a callback into its client to 165 // Response to a request for #include content. "Includer" is client code that
171 // resolve the full path and content of the included file. 166 // resolves #include arguments into objects of this type.
172 // The client callback should follow the specified function signature below, and 167 //
173 // it should be passed to libshaderc through the corresponding setter function. 168 // TODO: File inclusion needs to be context-aware.
174 // When the including of a file is done, libshaderc will call another client 169 // e.g.
175 // callback to clean up the resources used for the including process. The client 170 // In file: /path/to/main_shader.vert:
176 // should implement the clean up method and pass it to libshaderc together with 171 // #include "include/a"
177 // the response method. 172 // In file: /path/to/include/a":
178 173 // #include "b"
179 // The struct that contains the information to be returned to the libshaderc. 174 // When compiling /path/to/main_shader.vert, the compiler should be able to
180 // The client-side implemented response method should return a pointer of this 175 // go to /path/to/include/b to find the file b.
181 // struct. The underlying data is owned by client code. 176 // This needs context info from compiler to client includer, and may needs
177 // interface changes.
182 struct shaderc_includer_response { 178 struct shaderc_includer_response {
183 const char* path; 179 const char* path;
184 size_t path_length; 180 size_t path_length;
185 const char* content; 181 const char* content;
186 size_t content_length; 182 size_t content_length;
187 }; 183 };
188 184
189 // The function signature of the client-side implemented response method. It 185 // A function mapping a #include argument to its includer response. The
190 // returns a pointer to shaderc_includer_response struct. 186 // includer retains memory ownership of the response object.
191 typedef shaderc_includer_response* (*shaderc_includer_response_get_fn)( 187 typedef shaderc_includer_response* (*shaderc_includer_response_get_fn)(
192 void* user_data, const char* filename); 188 void* user_data, const char* filename);
193 189
194 // The function signature of the client-side implemented clean-up method. 190 // A function to destroy an includer response when it's no longer needed.
195 // Includer will call this callback function when the including process is done
196 // with the fullpath and content data.
197 typedef void (*shaderc_includer_response_release_fn)( 191 typedef void (*shaderc_includer_response_release_fn)(
198 void* user_data, shaderc_includer_response* data); 192 void* user_data, shaderc_includer_response* data);
199 193
200 // Sets the callback functions for the includer. When the includer queries for 194 // Sets includer callback functions. When a compiler encounters a #include in
201 // the full path and content of a file, client's method will be called to 195 // the source, it will query the includer by invoking getter on user_data and
202 // response. And when the query is done, client will be notified to clean up. 196 // the #include argument. The includer must respond with a
203 // TODO: File inclusion needs to be context-aware. 197 // shaderc_includer_response object that remains valid until releaser is invoked
204 // e.g. 198 // on it. When the compiler is done processing the response, it will invoke
205 // In file: /path/to/main_shader.vert: 199 // releaser on user_data and the response pointer.
206 // #include "include/a"
207 // In file: /path/to/include/a":
208 // #include "b"
209 // When compiling /path/to/main_shader.vert, the compiler should be able to
210 // go to /path/to/include/b to find the file b.
211 // This needs context info from compiler to client includer, and may needs
212 // interface changes.
213 void shaderc_compile_options_set_includer_callbacks( 200 void shaderc_compile_options_set_includer_callbacks(
214 shaderc_compile_options_t options, shaderc_includer_response_get_fn getter, 201 shaderc_compile_options_t options, shaderc_includer_response_get_fn getter,
215 shaderc_includer_response_release_fn releasor, void* user_data); 202 shaderc_includer_response_release_fn releaser, void* user_data);
216
217 // Sets the compiler mode to do only preprocessing. The byte array result in the
218 // module returned by the compilation is the text of the preprocessed shader.
219 // This option overrides all other compilation modes, such as disassembly mode
220 // and the default mode of compilation to SPIR-V binary.
221 void shaderc_compile_options_set_preprocessing_only_mode(
222 shaderc_compile_options_t options);
223 203
224 // Sets the compiler mode to suppress warnings, overriding warnings-as-errors 204 // Sets the compiler mode to suppress warnings, overriding warnings-as-errors
225 // mode. When both suppress-warnings and warnings-as-errors modes are 205 // mode. When both suppress-warnings and warnings-as-errors modes are
226 // turned on, warning messages will be inhibited, and will not be emitted 206 // turned on, warning messages will be inhibited, and will not be emitted
227 // as error messages. 207 // as error messages.
228 void shaderc_compile_options_set_suppress_warnings( 208 void shaderc_compile_options_set_suppress_warnings(
229 shaderc_compile_options_t options); 209 shaderc_compile_options_t options);
230 210
231 // Sets the target shader environment, affecting which warnings or errors will 211 // Sets the target shader environment, affecting which warnings or errors will
232 // be issued. The version will be for distinguishing between different versions 212 // be issued. The version will be for distinguishing between different versions
233 // of the target environment. "0" is the only supported version at this point 213 // of the target environment. "0" is the only supported version at this point
234 void shaderc_compile_options_set_target_env(shaderc_compile_options_t options, 214 void shaderc_compile_options_set_target_env(shaderc_compile_options_t options,
235 shaderc_target_env target, 215 shaderc_target_env target,
236 uint32_t version); 216 uint32_t version);
237 217
238 // Sets the compiler mode to treat all warnings as errors. Note the 218 // Sets the compiler mode to treat all warnings as errors. Note the
239 // suppress-warnings mode overrides this option, i.e. if both 219 // suppress-warnings mode overrides this option, i.e. if both
240 // warning-as-errors and suppress-warnings modes are set, warnings will not 220 // warning-as-errors and suppress-warnings modes are set, warnings will not
241 // be emitted as error messages. 221 // be emitted as error messages.
242 void shaderc_compile_options_set_warnings_as_errors( 222 void shaderc_compile_options_set_warnings_as_errors(
243 shaderc_compile_options_t options); 223 shaderc_compile_options_t options);
244 224
245 // An opaque handle to the results of a call to shaderc_compile_into_spv(). 225 // An opaque handle to the results of a call to any shaderc_compile_into_*()
246 typedef struct shaderc_spv_module* shaderc_spv_module_t; 226 // function.
227 typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
247 228
248 // Takes a GLSL source string and the associated shader kind, input file 229 // Takes a GLSL source string and the associated shader kind, input file
249 // name, compiles it according to the given additional_options. If the shader 230 // name, compiles it according to the given additional_options. If the shader
250 // kind is not set to a specified kind, but shaderc_glslc_infer_from_source, 231 // kind is not set to a specified kind, but shaderc_glslc_infer_from_source,
251 // the compiler will try to deduce the shader kind from the source 232 // the compiler will try to deduce the shader kind from the source
252 // string and a failure in deducing will generate an error. Currently only 233 // string and a failure in deducing will generate an error. Currently only
253 // #pragma annotation is supported. If the shader kind is set to one of the 234 // #pragma annotation is supported. If the shader kind is set to one of the
254 // default shader kinds, the compiler will fall back to the default shader 235 // default shader kinds, the compiler will fall back to the default shader
255 // kind in case it failed to deduce the shader kind from source string. 236 // kind in case it failed to deduce the shader kind from source string.
256 // The input_file_name is a null-termintated string. It is used as a tag to 237 // The input_file_name is a null-termintated string. It is used as a tag to
257 // identify the source string in cases like emitting error messages. It 238 // identify the source string in cases like emitting error messages. It
258 // doesn't have to be a 'file name'. 239 // doesn't have to be a 'file name'.
259 // By default the source string will be compiled into SPIR-V binary 240 // The source string will be compiled into SPIR-V binary and a
260 // and a shaderc_spv_module will be returned to hold the results of the 241 // shaderc_compilation_result will be returned to hold the results.
261 // compilation. When disassembly mode or preprocessing only mode is enabled 242 // The entry_point_name null-terminated string defines the name of the entry
262 // in the additional_options, the source string will be compiled into char 243 // point to associate with this GLSL source. If the additional_options
263 // strings and held by the returned shaderc_spv_module. The entry_point_name 244 // parameter is not null, then the compilation is modified by any options
264 // null-terminated string defines the name of the entry point to associate 245 // present. May be safely called from multiple threads without explicit
265 // with this GLSL source. If the additional_options parameter is not NULL, 246 // synchronization. If there was failure in allocating the compiler object,
266 // then the compilation is modified by any options present. May be safely 247 // null will be returned.
267 // called from multiple threads without explicit synchronization. If there 248 shaderc_compilation_result_t shaderc_compile_into_spv(
268 // was failure in allocating the compiler object NULL will be returned.
269 shaderc_spv_module_t shaderc_compile_into_spv(
270 const shaderc_compiler_t compiler, const char* source_text, 249 const shaderc_compiler_t compiler, const char* source_text,
271 size_t source_text_size, shaderc_shader_kind shader_kind, 250 size_t source_text_size, shaderc_shader_kind shader_kind,
272 const char* input_file_name, const char* entry_point_name, 251 const char* input_file_name, const char* entry_point_name,
273 const shaderc_compile_options_t additional_options); 252 const shaderc_compile_options_t additional_options);
274 253
275 // The following functions, operating on shaderc_spv_module_t objects, offer 254 // Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
276 // only the basic thread-safety guarantee. 255 // instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
256 // by the SPIRV-Tools open source project.
257 shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
258 const shaderc_compiler_t compiler, const char* source_text,
259 size_t source_text_size, shaderc_shader_kind shader_kind,
260 const char* input_file_name, const char* entry_point_name,
261 const shaderc_compile_options_t additional_options);
277 262
278 // Releases the resources held by module. It is invalid to use module for any 263 // Like shaderc_compile_into_spv, but the result contains preprocessed source
279 // further operations. 264 // code instead of a SPIR-V binary module
280 void shaderc_module_release(shaderc_spv_module_t module); 265 shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
266 const shaderc_compiler_t compiler, const char* source_text,
267 size_t source_text_size, shaderc_shader_kind shader_kind,
268 const char* input_file_name, const char* entry_point_name,
269 const shaderc_compile_options_t additional_options);
281 270
282 // Returns true if the result in module was a successful compilation. 271 // The following functions, operating on shaderc_compilation_result_t objects,
283 bool shaderc_module_get_success(const shaderc_spv_module_t module); 272 // offer only the basic thread-safety guarantee.
284 273
285 // Returns the number of bytes in a SPIR-V module result string. When the module 274 // Releases the resources held by the result object. It is invalid to use the
286 // is compiled with disassembly mode or preprocessing only mode, the result 275 // result object for any further operations.
287 // string is a char string. Otherwise, the result string is binary string. 276 void shaderc_result_release(shaderc_compilation_result_t result);
288 size_t shaderc_module_get_length(const shaderc_spv_module_t module); 277
278 // Returns the number of bytes of the compilation output data in a result
279 // object.
280 size_t shaderc_result_get_length(const shaderc_compilation_result_t result);
289 281
290 // Returns the number of warnings generated during the compilation. 282 // Returns the number of warnings generated during the compilation.
291 size_t shaderc_module_get_num_warnings(const shaderc_spv_module_t module); 283 size_t shaderc_result_get_num_warnings(
284 const shaderc_compilation_result_t result);
292 285
293 // Returns the number of errors generated during the compilation. 286 // Returns the number of errors generated during the compilation.
294 size_t shaderc_module_get_num_errors(const shaderc_spv_module_t module); 287 size_t shaderc_result_get_num_errors(const shaderc_compilation_result_t result);
295 288
296 // Returns the compilation status, indicating whether the compilation succeeded, 289 // Returns the compilation status, indicating whether the compilation succeeded,
297 // or failed due to some reasons, like invalid shader stage or compilation 290 // or failed due to some reasons, like invalid shader stage or compilation
298 // errors. 291 // errors.
299 shaderc_compilation_status shaderc_module_get_compilation_status( 292 shaderc_compilation_status shaderc_result_get_compilation_status(
300 const shaderc_spv_module_t); 293 const shaderc_compilation_result_t);
301 294
302 // Returns a pointer to the start of the SPIR-V bytes, either SPIR-V binary or 295 // Returns a pointer to the start of the compilation output data bytes, either
303 // char string. When the source string is compiled into SPIR-V binary, this is 296 // SPIR-V binary or char string. When the source string is compiled into SPIR-V
304 // guaranteed to be castable to a uint32_t*. If the source string is compiled in 297 // binary, this is guaranteed to be castable to a uint32_t*. If the result
305 // disassembly mode or preprocessing only mode, the pointer will point to the 298 // contains assembly text or preprocessed source text, the pointer will point to
306 // result char string. 299 // the resulting array of characters.
307 const char* shaderc_module_get_bytes(const shaderc_spv_module_t module); 300 const char* shaderc_result_get_bytes(const shaderc_compilation_result_t result);
308 301
309 // Returns a null-terminated string that contains any error messages generated 302 // Returns a null-terminated string that contains any error messages generated
310 // during the compilation. 303 // during the compilation.
311 const char* shaderc_module_get_error_message(const shaderc_spv_module_t module); 304 const char* shaderc_result_get_error_message(
305 const shaderc_compilation_result_t result);
312 306
313 // Provides the version & revision of the SPIR-V which will be produced 307 // Provides the version & revision of the SPIR-V which will be produced
314 void shaderc_get_spv_version(unsigned int* version, unsigned int* revision); 308 void shaderc_get_spv_version(unsigned int* version, unsigned int* revision);
315 309
316 // Parses the version and profile from a given null-terminated string 310 // Parses the version and profile from a given null-terminated string
317 // containing both version and profile, like: '450core'. Returns false if 311 // containing both version and profile, like: '450core'. Returns false if
318 // the string can not be parsed. Returns true when the parsing succeeds. The 312 // the string can not be parsed. Returns true when the parsing succeeds. The
319 // parsed version and profile are returned through arguments. 313 // parsed version and profile are returned through arguments.
320 bool shaderc_parse_version_profile(const char* str, int* version, 314 bool shaderc_parse_version_profile(const char* str, int* version,
321 shaderc_profile* profile); 315 shaderc_profile* profile);
322 316
323 #ifdef __cplusplus 317 #ifdef __cplusplus
324 } 318 }
325 #endif // __cplusplus 319 #endif // __cplusplus
326 320
327 #endif // SHADERC_H_ 321 #endif // SHADERC_SHADERC_H_
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